Reviews from

in the past


Ah, sí, la dosis justa de deckbuilding, roguelike y quecoñoestápasandismo que me encanta meterme en vena ❤️

Un'atmosfera eccezionale. Il gioco di carte è fatto pure molto bene.

Aggiornamento (appena finito): WOW, rimasto senza parole. Primo ARG a cui partecipo, spettacolare.

A Masterpiece of an excellent idea executed to perfection. I can't say much, but it's truly a unique and mind melting experience with shocking twists throughout.

Started out SOOOO good then got worse and worse as the game went on sadly

It's downright tragic how much Inscryption discards for the sake of its own twists.


I AM A NORMAL CARD GAME YOU CAN TRUST ME

It was truly a wonderful experience, even if I didn't like card games. I mean, it keeps changing and introducing new cards to experience with. The art style was beautiful, and depending on where you are in the story, it changes along with the cards. I will definitely play it again to try the different runs it offers.
it best to try it not knowing a thing about the game

everyone should play this game as a rite of passage

Daniel Mullins made a masterpiece so good that I went back through his entire game library after beating this. I can't wait for Sado to show up in future games.

Daniel Mullins is one of the best indie devs around and this is a tour de force of WEIRD. Love it, and kaycee's mod makes the best part of the game infinitely replayable.

This game absolutely rules. Even if you don't like rogue-like deck builders, this game is so unique and cool that it is worth experiencing the story.

Also, trust the game. Things shift dramatically in the second act, but it feels really short and imo still as enjoyable.

Um dos jogos mais estranhos e crípticos de todos, fruto da mente de Daniel Mullins, alguém afeito a estranhezas, criptografia e segredos arcanos. Melhor que o jogo em si (um game de cartas ótimo), se destaca a estranheza dos códigos, dos fantasmas que retornam e o próprio horror de jogar e criar games

what the hell is old_data?

Concept très lourd, et pas mal de changements dans le gameplay qui sont pas mal non plus et permettent qu'on ne s'ennuie toujours pas après une dizaine d'heure de jeu. La bande son est incroyable surtout dans la partie 1 avec les combats de boss. Et les personnages sont hauts en couleurs. Le jeu est vraiment bon.

eu broxei tanto saindo da primeira cabine e descobrindo que tinha mais jogo que nao tinha mt a ver com a vibe da cabine, mas isso e tipo skill gap mesmo o jogo é bom

puta merda que jogasso!!
Do começo ao fim é só paulada na sua cabeça de reviravoltas e gameplay assombrosamente incrível.

a worthy game to become THE 100TH !

There are very few video game genres that I flat-out won't play, but boy oh boy do I not get along with card games. Maybe it's the ADHD part of my brain that has zero patience or the fact I'm absolutely abysmal at thinking two steps ahead (both are probably linked now I mention it...), but card games are basically my kryptonite. They're slow, technical and feel custom-built for old people who want to talk to me about taxes and their OAP bus pass. So when I say this, I mean it. Inscryption is a borderline masterpiece.

I don't know how Daniel Mullins came up with this but it's legitimately genius. Combine aesthetically grimy horror with a surprisingly intricate card game. That's like taking your grandpa that loves caravaning to a nightclub in Vegas. But somehow the pair work in harmony, making an utterly fascinating experience. There's this ebb and flow to the roguelike card combat which is easy to pick up and play but so difficult to fully master, while the unsettling (but oddly charming) characters you meet and mysteries you uncover make every inevitable death and reset less frustrating.

But its Inscryption's creative ways of inviting you to toy with and break its systems to succeed that fully set it apart. This is a deeply meta game, and although you can succeed with an airtight battle strategy, the true gameplay loop is learning how to cheese the systems to rig Inscryption's battles in your favour. It's filled with inventive ideas, and let me tell you, you have absolutely no idea how batshit wild it gets. Everyone who's played it is going to tell you to avoid looking too deeply into it before buying and they're 100% correct.

Like, this starts and you're immediately caught off guard. You're sat in a dark room with a little gremlin man who's just absolutely gassed to be playing cards with someone. You start playing and instantly this little bastard is just playing the dirtiest game you've seen in your life. Dude's just knocking your cards off the table if he feels like it, adding shit cards to your deck, stealing lives from you because his "boss battles have stakes". If there's a way to cheat, this dude will find it. And so the game becomes about bending the rules so that you can outwit him, to which he'll bend the rules back. And you think, oh, this shit is so weird. This is why everyone has told me to play this game. But, dude, let me tell you. The weird gremlin man cabin is just the tip of the iceberg.

