This review contains spoilers
i really, really tried to like acts 2 and 3, but it felt so jarring compared to the atmosphere of the first. this game's fatal flaw is that it tries to be too many things at once- its worst sin being the bizarre, out-of-place ARG elements shoved halfway through the experience. however, the first act is so good that it's worth playing anyway
Um jogo de carta tão bom que atrai até quem não gosta de jogos de carta. O jogo tem a sua gameplay de cardgame "interrompida" com a exploração dos cenários numa vibe meio escape room. Ele tem MUITA coisa secreta e isso te motiva a explorar e tentar achar tudo. O que atrasa o jogo é que o segundo e terceiro ato não são tão legais quanto o primeiro, mas naquele ponto eu ja tava tão imerso na história que eu quase n dei importância.
Kept getting told I needed to play this game. Not a huge fan of card games but I kept getting told it was a lot more than that. Now that I've finally took the plunge I've got to say its prit near a masterpiece. For starters the gameplay is really fun and very well designed. Every encounter is worked out perfectly down to a tee and even for someone like me who's not a huge fan of card games it was very fun and engaging to play. I feel like a big contributing factor to that is the games presentation, particularly in the first third. It draws you in right off the bat with the eerie cabin setting and your mysterious combatant and just throws things at you that make you question what's really going on and the only way to find out is to keep on going. It's really got some of the best presentation and vibes I've seen in a game ever. Then there is the overarching story itself, the lore of the game and its inhabitants, the story of Lucky Carder, and the dark meaning beneath it all, its a joy to unravel and learn more about the mysteries beneath it all. I've still got to get around to playing some of Kacee's Mod and get some more of that juicy lore but the main game itself was a delight and I can't wait to see more from Daniel Mullins.
With the amount of hype and mystery I’ve heard about this game from various youtubers, there’s absolutely no way that it will live up to the hype that I’ve built myself (my fault).
However, even if It’s not the masterpiece I think it is, it’s still a great game with plenty of surprises that delighted me (justifying the reason why most youtuber will just suggest you to play the game instead of listening to them ramble and possibly spoiler you).
Another thing, I’ve grown to hate roguelikes over the years, it was one of my favorite genres back then. But with the oversaturation of indie roguelikes (both bad and good), I got bored, hated it, then just blocked the entire genre on Steam. So if you’re like me but are curious about this game, you should try it.
I didn’t find the roguelike elements as annoying as in many others(Hades, Dead Cell, Binding of Isaac, Slay the Spire, etc). It’s also relatively easy so I managed to pull through with a minimal amount of replay.
However, even if It’s not the masterpiece I think it is, it’s still a great game with plenty of surprises that delighted me (justifying the reason why most youtuber will just suggest you to play the game instead of listening to them ramble and possibly spoiler you).
Another thing, I’ve grown to hate roguelikes over the years, it was one of my favorite genres back then. But with the oversaturation of indie roguelikes (both bad and good), I got bored, hated it, then just blocked the entire genre on Steam. So if you’re like me but are curious about this game, you should try it.
I didn’t find the roguelike elements as annoying as in many others(Hades, Dead Cell, Binding of Isaac, Slay the Spire, etc). It’s also relatively easy so I managed to pull through with a minimal amount of replay.
I am RARELY a card game player, but this 100% sold me. The gameplay is easy to pick up but endlessly interesting, the visuals are so cohesive (despite Acts 1-3 looking VERY different from each other), and the ways that it blends genre conventions gives Inscryption a wonderfully unique identity.
banger go play it
banger go play it
An essentially flawless game. Inscryption attains this title by having not only fantastic card game mechanics, ( the only I've ever liked ) a gripping story with tons of jaw-dropping twists, but most importantly: doesn't let any of these elements overstay their welcome.
The game quickly moves from different interesting mechanics, constantly keeping things fresh. The story only moves forward on rare occasions, so when something story-related does happen, it feels all the more special.
The visuals and music were fantastic. Specifically, I loved how the diegetic all the UI was. For most of the game, there is virtually no onscreen UI, and all information is presented through in-game items. To me, this is incredibly engaging and keeps me immersed in the experience.
Overall, Daniel Mullins, my boy, you're one to watch.
The game quickly moves from different interesting mechanics, constantly keeping things fresh. The story only moves forward on rare occasions, so when something story-related does happen, it feels all the more special.
The visuals and music were fantastic. Specifically, I loved how the diegetic all the UI was. For most of the game, there is virtually no onscreen UI, and all information is presented through in-game items. To me, this is incredibly engaging and keeps me immersed in the experience.
Overall, Daniel Mullins, my boy, you're one to watch.