Reviews from

in the past


On a casual level, this is an easy 4/5. They made a story worth investing into and made a "new gen" starcraft, making it look amazing. Seeing units from the 2D starcraft 1 into 3D starcraft 2 was fucking awesome. Though, with this next gen change, it took a lot out of the game. Everything that made the first starcraft fun competitively was ruined in this game, causing it to die out really soon. There's a reason people still talk about brood war and not this.

It was fun when it released, and that's pretty much it.

Such a banger. Played it coop with a buddy who's new to starcraft and it was tight.

Great campaign. Multiplayer made me think I was incapable of playing RTS games for years and years and year. Due to a series of events outside of my control I placed in Platinum on the Ladder instead of where I should have been which is Bronze. Never played ranked again, because I didn't want to deal with the losing streak.

I will be mostly focusing on the campaign and leave the review for multiplayer in my later review for Legacy of the Void once I get to it. I do have to say though that the first campaign for SC II absolutely wipes the floor in terms of sheer awesomeness.

Despite its infamous difficulty, I was immediately hooked by SC II's playstyle when I first played it years ago. There are a lot of resources that you have to constantly monitor to be good at this game but they are never too overwhelming. It is not like Paradox games where you get blasted with millions of information panels that you don't really know what to do with. For Starcraft II, the basic formula is extremely easy to understand: you get resources from minerals and gases which you mine; you build all sorts of units to kill; and you have upgrades that make units better at killing enemies. I think why so many people really love the Starcraft formula is because it is so easy to understand yet extremely hard to master, just as a good game should be in my opinion.

The plotline to the Wings of Liberty campaign is pretty much a classic in the video game industry. Not only were the cutscenes top notch in terms of animation quality and establishing characters, but the dialogues within each campaign are also really useful in terms of conveying the plot. The details were also implemented very well within the campaigns like the sky darkening during that bunker rescue mission, debris falling from the sky during the invasion of Char.... This game just shows that Blizzard used to actually care about delivering a good product.

You will be playing as Terran for most of the campaign with some occasional opportunities to play Protoss through Zeratul's memory crystal. The campaign missions are a nice mix of different objectives. You will be wiping out the enemy like a traditional RTS game, defending your position from an endless swarm of zergs, conducting special missions using a character with special abilities, and even mining (fuck that mission). All the campaigns are designed extremely well and are relatively challenging. Especially Last Stand on brutal difficulty. Not having the right upgrades, it took me nearly a week of constant trying to get through it and was eventually able to biting the skin of my teeth. The moment that supernova wiped all the enemies from the screen was the most satisfying experience I have ever had finishing a video game.

Between each campaign missions, there is also a hub area that you can explore. You can talk to all sorts of characters here and get to know them better (as well as some backstories or some integral part of the plot). You can also access all the research and upgrades in the hub world using the research points you get from bonus objectives and the funds you get from completing missions. The hub world is superbly implemented as I often find chilling on the Hyperion and getting to know the lore to be just as much fun as beating the missions.

After completing the campaign, there is also always reasons to return and replay it. Whether it's for achievements, beating the game on a higher difficulty, or just doing challenge runs of your own, Wings of Liberty has a lot to offer. The replayability of this game is honestly one of, if not the, best I have ever experience in any video game out there.

I really adore Wings of Liberty and often find myself returning to replay the campaigns. Whether it's trying a different strategy for missions or just beating the game on brutal difficulty, I find myself returning to this game a lot. Wings of Liberty, and by extension StarCraft II, is hands down the best RTS experience I have ever had, although there really aren't that many competitors out there. This is a truly classic game that everyone should try at least once.

Hell, it's about time. Go download the game already if you haven't yet!