Reviews from

in the past


Experiência frustante do início ao fim, por causa de ter jogado no Difícil logo de primeira achando que seria tranquilo, o que me surpreendeu por ser uma dificuldade estranhamente desequilibrada, incomodando o bastante ao ponto de inimigos aleatórios darem hit kill.

Probably the first Metroidvania that I finished and reached the end, finishing this game was a very simple but very fun experience, I would say that for more hardcore Metroidvania fans this game probably won't have much challenge or fun. I believe this Momodora title is ideal for beginners in the world of MV, it doesn't have a great story or complex gameplay, but as a game that fulfills the basic duty of entertaining the player I would say it is excellent. I honestly can't remember almost anything about the story and I couldn't even get very attached to the characters and I can't even name many notable moments in the Gameplay. Finally, I can't
stop talking about the art, as simple as it is, there's a lot of care put into it and you can appreciate how fluid and attractive the character designs are. In fact, please indie devs put more boss fights with giant women 🙏

Muito bom, to tentando matar todos os bosses se tomar dano para pegar o 100℅, mas acho que ainda preciso de mais sanidade mental

I played this one before the other three like four years ago, but I've decided to revisit it now-- and I'm glad I did. Playing as Kaho and visiting the Kingdom of Karst was pretty cool in perspective of the other two, though this game easily stands on its own. This is pretty much a perfect progression of all the gameplay elements in the previous 3; it has the best combat, balance, art direction, OST, story, and bosses of all three games. I think they have taken a little too much Souls inspiration now, but I digress. I can easily see why most people have only played this one, even if I think 3 is worthwhile. A lot of moments like the fight with Fennel or Archpriestess Choir stick out in my memory. It was awfully dark, too, with most of the character's resolutions wrapping up in a pretty grim but impactful way. I adore pretty much everything about this game, even if it isn't particularly unique. It's a shame it isn't longer and packed with more ideas.

Also, my Steam wouldn't let me get the achievements so I'm pissed.

Very good metroidvania despite how short it is. Easy to master in my opinion. Completing the game in insane difficulty was a nice challenge, since it pretty much made you complete every boss fight without taking any hits.


this is one of the most fun i've ever had on a metroidvania

Fun fact: Game director Guilherme Martins said that one of Fennel's attacks is a direct homage to Marth's (protagonist of several Fire Emblem games) aerial attack in Super Smash Bros.

Um metroidvania curtíssimo mas extramamente viciante. Zerei em apenas uma tarde de domingo, a arte é incomparável e ambientação é ótima. só peca mesmo na rapidez que é acabar com o jogo

100% del juego
Game so good makes me want to speedrun it

Um jogo de plataforma muito simples, porém bem difícil, e eu adoro isso. Pena que é curto.

Really good atmosphere and design. Could have used some refinement though. There's a lot of small quirks that feel detrimental to the experience. Like, here's a real small one: Why does Kaho hop when you talk to NPCs? Sometimes she hops on top of them and faces away! What? Also, why do you have to use an item slot to shapeshift? That's just a couple ones I noticed.

I still had a pretty good time playing and I'm looking forward to the new one.

Edit: I just played through NG+ and had a lot more fun finding secrets and beating bosses unharmed :)

a classic, beautiful animation and really fun gameplay. It hasn't aged the best, but it is still a fun romp

A cute, short Metroidvania. This feels like a love letter to both Monster World IV and Dark Souls, to be honest! Yet it's unique enough as to not feel solely derivative. It's got tight gameplay, pretty visuals, and a soothing soundtrack. It also doesn't overstay its welcome at a tight four hours. I will say, the story and world didn't really leave much of an impression on me. It's not bad, by any means. I wouldn't say this is a must-play, but if you're a fan of the genre, and you're looking for something you haven't played yet, Momodora is worth checking out.

uma continuação de respeito, os visuais desse jogo são incríveis comparados aos do 3 (que eu já achava muito bonito), a gameplay é fluída e abre muito espaço pra criatividade e builds variadas, a exploração de mapa voltou com muita inspiração no 2 (que é o meu jogo favorito da franquia) e trouxe seus próprios spins em exploração, honestamente é um jogo muito bom e vale a pena jogar caso vc curta metroidvanias.

A very short metroidvania-ish action platformer. It was pretty fun, if not a little unbalanced thanks to the bow. Anywho, there's lots to explore and find and do, and it was on sale for VERY cheap in a bundle along, along with the sequel Moonlit Farewell, so for the price it really can't be beat.