Reviews from

in the past


Love the characters and platforming. Humor can be surprisingly dark, and one level in particular is surprisingly scary. In-game steam workshop support is great and provides crazy amounts of content. Most of the DLC was worth it to me, as it includes 'death wishes' and co-op. I come back to it every now and then to work towards some achievements.

I can see why this game was so popular when it came out, but I just thought it was ok.

It's fun! And I really like this weird world and characters they have created. It is cute and charming, I really like how this game looks, how it sounds, some of the missions are pretty fun and unique.

I particularly liked the film studio level, the cat mafia level or the cruise level. I like when these games try to tell a mini story in different parts every time you jump back into a level and the whole layout changes.

My biggest complaint with this game is that, as a platformer...it's just not very challenging. The game will give you plenty of opportunity to fuck things up and your character can spend so much time in the air that it is really hard to mess up jumps.

On top of that, the movement here is solid but it doesn't quite reach the same level of mechanical complexity or sense of flow that some of my favorite 3D platformers do accomplish. That and some of these levels are just too cluttered and/or too big in my opinion, so a lot of these feel a bit longer than they should.

Still a really solid experience and I recommend it. If anything for how charming and unique it still is.

this is one of the greatest 3d platformers of modern times

seal the deal was humbling, 10/10 would fight ultra snatcher again

Inexplicavel o quanto isso é fofo e marcante

a hat in time is one of those games where I don't think I'll ever truly get my fill. not in a bad way, I think the game is wonderful and it's a very nice 10 hour journey, and I think I'll always eventually come back, even if it's years from now. I feel the same way about Mario odyssey, and if I'm comparing something to that game in a positive light you know it's special. every part of this game hits, the platforming is, you guessed it, as finely tuned as it should be for any platformer, but it isn't just the raw gameplay that makes me love this world. a hat in time is adorable, but it doesn't go overboard. all of the sweet has a slight, slight sour tinge underneath it and it all balances incredibly well to the point the game makes you laugh, and also go "god damn, that's adorable". hat kid is a perfect platformer mascot. she isn't given much dialog, but what she does have paints such a clear picture and really bonds you to her. the side characters are pretty much all hits, i felt compelled to talk to everyone, even if it was a random owl sitting on the train, or some mafia thug that was ready to beat me up. i really want to see what this studio does next

Evidently made by and for folx who fell victim to the menticide program proclaiming that the Gamecube was a bänger console with bänger games. The lunchbox handle was arguably convenient but what use is that if at the other address awaited a boX that allowed one to play the very same game as a kewl character voiced by not-Keith David instead of some mute fairy boy, O gamerS...?