Reviews from

in the past


It cannot be overstated how bland and generic this game’s central story is (including its primary antagonist, practically a nonentity). The party members are cool and there are hints of interesting political conflicts in the background, yet the main quest is lowest common denominator Tolkien fan fic.

It’s also got some incredibly tedious copy-paste-encounter dungeon design. The dwarf knockoff Moria level in particular is a labyrinthine hell of repetition no one should have to suffer through for the wet fart that is Origins’ finale.

Why three stars, in that case? Idk, I’m a sucker for Flemeth and illusory moral dialogue trees I guess.

this game is kinda dated and wouldn't recommend it to anyone but do i love it and replay it once a year for my elf husband? yes

This game is the reason I have such fond memories of being unemployed for 4 months in 2010

My favourite game of all time! I need to play it yet again someday!

all time favorite game. not to say that it doesn't have it's flaws or things that haven't aged well, but that doesn't detract from the rating or experience for me. it stands as a testament to rpgs for me and i have logged more hours into this game replaying it than any other game... ever, probably. alistair theirin is the peak of video game romances btw


I find the gameplay only ever really gets to 'decent', and as the game gets harder it gets a lot more frustrating piloting braindead npc party members. Still, it has a pretty solid world all things considered and it was before the dreaded dialogue wheel would emerge to ruin wrpgs. It's pretty good.

I should definitely come back to this.

I played this game too young of age thinking this was like an action game and I played it that way instead of having the tactics/strategy/RPG mindset. Oh well. My character kinda reminded me of Silvester Stallone tho.

Played this before I realized what CRPGs are but I had no connection to the story or franchise before hand and it didn't really strike with me at all.

pretty pog. i’m just lazy and get distracted by wanting to play da2 ngl

i like these games, uhh not too good, but theres a lot of em.

This game really perfectly embodies a good DnD campaign. I enjoy how expansive and well thought out the story is and how everything links together too. The DLCs are fun too. I feel like however, due to the story and aesthetic of the game as well as how it has aged it just really isn't for everyone

It's combat is fun and some of the writing is the best in the series. However some of the writing is also the worst in the series and it's far far too long for it's own good

Una historia que atrapa. Un gameplay solido. Unos personajes que te enganchan.
Un RPG occidental que poco tiene que envidiar a los grandes JRPG.
Si te gustan las aventuras medievales, debes de jugar si o si.

BioWare games tend to be very flawed pieces of work, that I generally enjoy. They're hard for me to hate on too much, as they manage to still capture a general aesthetic all the way through, and there's a considerable amount of nerdy worldbuilding they generate. Usually inspired by background politics and ideas lifted elsewhere, Dragon Age Origins is a rusty example of such applied to dark fantasy. And thankfully, I managed to enjoy myself despite the ridiculous amounts of issues and other valleys I was forced to cross over.

To get this out of the way, DA:O is still a buggy mess and unoptimized, to where I still managed to have the game crash years after this game's release, as well as run into some other unsavory bugs. Nothing game breaking, but certainly a shitton of flow interruption.

The game's biggest flaw though stems from its lackluster combat. It has some strategic depth to it for sure, and some encounters on the highest difficulty make use of the systems intertwined here, but none of it is interesting to use past the first couple hours. DA:O also breaks under several several exploits, to a point where combat becomes a chore the vast majority of time, and only being tolerable when it's at its best. Rogues and Mages just decimate anything in their way to the point of disbelief. To make matters worse, the game makes you do a lot of combat, way more than anyone should have to, especially for a game of its type. Clearly the darkspawn should be terrified as soon as they see the MC considering his body count in the span of a fucking couple weeks.

That being said, past these combat issues there's a good amount of worldbuilding to enjoy, and especially great characters to get to know. There's a couple of misses on either side, but overall what you're generally treated to is an excellently moving series of character-specific stories tied neatly to the main story. Each of them deal with a central political or personal theme that I found engaging, and in fact, found the main story to be engaging as it used its concept of this all-ending Blight pushed off by politicians worrying about their own issues. At the time of this review, COVID has us all in quarantine, and the politics above the stairs are having their own quibbles as people don't get the things they need. So, I honestly found the story to be more realistic than I think the writers had in mind. The characters especially are my favorite part, with Alistair and Morrigan's banter being the big highlights of the journey through Fereldin.

