The pokemon team always consistently delivers in art and style, other than the major series-defining changes brought to the game in abilities, double battles, and marking the moment they cared about putting a story into pokemon (which is a mixed bag when you think about it), its one of the more mid games in Pokemon's history.
The Pokemon contest was fun little thing that most people kind of forget is thing and bases is another thing that was nice and fun, which both of those will be revisted soon in later installments without actually becoming permanent features. Pokemon designs and character designs are as solid as always but for a game that wanted to make story more of a thing, they really shafted rivals for what was just a quick catalyst to make the game longer and to make the legendary pokemon relevant.
Its Map design is atrocious though, hands down one of the worst overworlds in pokemon, especially with the amount of sea that looks all the same, and how much time youre on it. Shit man that IGN "Too much water" review seems like a massive joke until you actually sit down and play this game yourself, its absolutely insane anybody thought this was okay. The amount of HMs you need to use all at once also make this game's pokemon team customization a HUGE chore. Otherwise solid game, id say its with the other Mid games like Sun and Moon, Sword and Shield, and Platinum (specifically platinum)
Cons:
>ToO MuCH wAteR
>"Story"
>General map Designs just ass
>returns to static sprits after crystal's animation (didnt dock it for this though)
>The encounter rate in caves and water was absolutely insane especially for the amount of time youre not only in water but in caves as well.
The Pokemon contest was fun little thing that most people kind of forget is thing and bases is another thing that was nice and fun, which both of those will be revisted soon in later installments without actually becoming permanent features. Pokemon designs and character designs are as solid as always but for a game that wanted to make story more of a thing, they really shafted rivals for what was just a quick catalyst to make the game longer and to make the legendary pokemon relevant.
Its Map design is atrocious though, hands down one of the worst overworlds in pokemon, especially with the amount of sea that looks all the same, and how much time youre on it. Shit man that IGN "Too much water" review seems like a massive joke until you actually sit down and play this game yourself, its absolutely insane anybody thought this was okay. The amount of HMs you need to use all at once also make this game's pokemon team customization a HUGE chore. Otherwise solid game, id say its with the other Mid games like Sun and Moon, Sword and Shield, and Platinum (specifically platinum)
Cons:
>ToO MuCH wAteR
>"Story"
>General map Designs just ass
>returns to static sprits after crystal's animation (didnt dock it for this though)
>The encounter rate in caves and water was absolutely insane especially for the amount of time youre not only in water but in caves as well.
This isn't the one I played as a kid, so it will be reviewed in Adult's Eyes. For childhood eyes see Sapphire.
While tricky to go back to due to lacking things from later gens like Physical Special split, Gen 3 is still at least replayable today. The new mons (like my all time favorite Jirachi) are great. Double Battles are also fun, but they're used way too sparingly in the base games, and the one Doubles Boss is a joke. Abilities give mons much more variety among similarly typed mons and natures help make mons more unique among the same species (but catching optimally more frustrating). Also Running Shoes thank the lord.
A huge improvement over GSC.
While tricky to go back to due to lacking things from later gens like Physical Special split, Gen 3 is still at least replayable today. The new mons (like my all time favorite Jirachi) are great. Double Battles are also fun, but they're used way too sparingly in the base games, and the one Doubles Boss is a joke. Abilities give mons much more variety among similarly typed mons and natures help make mons more unique among the same species (but catching optimally more frustrating). Also Running Shoes thank the lord.
A huge improvement over GSC.
Finalmente fechei, jogo legalzinho, batalhas quase que cansativas se for famar(minha dica é ficar upando na torre da elite dos 4, com mais o item Exp Shared upa os pokémons fracos rápido), a próxima vez que fechar jogarei pelo retroarchievements.
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Finally closed, cool game, battles almost tiring if fame (my tip is to stay leveling in the elite tower of the 4, with the Exp Shared item raises the weak Pokemons fast), the next time I close I'll play by retroarchievements.
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Finally closed, cool game, battles almost tiring if fame (my tip is to stay leveling in the elite tower of the 4, with the Exp Shared item raises the weak Pokemons fast), the next time I close I'll play by retroarchievements.
Pokemon Ruby was the first Pokemon game I played. I remember choosing my starter, Treeco, but I also remember deleting all the save data when I was around nine years old. This game, to young me, and also adult me, was vibrant, exciting, and fast paced. Oh, and the story was cool. And LOTS of super cool Pokemon from this gen. 7/10