Reviews from

in the past


Kinda wish there was a bit more to this one, there's basically only one real level, but for what it was, I still really liked what it did, the world design really captured the style of Banjo Kazooie in a nice way

Short, but sweet 3D platformer with an excellent moveset (I especially love the wall-jump), good music and visuals, and a lot of heart. It is super cheap, too, so check it out!

Haven't done the final level 5 door yet but super solid platformer. Hoping it gets a sequel.

Its clear there is a lot of passion but this doesn't feel fleshed out enough for me to finish it. Feels more like a tech demo.

Sure, its got a tightly knit control scheme but ultimately the level design isn't really there to complement it and the camera offered here needs improving.

That said, I would gladly consider purchasing the dev's next work if the kinks could be ironed out.

Nitro Rad overhyped this ngl. Still fun tho

WHY IS THE SOUND FOR WHEN YOU'RE AIMING BOMB BIRDS SO FUCKING LOUD FOR NO REASON THEY DIDN'T HAVW TO DO THAT

This review contains spoilers

I wanted to absolutely love this game all the way through but it is in severe need of polish in many areas. Jumping and ledge grabbing can feel wildly inconsistent in regards to if you succeed or not. Often I would miss a ledge or a platform for no clear reason. Rarely a fall or death felt like entirely my fault and it was difficult to discern what exactly I did wrong. Many of the platform challenges in this game center around the wall jumping mechanic, and it's just not clear or consistent enough to work all the time.

There's three worlds in the base game. The first is essentially the obligatory tutorial level. The second is an extremely charming forest village called "Wollohs Hollow." The third is a large, very linear challenge stage that compares to the end part of Prince of Persian: The Sands of Time. The second level is by far my favorite part of the game and I wish the last world was more similar. There's some post game content but I doubt I will go back to try it.

All that said, this game is extremely charming in its writing and presentation, and when the platforming challenges aren't above bottomless pits that force you to redo entire sections to try that one jump again, they're really fun, and that's largely what kept me playing until the credits.