Nightdive as usual does a fantastic job in polishing up all the shortcomings that came with the original release while retaining everything that made it good on the first place. The large, open levels full of secrets and exploration, the large weapon variety, the stellar enemy animations, the eerie atmosphere. Mand I don't envy the people who had to beat this on the original N64 with the limited speed/draw distance and almost no guides. By modern FPS standards this game can be bloody confusing and cryptic with its stage design and by the time I got to the final boss, I was less thrilled and more exhausted. If you want to check a cult chapter of 90's video gaming, this version is the one to go for.
Decent game, weapon variety was cool though it felt like some weapons were weaker than others when they shouldn't be, especially the energy-based ones. Key hunting is mostly fun and the levels do a okay job at leading you in the right direction but becomes frustrating when the last key you need is hidden somewhere on a huge map. Besides that platforming and exploring the levels was fun, it's satisfying to find secret areas in this game if you explore a little bit. Enemy feedback is great, all the little animations just sell the damage you do to enemies (the mounted triceratops one is great). Kinda funny having to use the automap indicator as a DIY crosshair when I needed to snipe an enemy with the assault rifle.