Reviews from

in the past


Was looking for another RTS after a starcraft burnout and found this. What a satisfying game. Having a real time count of how many zombies are left in the game after each mission makes them game feel so impactful. My only real complaint with this game is that I no longer have multiple hours to sink into a single mission haha.

This review contains spoilers

Create an rts and mash steampunk, city building elements, zombies and what do you get? A really good game! Seriously they are billions is sick.

From the get go TAB doesn’t make things easy. One zombie is easily enough to destroy your entire colony if they catch you unaware. You do have plenty of breathing room but it’s not difficult to have a thirty minute game collapse in 2-4 minutes.

But if you can get past the difficulty and the learning curve TAB offers quite a bit of content to sink your teeth into. Great maps for single games, Custom challenges, and a fully fledged campaign that can take 50-60 hours to finish. If you’ve been looking for an rts with a fun angle on the genre check this out! It’s definitely worth your time!

I played this game before the campaign mode existed, so I don't have any opinions on that, but I enjoyed the survival / free play mode even though I didn't have much experience in the RTS genre. I had thought I would go back to try the campaign when it came out, but I never did, and at this point I doubt I will.

completed the campaign, but didn't play random maps. the concept had a lot of potential, but it has so many shortcomings. hero missions are dumb. some missions are boring and poorly balanced. I wish it was better, I liked the general idea... it's so hard to find a decent strategy game these days

This game has so much potential and it amazes me that the devs have seemingly dropped the project entirely. This game did so much right and with proper tuning and some more content it really could have reached an A tier title.

Still sad we will never get co-op.


Pretty fun base building rts, but end-game is unbalanced.

If you enjoy building something beautiful and watching helplessly as it succumbs to The Hordes All Because of You, then this is game is hand made for you (and me as well.)

The campaign is unfortunately mostly bad. The survival missions in campaign are typically pretty good and have the added bonus of forcing you to work under limitations while you try to get enough Gamer Points to unlock new technologies between missions. Unfortunately you will only earn a sufficient amount of Gamer Points by completing every mission on the map, which unfortunately includes many missions that are dog shit. The hero missions for example, are boring and difficult and Not What You Came Here For.

Ich ging mehr von Tower Defence aus. Das Spiel ist sehr langsam und wird dann sehr hektisch, statt einfach nur gleichbleibend flott zu sein. Und jedes Level der Kampagne oder freies Spiel dauert 1-2 Stunden.. das ist einfach zu langatmig, wenn man bedenkt, dass man immer wieder von 0 anfängt.

Completed the campaign and have played MANY hours of the survival mode. Addicting RTS gameplay that keeps me coming back from time to time.

A really solid RTS that pushes back on my tendency to just turtle and forces you to be somewhat aggressive and not just only do economy.

Didn't grab me, for whatever reasons

It's a nice, slick take on RTS with a major flaw; one zombie can ruin the entire gameplay. So whilst you try and keep a tight net around everything, if you let your guard down for a moment or something sneaks in - that's it, infection spreads too fast to manage and 30 mins of play is ruined and you're essentially starting again. Happened too many time for me to continue playing.

How was this approved on PS4 in this day and age?

Some thoughts on the campaign system:
〇 Why is there no way to speed up time? Even higher difficulties have downtimes.
〇 You cannot re-organise any step in the technological tree. If you are completely new and go in blind, this will be a nightmare after 3-4 bad decisions.
〇 There is an incredible amount of arms at your disposal. Or you can employ hundreds of soldiers instead. Works either way. Why make the player go through so much painful research every level, when it's only the final mission that is tedious without great tech.
〇 Why have hero missions in your game if they add absolutely nothing after the first one? And then they give you soo much more points than a 90 minute campaign run. Tedious.

Free play is fine. Could last longer than entire other games.

When I looked this one up in advance, I didn't get the sense that it's really just a pretty typical RTS with a minor zombie twist, but that's what it is and I was bored pretty quickly with trying to play a clearly mouse-based game on a PS4. The game seems good enough, I just don't want to play more of it.