This is a bit controversial, but this is the worst igavania right next to Circle of the Moon. I'm sorry, but the later games just do a way better job than this game does. It's still fun, but the horrible inverted castle, the difficulty, and the poor level design at times really brings this game down. I love the visuals, I love Alucard's movement, but the castle itself? Not a huge fan. I really recommend other people to play the later games. They improve upon SOTN in so many ways.
Glaringly outmatched by basically all of it's successors. Only fun if you turn off your brain because the difficulty makes this game more of a walking simulator than Metroidvania. It was funnily enough still outmatched even at the time, by Super Metroid, and now so even more. If you've played many Metroidvanias, there is little fun to be had here.
This game is a damn mess, maybe the finest example of a “mixed” experience. It’s complex and beautiful and plays like a dream, but paradoxically loses its best traits the more invested you become. The open nature of the castle is rarely a benefit, with the shift in the mid-game pushing that flaw to its absolute limits. It’s also the easiest Castlevania that I’ve played by far, with only a few bosses providing friction in the experience. Worst of all, though? It ends so much lower than it begins, with a fatiguing slog through the castle climaxing with an overpowered weapon shredding the final boss into mince. Dracula didn’t stand a chance.
Scrutiny doesn’t do its airy complexion any favors. It’s a game best experienced almost offhandedly. If you’re like me, you’ve heard about this game for years through hushed tones that helped build its legacy far past what a ‘97 platformer should reasonably be expected to perform at. My advice to those people? Let it stay that way. It’s more interesting to wonder.
Scrutiny doesn’t do its airy complexion any favors. It’s a game best experienced almost offhandedly. If you’re like me, you’ve heard about this game for years through hushed tones that helped build its legacy far past what a ‘97 platformer should reasonably be expected to perform at. My advice to those people? Let it stay that way. It’s more interesting to wonder.