the guys that go "hey" are really disorienting at first. i don't like how much harder it is to get the alt guns but it's not that big of a deal. like the setpieces here better than on the original but the bosses are worse i think. the 4th level being just a piss easy boss battle is genuinely hilarious. i like that the levels have multiple routes for their middle sections. i couldnt get the music working at all so it was just me and the goofy sound effects. big head mode is one of the most obvious ways these games influenced goldeneye but not as funny as that one's
beaten with default settings
beaten with default settings
Virtua Cop 2 is pretty much a better Virtua Cop 1!
Not only does Virtua Cop 2 add an extra character to the team, but it also features more dynamic stages, with alternate paths, and some driving sequences that can get quite ectic.
Reloading now can be done by pressing the reload button once, instead of twice, and the game is just simply pretty fun to play!
Not only does Virtua Cop 2 add an extra character to the team, but it also features more dynamic stages, with alternate paths, and some driving sequences that can get quite ectic.
Reloading now can be done by pressing the reload button once, instead of twice, and the game is just simply pretty fun to play!
They definitely cranked things up a notch from Virtua Cop 1 as levels are way more dynamic both in terms of actual character movement setpieces and interactibility with a lot of items in the backgrounds reacting to being shot. The enemy count and overall tempo of the game has been increased a fair bit as well. Every level has two paths in it, so that also encourages at least one replay. It's absolutely a marked improvement over the first. That being said, I still kinda found it a bit meh. Maybe it's the lack of real distinct enemy types, maybe it's the kinda generic urban environment and okay soundtrack not really doing it for me, maybe it's me playing this after coming right off of the house of the dead high, idk. I do think it's funny that the enemy gang just has multiple large squads of dudes just hiding in a single file line behind various desks just to pop out one at a time. It's not an entirely brainless light gun game, as enemies do react quickly and this game definitely encourages taking out enemies that aren't marked yet by the sight just to get them out of the way so they don't get the upper hand later. It's just kinda bland I guess. Inoffensive-core. Though if I ever see an arcade cab of this out in the wild there's no reason NOT for me to give this a go. I'd just rather be playing HotD.
Great game for its time. It is actually really impressive what they managed to make. It is a fare bit harder than the first one. I did struggle quite a bit to beat all the levels individually, so I ain't even gonna think about beating them all at once to get the final level :)) I am very much fine with what I managed to do, just like with the first game.