I'm torn on this one. On the one hand, it strikes me very much as a "student's first game" sort of project, with very simple graphics, no story to speak of, minimal graphics, etc. On the other hand, it presents itself very well. The music is well-fitting and relaxing, of the sort of genre that I like, the graphics are crisp and the lighting makes it feel not repetetive despite it all just being the same blocks everywhere. I 100% completed it with all achievements and moving at a leisurely pace in only 26 minutes. I don't think I'm going to go back to it. If I'd bought this game on an impulse or heard it talked up somewhere and bought it at full price, I'd be upset with my purchase. But since I got it in a humble bundle full of other games I'd had my eye on, I'm kind of okay with it. I don't know if I agree with the "overwhelmingly positive" rating it's being given though. It's a good game, keep in mind, but the question being asked by this review system is if I would RECOMMEND it. And I'd have to say no. It's too bare-bones, too much like a student project or a freeware game. I enjoyed it, but I would not recommend it.
I saw Refunct recommended by others as a carefree platformer and that’s exactly what this is. It isn’t long running at roughly a half hour, but I enjoyed my time with it nonetheless.
In Refunct, you leap and bound from pillars that rise from the depths once you locate and hit a beam of light projecting from a button. That’s it. No real bells and whistles, just jumping around hitting buttons. None of them are particularly challenging (especially once you realize you can wall jump), but the mood is serene and relaxing making it that much more enjoyable.
There are collectibles to be found as well in the shape of Motherbox looking squares floating on platforms too. Inconsequential as they may be, it does provide another goal in this short game and seem to be where the achievements were stemming from mostly if that matters at all to you.
There really isn’t anything else to really say about Refunct. It’s a very chill game that one could use to break up the monotony of most major video game releases while not overstaying its welcome with the little there is in the game. If that sounds like a game you need in your life now or later, Refunct is a great pallet cleanser.
In Refunct, you leap and bound from pillars that rise from the depths once you locate and hit a beam of light projecting from a button. That’s it. No real bells and whistles, just jumping around hitting buttons. None of them are particularly challenging (especially once you realize you can wall jump), but the mood is serene and relaxing making it that much more enjoyable.
There are collectibles to be found as well in the shape of Motherbox looking squares floating on platforms too. Inconsequential as they may be, it does provide another goal in this short game and seem to be where the achievements were stemming from mostly if that matters at all to you.
There really isn’t anything else to really say about Refunct. It’s a very chill game that one could use to break up the monotony of most major video game releases while not overstaying its welcome with the little there is in the game. If that sounds like a game you need in your life now or later, Refunct is a great pallet cleanser.