I don't want to spoil any more, but Inscryption goes places that you don't expect, and by the end, it's become about a whole lot more than cussing out the dumb gremlin dude in his claustrophobic cabin. So why isn't it a five-star? For me, it was close, but I think the first act is the tightest and the ensuing two maybe drag slightly in comparison, but they're both still pretty good. Act 3, despite getting a lot of shit from people online, has some next-level boss design, while Act 2 gives you a lot more control over your deck, which is a fun mechanic.

Overall though, this is genuinely just a developer going sicko mode for 12 hours straight. It seems every year has that one game that comes out of nowhere and is a straight-up masterpiece that everyone who's played it won't shut the hell up about. Papers Please, Undertale, Outer Wilds, Disco Elysium. In my eyes, this is one of those games. Don't watch a walkthrough and don't get turned off cause you don't like card games. Just play it. You'll be enthralled in like 10 minutes... mainly because the gremlin man is secretly a theatre kid and has god tier stage presence. I did theatre for 10 years. Lemme tell you. That green bastard is a theatre kid through and through.

Had my jaw firmly on the flaw on average once every 2 hours, the game kept one-upping itself in surprises until the exact moment the credits started. Also a pretty fun card game I won't lie

I sat through playing this for over 24 hours. If you love deck builders that are more grounded and down to earth, but still allow you to pull off wild plays with your cards, this game is for you! It's also got a wild story that I can't even begin to describe, as it's best experienced first hand!

Dengesiz ve şansa bağlı oynanış tam bir dopamin makinesi

This review contains spoilers

TLDR: My review is a cesspool of garbage, I mainly have it here now just to keep my log of thoughts

Act 1 was great, but then the other acts kind of fell apart. The ending doesn't really explain the story too well, and it feels random. I read the lore and arg explanations, and I am dissatisfied with the story. It doesn't explain why act 1 happens so I'm confused about that too. It's fun overall, and Act 1 carries it for sure.

EDIT: Had to watch matpat, explained the lore well and now the game is a 4/5 for me (Initially a 3/5)

This review contains spoilers

o sistema de batalha é muito foda, pra quem gosta de jogo de carta esse jogo é um banquete, eu adorei cada segundo desse jogo, os puzzles, a trilha sonora e os desafios, foi tudo sensacional, a reviravolta com o arminho e aquele final foram incríveis, principalmente a luta do final da segunda parte do jogo, a tela travando do nada, subindo aqueles códigos vermelhos, apagando e reascendendo com a cara do P03 agr em 3D, foi incrível, uma das melhores partes sem duvida, eu quase chorei com o final, não sei em que momento eu me apeguei aquele velho, mas não queria que ele morre-se, nossa ultima batalha foi melancólica cara, eu não queria que terminasse daquele jeito..., ainda mais o pintor(esqueci seu nome pq faz tempo que ja zerei o jogo), queria ter conseguido apertar a mão dele... me diverti tanto e me conectei tanto que realmente fiquei muito triste que o mundo foi apagado, seria muito legal se as fases com os outros bosses fosse completa, mas infelizmente eles morreram antes de terminar....

possibly best indie game. Mystery, mechanics, story, secrets. Amazing


Terra meter: 72%

Story/narrative - 4/5
Gameplay - - 4/5
Sound/music - 3/5
General presentation - 4/5
Overall enjoyment - 3/5

I loved playing this blind, please play this blind.

Yu-Gi-Oh ``se inspirou`` muito taloko. Processinho vem forte

An essentially flawless game. Inscryption attains this title by having not only fantastic card game mechanics, ( the only I've ever liked ) a gripping story with tons of jaw-dropping twists, but most importantly: doesn't let any of these elements overstay their welcome.

The game quickly moves from different interesting mechanics, constantly keeping things fresh. The story only moves forward on rare occasions, so when something story-related does happen, it feels all the more special.

The visuals and music were fantastic. Specifically, I loved how the diegetic all the UI was. For most of the game, there is virtually no onscreen UI, and all information is presented through in-game items. To me, this is incredibly engaging and keeps me immersed in the experience.

Overall, Daniel Mullins, my boy, you're one to watch.