Reviews from

in the past


the most cut-and-paste MS but at the very least the music and new characters help keep things from getting stale

Fans: "Don't you have to make stupid characters somewhere else?
SNK: "Not until 4."

A série Metal Slug estagnou. MS4 é mais do mesmo, com toda a comédia e a dificuldade da série.

Un clásico de las recreativas que sigue siendo divertido a día de hoy, especialmente con un amigo. Los créditos infinitos de las versiones de PC/consolas ayudan.

raiva, paixão, ódio, amor...


at least i can see Fio in cute anime artstyle

Probably the most hated Metal Slug game by the fans, but metal slug 4 is the one I had most fun with it.

A half-hearted continuation of the franchise, made by a much less experienced team after the previous one disbanded.
While not 100% irredeemable, it's a hodge-podge of pre-existing assets sewn together ala-Frankenstein's monster and with mediocre level and enemy design.

I played this game right after finishing Metal Slug 3 and it felt really disappointing

É… Dá para ver que as ideias da série realmente tão se esgotando.

Still a fun metal slug game, but it's pretty underwhelming. Especially after 2 and 3, it feels like a step backwards from the cool insanity the series became to be known for.

A long time ago Roger Ebert wrote a review for the first Resident Evil movie, in which there's a deadly laser trap in a corridor that speeds down at the characters first in individual rays, then in groups of two or so, and finally in an unavoidable mesh that covers the whole corridor, and mentions that this is the first time he's ever seen "a security system with a sense of humor." I thought about that bit while I was fighting the last boss in this game, for which I duly removed a whole star from my rating.

A clear step down from the series glory days but it's still fun enough

A fairly miserable sequel to Metal Slug that had unfortunate circumstances. I mean, how on earth can ANY development team even dream of living up to a game like Metal Slug 3? But even so, this game lacked any real creativity within what they had to work with, and most enemy spawns have this incessant need to be tedious, as some screens take what feels like hours to finish.

There's also the matter of presentation, which is also pretty awful. Most sprites are completely recycled/frankenstein'd together from the previous games, and the music just isn't that exciting nor game-y. Also, both of the new characters have knacks that make them both worse to play, not sure what made them think that was a good idea.

It's worth going through once out of sheer curiosity, but I doubt most would really be that compelled to replay it. I'm convinced anyone that views this game in a brighter light than I probably never played any of the Metal Slug titles before this.

The level design here was pretty bad for Metal Slug, but I still had fun.

Jumping from Metal Slug 3, MS4 is quite dissapointing as it's quite a step-down when it comes to the spectacle and chaos from it's previous 2 entries, i'd say it returns more to the feel of MS1 but i found the levels a bit duller and just more of the same stuff which is fine, the game is still a through and through metal slug game and i found the music to be quite pleasing.

Fun time as expected of metal slug. Nadia's cute and the difficulty feels more fair in this one but it was also a less memorable experience overall. After the wild escalation in 3's ending, 4's robot twist was pretty underwhelming and the reduced difficulty wasn't compensated for with more content so it ended up being even shorter than normal. The music in the last stage was great and it was still fun for what it was.

After suffering from a bankruptcy, SNK had replaced the original Metal Slug team with a new one, and this is their first game.

Overall, it's decent at best. Main issues are the large amount of reused assets, even for a Metal Slug game (5/6 bosses are a Frankenstein made of pre-existing sprites) and the level design is a bit lacking.

Still though, I can somewhat forgive all of this, as SNK was coming back from a bankruptcy with this game.

Infelizmente o 4° jogo é bem fraco. Visualmente é bem genérico, a história também, acho que esse jogo tem o ato final mais SEM GRAÇA até agora, além dos novos personagens serem extremamente sem sal.

Mas ainda é Metal Slug e a OST é bem marcante.

7/10

Tentaram inovar neste.

Não é tão caótico e único quanto seus antecessores

O level design é bem fraco

Mas eu gosto do trevor e da nadia me julguem.

Soundtrack maravilhosa como sempre, apaixonado na música da primeira missão.

Also amo a capa desse jogo.



Comienzo de la decadencia de la saga.

Probably my least favorite of the Neo Geo Metal Slug quintology that isn't incomplete, but it's still a good game. I mean, you get to hold two Heavy Machine Guns, that's always fun.

You can turn into a monkey in this one