Reviews from

in the past


I am, weirded out by alot of this game, it's cool, in concpet, and the cinematic sequences are breathtaking, but the gameplay is really just not working really for me.

For completionist sake I wanto to be done with this, then move to control and it's alan wake dlc, to then finish Alan Wake II

Honestly one of the worst games I've ever completed. It tries so hard with its story to act like its deep and meaningful but it is simply a bad game that goes no where. All the crap with the clicker and darkness made me bored out of my mind. The protagonist is unlikeable and his monologues are so poorly written I felt like I was trapped in a highschool English class forced to read the same shitty short story over and over again. There's constant references to other writers who can actually write but they do nothing and are included just to be references. Game is very repetitive with kill exact same enemies over and over to reach location, Alan has a bullshit monologue about things that don't matter than you're off to the next location. I can't think of anything I liked from this game. I've noticed a lot of these Remedy games try to be a movie and even include real recorded segments but they aren't movies anyone would watch. The team should just transfer to creating B movies for Tubi.

Hello darkness my old friend
When I was a kid I used to be afraid of the dark and watched a LOT of Twin Peaks.
I got used to it so much that being in the dark felt like an old acquaintance always watching on my shoulders.
Playing this game felt just like that, though this time it's trying to kill you while sinking its teeth in your thoughts and doubts.

An amazing game overall.
A childhood welcome back love letter kind of game.
Alan maybe my favourite character in the Remedyverse games.
Also Old Gods of Asgard/Poets of the Fall fucking rock!!

I didn’t want to be harsh with Alan Wake, because i think the story is interesting, and I like Sam Lake's crazy storytelling. But unfortunately, this game is horrible. The first two hours are pretty cool, inviting, intriguing, some horror moments, but after that it's all downhill.

Eventually the game abruptly stop the story events to throw a big round of enemies to face, for no reason at all, the plot doesn't progress. The gameplay becomes EXTREMELY repetitive, boring, uninspired, and the story isn't enough to hold it together. It's clear that they made a 4-hour game and Microsoft forced Remedy to extend the campaign to at least 12-hours. Because there are hordes and more hordes of senseless enemies ALL the time, a terrible gameplay loop.

Remedy lost its way in the proposal of its game. Alan Wake wants to be a intriguing storytelling game with shootaround moments like Spec Ops: The Line, with horror aspects like Silent Hill or Resident Evil. But it fails miserably in every possible way. Besides being a bad game, it's also predictable. Extremely dated.

first things first: what was the coffee thermos ?!?!?! i questioned that during the whole game. ig health regenerates faster ??? i could never figure it out lol

i had to think a bit about how to rate this game. it took me a while to warm up to it. the beginning episodes don't do it justice, mostly because the story is just starting to pick up. the combat mechanics sound cool on paper, but they get repetitive REALLY quickly. i would say that was the main downside for me. it's tough to rate a game from 2010 with 2024 experience though, so i don't wanna focus too much on what it lacks in mechanics.

story is kinda interesting ? weird and surprising for sure, but it didn't really hit for me? the pacing was nice, a lot of diversity from the cinematics and the manuscript pages. it was enough to keep me going, but i was a bit done with it by the end. Alan has boring and generic straight-white-male vibes. some parts were so funny though, you can feel the Remedy humour and i love that! the hospital patient who was a game developer and has a breakdown about producers felt like such a meta-character. also, the QR codes ? i loved t h a t.

even though it has a couple of misses, i've never really played a game like it. it makes me super excited to play the second one tho, so it definitely did its job in my eyes.

It reminded me a lot of Deadly Premonitions, in both the good and bad way. It's a very engaging experience with a lot of cool gimmicks and a unique vision for the story. It's abstract and out there.

Mechanically it's super simple and slow. The levels are all mostly tedious, but they at least attempt to throw in variety with the driving, and the more open maps.

I think overall it isn't really a great game, but I just like something about it. It's very endearing. The story leaves you wanting to know what will happen. It's paced pretty well honestly.

I'd love to play the sequel some day, but this was decent in its own right. Any game that reminds me of Deadly Premonitions gets brownie points.