Reviews from

in the past


played this for like 30 hours total with a buddy and I dont remember anything

Provato in coop con friends, però penso sia troppo monco senza DLC. Mi ha fatto pena uno/a che diceva ad altri di non litigare e di non pensare ai problemi del mondo, e quindi l'ho aggiunto/a agli amici.

Un jeu moyen pour moi, c'est ok pour un fan mais autrement c'est difficile de s'y accrocher, tout est assez lent et pas assez permissif. Quand même, les quelques extensions que j'ai jouées étaient magnifiques.

I have tried again and again to get into this game and it just doesnt click for me. Not only am I a huge elder scrolls fan but MMOs are one of my favorite genres, this should be a god tier combo for me. But its not.

It just fails to capture me in so many ways, the stories feel bland and uninteresting - just generic MMO stories ive seen a million times, the combat is really clunky and delayed feeling, and the game offers little challenge. Its unfortunate because I was really enjoying re-exploring Vvardenfell again since I played morrowind last, and only got 1/4 of the way through before dropping the game again. I've tried to get into this game at least 5-6 times now. Im done, im just accepting this one isn't for me unfortunately.

O jogo até deve ser bom, mas ele caga pros novatos e não diz nada sobre com progredir ou se movimentar pelo mapa


I've played a few F2P MMORPGs that have come in the early 2010's, including too much Neverwinter. I've played this on-and-off again from 2015 until now and saw significant developments and expansions - from the janky mess with poor quality of life, to something that loads and feels much better 10 years later. Also, I've never played The Elder Scrolls: Oblivion, Morrowind or Skyrim, just Daggerfall.

This feels like a good MMORPG, while suffering from the typical MMO problems. There's daily quests that can completely absorb players into unfun loops, fetch quests and an unchanging landscape littered with other distracting players.

However, there's some seriously good questlines in here. Knowing a little bit of Elder Scrolls lore helps to understand what's going on, but the precursor to Daggerfall storyline is new, making this a good introductory point for the entire series. While some of the stories are very interesting and requires player choice for how some areas end up - while creating no significant impact on the landscape, just NPC interactions - is a pleasant relief from these kinds of games. There's also some interesting change-ups from the usual MMO quests of "find this," "slay this," or "get this and bring it back", including a time I had to solve a murder based only on hints that ghosts gave me.

The combat feels much better than other third-person MMORPG systems, where hitting, blocking or getting hit actually have a feel of weight to them. Maybe not as much as a Dark Souls, but it does make a game like Neverwinter feel like an arcade cabinet version of an action-RPG.

For people looking to get into this game on a free weekend, I highly recommend avoiding uninteresting side-quests or daily quests, especially at early levels. Running on a second character in a different starting location was definitely improved by focusing on the interesting story arch of their faction's region.

Terrifically unfun game, except you can fight random NPCs.

Queria ter amigos pra jogarmos juntos :(

Its not even a bad game, I just don't know why it exists

I'm not a huge MMO fan, so I can't speak on it through that, however as an Elder Scrolls fan I loved this game.

It really expands on so much lore that the OG Bethesda team doesn't bother giving us, and its content sometimes feels like a love letter to fans. Considering TES 6 is still probably light years away, this game has been doing the heavy lifting of expanding the world and keeping the community engaged, in a much healthier way than 7 new re-releases of Skyrim.

It has a lot of solo content, so I can easily recommend it to anyone just looking to get their TES fix.

Good, if you're an Elder Scrolls freak. There's more Elder Scrolls here than you could ever hope to get through.

The fun gameplay, story, and lore really gets tainted by all of the microtransactions. I've had to move on to avoid spending any more, and I know of people who've spent tons more than me. It's really sucked the joy out of this game that I used to love.

The Elder Scrolls Online is a massive game, and that's both a blessing and a curse. Exploring Tamriel with friends is an absolute blast, and there's always something new to discover. But the combat feels clunky at times, the early quests can be a drag, and honestly, it can be overwhelming if you're new to MMOs. If you love the Elder Scrolls universe and want a huge world to lose yourself in, it's worth checking out, especially with the recent expansions!

Epic
+ Xbox Series X Retrocompatible

Sounds good, doesn't work
99% of content is locked behind a paywall

Tenho um carinho enorme por esse MMO, pois mesmo não sendo tão recente, foi pioneiro em varios sistemas voltados ao jogador de MMO mais casual, com grande facilidade de locomoção e conteúdo solo

em termos de um elder scrolls, parece um jogo mobile. em termos de um mmo, é chato. em termos de um jogo online pra passar um tempo com a minha namorada, não tem emotes legais. se tem algo a elogiar, me lembra skyrim. mas eu não gosto tanto de skyrim também. tá difícil

why does this one exists? why does bethesda fails every time they try to make an online game? why?

Imo the best MMORPG there is to date. That is from a PvE solo player perspective. It perfect for me and ha sbeen for the past 10 years. Crazy how time flies.. kinda ready for a change.. a TESO 2 in the next 5 years would be nice or a engine upgrade. Love you ESO <3

El mejor gameplay de 2 horas de duración de mi vida.

An amazing MMORPG, and the best I've played so far (I played WoW, Metin2 and Neverwinter). There is a lot to do, a lot to explore, you can make new friends in guilds, it has a varied Crown Store (although a bit overpriced, opening Crown Crates is kinda addictive), the ESO Plus is also good, there are Guild Markets to buy stuff for gold, mains and side quests are amazing, World Bosses and Dungeons are fun, there are always daily rewards. I just wish Cyrodill had a PvE mode because I'm not really into PvP.


I liked a lot of things like the dungeons, the world, voiced quests and the customization.

But there is something about classes and combat in this game that just kills it for me, feels like there was no class identity in this game, every spell/attack felt kind of the same.
Also weaving just became annoying as the game went on ngl.

It's been a while since I played this and after my Plus' membership ended I didn't touch this again

Je me suis amusé les premières heures mais je me suis vite lassé dans ce MMORPG d'Elder scrolls. Je trouve le début très lent et pas clair (Ce n'est pas le premier MMO à mon actif du tout).

Je n'y retournerais pas certainement

Picking argonian again, making her fat this time. My joys are simple.