Reviews from

in the past


Este juego es una locura sin sentido que al final me ha destrozado un poquito por dentro. Ha sido una experiencia curiosa. La música de 10.

A ver, es muy chulo y muy en la línea de sus creadores, me gusta ver cosas así de locas y divertidas... El problema que le veo es que, sin pretender ser lo mismo que Katamari Damacy, éste dejó el listón considerablemente alto, por no hablar de los problemas a la hora de controlar la cámara.

Aun así, si queréis una experiencia muy relajada con personajes graciosetes y coloridos, merece la pena echarle un ojo. Es una evolución considerable de lo visto en Noby Noby Boy.

I wasn't expecting Katamari, I wasn't expecting anything more than a weird fun toy, and that's what this is - it's a toy more than a game. And like games that ask you to make your own fun (not that this doesn't have objectives) I don't know how to do that, so I stop.

I did finish this (it's short), and it was okay, but I was bored for most of it. It's repetitive and shallow, and overall just feels like it lacks focus.

While some video games have their gameyness constantly questioned, famed designer Keita Takahashi has embraced that space with his titles. Noby Noby Boy is probably his most famous of the lot as it was about eating, pooping, stretching, and feeding those stretched inches to Girl, which is more PG than it sounds. Wattam is the oft-delayed next game in this odd, unnameable genre and has a lot of the same frustrations seemingly inherent to those games while also maintaining a similar level of charm.

Read the full review here:
https://www.gamerevolution.com/review/623997-wattam-review

Game is pretty janky on the PS4. Bad framerate, weird controls, shallow gameplay. It's kinda cute though, and the music is quite good.


Unique, funny and even moving but unlike Katamari Damacy this is a non-game and it's closer to art: buggy art that is. This game struggles to run well and is filled with bugs. If you can put up with it you end up with one of the cutest and weirdest games of 2019

Cute, funny, colorful, and creative as all hell in a way that only a Keita Takahashi can be. That said it runs pretty poorly, has quite a few bugs, and crashed on me almost once per hour while playing. I would still 100% recommend it, especially for kids, and the ending is something pretty special.

Very sweet, though admittedly very little of it has stuck with me. I do think it's a pretty lovely game to play with kids though.

By far the most wholesome piece of media ever concocted. Lovely aesthetic, fun happy little inanimate objects. Cheery upbeat music and sounds of laughter to force a smile out of you. The tasks are incredibly simple so any difficulty comes from trying to remember that the camera is controlled by the triggers and not the analog stick. The movement can be too clunky and slow and while this may have just been my PS4 being old or something, the performance was terrible which got very annoying. Thankfully the problems didn't have much time to set in since the game is very short. It was a nice experience with a surprisingly beautiful ending. It's just a shame the performance issues couldn't be ironed out before release.

This game is a masterpiece and I'm the only person brave enough to say it.

Deeply silly but genuinely joyful puzzler-slash-playground from the creator of Katamari Damacy. It's tough to describe this one accurately while successfully selling it, but if the thought of a game with dancing anthropomorphic apples and pencils, a smooth and happy jazzy soundtrack, and boatloads of child laughter doesn't appeal to you, go right ahead and skip this. My complaints here are all related to the controls and the framerate - it just felt clumsy and clunky, especially late in the game. Otherwise completely delightful!

i'm starting to think that this guy may be incapable of making a bad game

This review contains spoilers

The game peaked with:

WELCOME BACK,
TOILET!

I think it would have been best if 30-40 minutes were cut out of this considering the slow movement and sometimes wonky controls. Still a fantastic sandbox though that would be perfect to play with children. Hoping Takahashi can find more projects with the troubles he had finding a publisher.

a cute little toy that might kind of help you remember the simplicity of being a small child

A fun, cute, and heartwarming game full of fun surprises, that is also falling apart the longer it goes on.