(Review from 2019) Satisfying post-game content with some good missions that extend the games gameplay. I really dig the zip lines. Content is pretty digestible and feels like an achievable size, and fits pretty well into the overall story. Took me about 10 hours? Which isn’t bad, but was a bit short. Downside is the one trophy is bugged, so it took me a while to try to load prisoner cages before I realized I had to change a setting
A solid 10 hour DLC, I think what it lacks in changed gameplay it makes up for in a solid narrative that builds on the early days of the Assassins/Hidden Ones
The new region of Sinai is well made features some interesting enemy camps (the one over the secluded bay with a ton of ziplines comes to mind) I had fun & it didn't overstay it's welcome but I am excited to get to the Curse DLC as I expect it to be more diverse gameplay wise
The new region of Sinai is well made features some interesting enemy camps (the one over the secluded bay with a ton of ziplines comes to mind) I had fun & it didn't overstay it's welcome but I am excited to get to the Curse DLC as I expect it to be more diverse gameplay wise
This review contains spoilers
It's a very interesting story if you care to know more about the origins of the Brotherhood. You recruit new members and get some betrayals. It gives you a new small area to explore.
Short DLC overall - regarding story, side quests, and exploration, - but pretty enjoyable to play. It also unlocks some nice weapons, mounts, and outfits.
Plus, you get to meet Aya (Amunet) again.
Short DLC overall - regarding story, side quests, and exploration, - but pretty enjoyable to play. It also unlocks some nice weapons, mounts, and outfits.
Plus, you get to meet Aya (Amunet) again.
I was more excited to start the Hidden Ones DLC. Sadly, it didn't live up to my expectations. It was a short experience and the story was cliche. You see it coming right in the beginning.
I wanted more information on how the Assassin's Creed group was started. You get a couple side characters to recruit but then you never see them again. There's no relationship building. It was flat.
I wanted more information on how the Assassin's Creed group was started. You get a couple side characters to recruit but then you never see them again. There's no relationship building. It was flat.
Não sou muito de terminar DLC, mas me encantei pelas do origins, não to tão decepcionado eu curti bastante esse pós fim do jogo, o traje do Bayek é um máximo e a ambientação em Sinai também é muito bonita, pena que é muito confusa e pequena, sem permitir tanta exploração assim por la
Um dos problemas pra mim dessa DLC é que ela é bem curtinha, em 3 horas tu consegue terminar ela facilmente se jogar direto, mas a historinha é maneira e vale a pena pra quem é fã de AC, tem uns pontos levantados que se tornam cruciais para a saga toda
Um dos problemas pra mim dessa DLC é que ela é bem curtinha, em 3 horas tu consegue terminar ela facilmente se jogar direto, mas a historinha é maneira e vale a pena pra quem é fã de AC, tem uns pontos levantados que se tornam cruciais para a saga toda
It's definitely one of the better Assassin's Creed DLCs until that point, which isn't saying much at all. The main story, while it feels like a very fitting epilogue to the story told in the main game, it still is detached enought that it does not feel like it was cut from the main game. It's a good addition to the lore, especially in exploring how the early Assassin's/Hidden Ones operated, and definitely a must for the series fans.
The problem is that Sinai is rather a dull place. Like much of this DLC, Sinai also feels more of the same, with the similar arid mountains and surprisingly unintentersting urban areas. The gameplay also does not have any changes, which is a shame since they could've definitely incorporated the idea of apprentices into a more concrete gameplay mechanic (i.e. summons from Brotherhood). Still, one cannot be complaining too much considering the amount of content and quality it offers with its price.
The problem is that Sinai is rather a dull place. Like much of this DLC, Sinai also feels more of the same, with the similar arid mountains and surprisingly unintentersting urban areas. The gameplay also does not have any changes, which is a shame since they could've definitely incorporated the idea of apprentices into a more concrete gameplay mechanic (i.e. summons from Brotherhood). Still, one cannot be complaining too much considering the amount of content and quality it offers with its price.
"We have done good."
The Hidden Ones is the true ending of the main story of Assassin's Creed: Origins as it serves as a somewhat sequel to the events of that game. This DLC features a new "zone", decent amount of side quests, a new story and some decent legendary weapons for those who want to liberate Sinai.
As I said, this DLC takes place in Sinai four years later after the main events of the game. Bayek is called upon by the bureau to aid the assassins and kill a roman general. This whole story is done in 8 missions and to be very honest, they are fine but not that great. Some of them are borderline filler content that does not serve any purpose other than to stretch out the length of the DLC (before you kill the main bad guy, you need to kill three lieutenants and these are utterly easy missions). The new location is great, it looks really good and I really liked the 2 legendaries this DLC introduces but other than that, my experience was pretty lackluster, especially since a lot of people love this DLC. The length of the adventure was something that I disliked the most, it is super short and does not provide enough when it comes to it's story.
The Hidden Ones is a decent little experience and if you want more Origins in your life, give this one a go.
The Hidden Ones is the true ending of the main story of Assassin's Creed: Origins as it serves as a somewhat sequel to the events of that game. This DLC features a new "zone", decent amount of side quests, a new story and some decent legendary weapons for those who want to liberate Sinai.
As I said, this DLC takes place in Sinai four years later after the main events of the game. Bayek is called upon by the bureau to aid the assassins and kill a roman general. This whole story is done in 8 missions and to be very honest, they are fine but not that great. Some of them are borderline filler content that does not serve any purpose other than to stretch out the length of the DLC (before you kill the main bad guy, you need to kill three lieutenants and these are utterly easy missions). The new location is great, it looks really good and I really liked the 2 legendaries this DLC introduces but other than that, my experience was pretty lackluster, especially since a lot of people love this DLC. The length of the adventure was something that I disliked the most, it is super short and does not provide enough when it comes to it's story.
The Hidden Ones is a decent little experience and if you want more Origins in your life, give this one a go.
More of the same gameplay as in Origins, but in a new area. The story sees Bayek struggle to establish his brotherhood of Hidden Ones to combat the Order of Ancients, but its beats are relatively tame. While the open world and content is just as good as before, it's also more of the same and Origins was already a long game, so it might not hold your interest all that well.
59
More of the same, but with Origins that's not a bad thing at all, story was pretty great too and serves as a great epilogue for Bayek. I liked the ziplines but it definitely could of used another new mechanic like maybe bringing back Brotherhood's assassin recruits, could've worked wonderfully here.
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More of the same, but with Origins that's not a bad thing at all, story was pretty great too and serves as a great epilogue for Bayek. I liked the ziplines but it definitely could of used another new mechanic like maybe bringing back Brotherhood's assassin recruits, could've worked wonderfully here.
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If you're in the mood for a bite-sized Assassin's Creed: Origins, then this is for you. It probably serves more as an origin to the Assassin Order than the base game where it felt like an afterthought. The new area doesn't have anything new to offer that you didn't already see in the main game. The outposts and camps do feel a bit better designed to support the three main ways of playing, i.e. warrior, ranged and stealth. Perhaps I only feel this because there's less of them but the ones there do seem more interesting to navigate. It's a solid DLC but it's not particularly exciting.