It's SUCH a good remake of Yellow, and playing it with a friend it's just SO good. You companion is such an ADORABLE thing in that world and the game is so beautifully made that I just don't know how they've made Pkm SW/SH.
Also I really loved how there are only the first 151 pokemon insted of making it a mash-up of generations. I wish they make something like this with Gold/Silver, or even with Sapphire/Ruby.
Also I really loved how there are only the first 151 pokemon insted of making it a mash-up of generations. I wish they make something like this with Gold/Silver, or even with Sapphire/Ruby.
I feel this game relies too much on gimmicks. The way you catch Pokémon is weird and the game restricts you to using only a single Joy-Con if you're playing single player, for some reason you can't use both Joy-Cons unless you want to control two trainers and you can't use a Pro Controller at all. I can respect it for pretty much abolishing random encounters (not that those were bad I just find it intriguingly bold), letting you store Pokémon in the PC whenever, and bringing back rideable Pokémon, those were fun quality of life features. I feel we really didn't need another remake of the Kanto games, honestly; FireRed and LeafGreen already did a great job of fixing the problems with those games, and I know those came out several years ago but I feel they should've just got a port or a remaster instead of this game being made. Perhaps my biggest complaint about Pokémon Let's Go Eevee is that it's ridiculously easy. I know I'm saying that about a Pokémon game, but this game was straight up effortless to beat, even easier than any other Pokémon game I've played. All you need is your Eevee, which you can teach moves of several different types, and you can stomp the gyms easy since they still use exclusively one type. You could probably get some challenge if you deliberately refrain from using your Eevee, but if you do use it this game is such a straight road to victory.
Overall, I respect it for trying to mix up the gameplay despite being a remake of the Kanto games, but it leans too hard into gimmicky territory and it just wasn't very fun. It isn't a bad game, but it is bland and much too easy (even for Pokémon standards). I will say that this definitely was not worth $60, I regret having paid full price for such a "meh" experience. Because of everything I've laid out here, I'm giving it two stars, which is looking to be the default score I give Switch games that I find bland but not necessarily bad.
Overall, I respect it for trying to mix up the gameplay despite being a remake of the Kanto games, but it leans too hard into gimmicky territory and it just wasn't very fun. It isn't a bad game, but it is bland and much too easy (even for Pokémon standards). I will say that this definitely was not worth $60, I regret having paid full price for such a "meh" experience. Because of everything I've laid out here, I'm giving it two stars, which is looking to be the default score I give Switch games that I find bland but not necessarily bad.
Honestly I appreciated this fun little experiment. It certainly wasn't a perfect game by any means, but it definitely doesn't deserve the hate a lot of the fandom gives it. The catching minigame definitely got kind of tiresome, especially since it's your primary means of gaining EXP, and I feel like the fact that you get an IV checker so early in the game kind of pushes you to sort through the five billion 'mons you catch and treat them as kind of disposable instead of treating them as your good buddies.
However, it was a blast revisiting Kanto like this, and it was neat to see Pokemon trying something a little different. It was fun to have rideable Pokemon and Pokemon that followed you, and the bond between the player character and Eevee was super cute. I liked how an improved version of the HM mechanic was worked into the game by having your partner Pokemon learn how to do special techniques that don't take up a move slot, and I kind of wish that would be how things would work going forward.
Also, the writing was updated in a really cute and fun way, and I liked the rival's character arc. Some of the cameos that I won't spoil were also really cool! It felt like a combination of a .5 sequel and a remake, and that was pretty neat in its own right.
Basically, if the Pokemon devs wanted to work on Let's Go Johto and refine the mechanics some more, I'd be really interested in seeing it.
However, it was a blast revisiting Kanto like this, and it was neat to see Pokemon trying something a little different. It was fun to have rideable Pokemon and Pokemon that followed you, and the bond between the player character and Eevee was super cute. I liked how an improved version of the HM mechanic was worked into the game by having your partner Pokemon learn how to do special techniques that don't take up a move slot, and I kind of wish that would be how things would work going forward.
Also, the writing was updated in a really cute and fun way, and I liked the rival's character arc. Some of the cameos that I won't spoil were also really cool! It felt like a combination of a .5 sequel and a remake, and that was pretty neat in its own right.
Basically, if the Pokemon devs wanted to work on Let's Go Johto and refine the mechanics some more, I'd be really interested in seeing it.
This review contains spoilers
Yet another adventure through the Kanto region, Let's Go Eevee is...oh, where do I start on my mixed bag of feelings for this game. For starters, I will commend the game on at least attempting to utilize the characters of the Kanto region in a more nuanced and fun manner than they had previously; they have added little nuggets of character to the few gym leaders we see outside of their gyms, and Blue/Red and even Green are standouts in terms of fun characters to interact with. The rival character, though not Blue Oak, is also a fun addition to the party and has a lot more explicit character development on screen going from a somewhat nervous and cowardly friend to someone who's able to stand strong on his own and be determined. On a personal note, the addition of seeing shiny Pokemon in the overworld, as a shiny hunter? Also a major plus.
But man, outside of all of those facts, this is just...it's Fire Red and Leaf Green with a fresh coat of paint, and not even a good one. It sticks to only the original 151 Pokemon, when it could've easily added in some of the new evolutions introduced in later generations in the post-game. The arbitrary gym requirements, while...interesting, don't really serve much of a purpose other than to waste the player's time.
Really, though I'm happy to have been able to play this game, I could genuinely go the rest of my life without another excursion through the Kanto region, save for a potential Let's Go Johto. There definitely wasn't enough done with the formula to make this a fun romp.
But man, outside of all of those facts, this is just...it's Fire Red and Leaf Green with a fresh coat of paint, and not even a good one. It sticks to only the original 151 Pokemon, when it could've easily added in some of the new evolutions introduced in later generations in the post-game. The arbitrary gym requirements, while...interesting, don't really serve much of a purpose other than to waste the player's time.
Really, though I'm happy to have been able to play this game, I could genuinely go the rest of my life without another excursion through the Kanto region, save for a potential Let's Go Johto. There definitely wasn't enough done with the formula to make this a fun romp.