Dragon Age: Origins also ends on a high note, with the last couple missions holding the most meat in terms of story and character content as well as political drama, while also revealing interesting and legitimate motivations for the antagonists. It managed to right itself as a good game in my book, although one I have to carefully recommend, because there are still several issues that could end the appeal right then and there.

If you can get past some bugs, bleh music, several downturns of boring content, many disappointing missteps, you'll find a western RPG that I think holds up quite decently.

It's been a long, weird journey for me with this game. I remember reading about it in magazines before it came out, and I thought the origin stories were the coolest idea ever. I was ultimately pretty disappointed by them, and I really disliked the art style. I also didn't like how generic the world felt. I couldn't ignore the fact that the Darkspawn are exactly the orcs from LotR. Eventually I burned myself out trying to get all of the achievements, just like I did with Mass Effect 1, and all of these things soured me on the game quite a bit.

With years of distance between myself and those initial mixed feelings, I can say that Dragon Age Origins is one of the best Bioware games, and one of the better western RPGs in general. It's full of good and memorable content, combat is well thought out, and the characters are memorable in typical Bioware fashion.

This the first game I ever played that had queer characters, and honestly it made me cry with happiness since I was going through a lot of trans+homophobia at the time. Thanks Zevran, you saved my life.

interesting lore and story, gameplay is enjoyable and i love morrigan.

Love the slow transition of this series from game of thrones wannabe to gay dnd

The last tuly good RPG Bioware ever made. Later games don't even come close in terms of roleplaying.

Um dos RPGs de Alta Fantasia mais sólidos que existem, vencido apenas pela sua expansão, Awakening

The story, lore and roleplaying is immaculate, battle system is a little outdated and the enemies in certain dungeons are repetitive af, but still an amazing game

Mother of all recent D&D High Fantasy, Dragon Age Origins is what made me discover the genre years ago and by this day I still haven’t found something similar to it that could impress me in the same way. The campaign story is familiar but functional, you play as a warrior who has to recruit multiple companions and armies to deal with the evil hordes threatening the world at large. There are elves, dwarves, orcs, dogs, mages and brothels. Welcome to writing cliched fantasy 101.

What made the predictable story interesting is how Origins has the last and probably one the best choices and consequences system of any BioWare game, or RPG game in general for that matter. Dialogues are interesting because you are often given many possible lines to choose from to expand your character and your relationships just like in more retro games and, even if the world is pretty bland and the lore is too huge to properly understand without taking a week off to study every tome you find, the companions are funny and compelling enough to make you want to explore more, hear more banters and deal some more deathblows to giant Ogres by gouging their heads with your sword.

The combat is a nice mix of CRPG tactics with a third person visual that makes you feel more ‘inside’ the action rather than an almighty but detatched God witnessing it all from the ceiling. The chance to change the camera from isometric to third person was hugely helpful both for strategic and for cinematic reasons: have you ever wanted to ride a Dragon head while dealing multiple blows to it? Boy, who wouldn't.

The world is composed by a huge overall map of the region, called Ferelden, and multiple icons composing the explorable locations. There is no open world to speak of and my most sincere thanks for it, it sure helps never getting side tracked or lost. In fact, going from north to south, from east to west, meeting different people and different races the game provides you with a diversified, multicoloured land to explore and discover, with beautiful landscapes and average looking cities, but never giving you the feeling of being completely lost as per where to go. It’s never going to take the effort to do anything original with the setting though, you might as well change the name to Middle-Earth and everything would still make perfect sense as a Lord of the Rings game.

Dragon Age Origins, as the most memorable efforts from BioWare, is better to be remembered for the incredible cast of memorable and loveable characters: Morrigan, Oghren, Shale, Sten, Leliana even if she was a skank sometimes, Alistair and so on. This is a Fellowship of the ring I would’ve loved to be part of.


Played so little that I can't say anything.

I feel like it's unfair for me to rate this game as I never got particularly far. I've reattempted this game a few times but I really can't enjoy the gameplay, the combat is far too dull for me, and the story doesn't particularly grab me either. It's a shame because I know a lot of people who adore this game and it's characters - I just really can't get into it myself.

Not afraid of spilling blood all over the screen and let it stick for a while. Boldly basic.

Fantastic first game, introduces the world and peoples of Thedas very well. Characters are great and companions have good chemistry. Combat strategy is a bit unintuitive on console and playing as a warrior is frankly very boring but being a mage or rogue is always fun. Replaying is essential to fully enjoy everything this game has to offer although both the overall story and the individual levels can be a bit too long, but that's better than being too short.