Reviews from

in the past


well-done nonogram game, and the fusion/unlocking system adds a little something-something to give the game a better feeling of progression

One of the best picross games out there, with a good variety of puzzle sizes, and hundreds of puzzles to solve. Unlike the Picross games, this game only has basic picross puzzles, no mega picross or color picross here. Also unlike the Picross games, this game is available on PC. It's a very polished experience, as expected of the developer, the king of Picross games. This game plays great on the Nintendo Switch.

The music is really nice to listen to, and I like the mascot character Emil. I figured he would be annoying after awhile, but at the end of everything I thought he was pretty cute. The frame story was unnecessary but a fun concept.

The fusing elements to create a puzzle feels a little tacked on, but it did provide a built-in stopping point for picross sessions for me. If it were up to me I would have tried to play all the puzzles in one session. As it was, it took a few weeks of playing before bed to complete the game, and I'm still working my way through the puzzles from the Kickstarter supporters.

I really enjoyed the 30x40 puzzles a lot. I do wish there were a few more puzzles of that size, but that's personal preference.

This game passes with flying colors in everything it set out to do. The fusing puzzles is the only part that felt a bit awkward, but ultimately I think it was an interesting attempt to add variety to the game, even if it didn't always work.

If you like Picross, you'll like this game. If you've never played Picross, this is a great place to start. If you don't like Picross, what are you doing here?

A really nice, chunky Picross entry! Probably my favorite so far, actually. I'm happy that it's available on PC, but I played it on Switch because it's a nice portable game. There's a very loose story featuring Emil, who's a delightful little guy. His commentary is cute and not particularly intrusive, so I kind of hope more theoretical Picross games feature him.

I like the little logic puzzles, even if they aren't particularly difficult. It's a cute detail, and I like that getting them wrong has a chance of giving you Emil's sad attempts at pixel art. It's a funny detail that made me smile. There are also a SHITLOAD of puzzles in this bad boy, counting the stuff in the grimoire as well as bonus puzzles put together by backers and Emil's fuckups. There are more of the big ol' puzzles than I'm used to seeing, with a not insignificant amount of 40 x 30 puzzles. It was a lot of fun to work on some chunky boys. I suppose it does come at the cost of not having Mega Picross, but I'm gonna be real, I don't actually like Mega Picross. I guess I wouldn't mind seeing them bring in Color or Clip Picross into a theoretical Logiart style follow up, but I think getting a game that focuses pretty strongly on the standard gameplay mode with more Big Boys than usual is fine by me.