Reviews from

in the past


Virtuossimo em sua melhor forma, todo mundo sabe que esse jogo é foda.

It’s really nice when something so beloved actually does live up to the hype. While I do think I prefer final fantasy 7 and 9, this is an incredible game in its own right. I love the scope of everything and how impressive it is for snes.

Para muchos, es el mejor juego de la franquicia, de los rpgs en general y de los videojuegos en su total.
Definitivamente nada en esta generación se le compara, Final Fantasy VI es cuando Squaresoft alcanzó uno de sus picos máximos.
El mejor FF antes de dar el paso al 3D sin lugar a dudas.

Came to this very late after having played many more modern JRPGs, but it still holds up. Story is excellent and battle system is fun to learn - only gripe is that late game, characters end up mechanically much less distinct given the way the game handles magic.

You've no doubt heard endless praise for this game and I am here to tell you the hype is real. The character work in this game is amazing and they pull off some real wizardry on Super Nintendo hardware. How the opera scene functions still amazes me to this day.
Rightfully considered one of the best games of all time.


what the hell was i smoking this is a 5/5

Just wanna let ppl kno that I ain't proof read this shit, i just got bored and wanted to write sumn about Final Fantasy 6.
The game is pretty ok I think.

In like 2020, I finished Final Fantasy 7 and I was like "Wow this game is really THAT good!". My knowledge of Final Fantasy before FF7 was that there are a shit ton of games + me dropping FF13 when I was like 12. I deadass didn't know anything about Final Fantasy 6 until I downloaded a random emulator and ran it up. Yes, not even the elitist discourse surrounding the game lmao. When I saw the intro scene, I was immediately locked in.

I am a big sucker for pixel art and FF6 displays the beauty of it to its very core. I was like "damn they really put they entire meat into this game". Little did I know that was basically the philosophy of how the game came to be. A giant effort for Square's last Nintendo FF game.

Not even just the art, the MUSIC? Oh my god, some of the best shit I've ever heard. I think its corny but I really do understand the comparisons of the music essentially being the equivalent of "Michelangelo painting the Sistine Chapel with crayons". No amount of covers, remasters. or rearrangements will beat out the OG SNES soundtrack for me cause of this alone.

The gameplay is turn based greatness at it's finest. I really love the esper system and how you can essentially build up anyone to use magic. Despite how cool the esper system is, I gotta admit it's flaws. Summons in this game are either useless at worst or kinda good/situational at best. Does not really help them fuckers have a 1 time use. Another thing, despite how fun the game is, it is admitely pretty easy, even without grinding because magic is THAT broken. Having characters have their own identity and battle gimmick is cool but "Me when I spam Ultima and win". Even physical built characters are better off learning magic, which kind of sucks but not to the point where it ruins the game for me. It's pretty straightforward even without it I would say. Speaking of characters, I GOTTA mention the gang of 14 bozos you play as.

FOURTEEN NIGGA? I was expecting like 6, maybe 7. When I found out how FF6 handles its story by incorporating a large cast of characters, I was overjoyed. There was a game I played in recent memory that I overall enjoyed, but was dissapointted due to how weak the story overall was and that game was Octopath Traveler 1. Idk why they made a game with 8 characters and they decided to make 3 of them interesting and basically none of them connect to the central plot in any way. Final Fantasy 6 was my answer to a cool RPG that handles multiple playable characters. Sure some characters in the story definitely get way less than others (Strago, Relm, one or two more characters arguably) and one kind of does not really matter (I still love you Gau), I think the fact that the cast comes together in multiple ways throughout the story is empowering to me, especially with the 2nd half of the game.

The story is something I never really experienced before. I was 15-16 when I played it initially and that game exposed me to things I never thought a game in the damn 1990s would ever show. Niggas bought games back then and expected to beat them in like 8-12 hours, mot a 30+ hour epic. The conflict with the empire and the dystopian regime the world is under, the motivations that give our little pixelated heroes life in the 2nd half of the game, the opera scene, oh man the opera scene. I was NOT expecting to see anything like that in a SNES game, just like how I wasn't expecting to see anything like "the" celes scene in the 2nd half of the game. Looking back after playing every final fantasy game (except 12, soon...), this is still my favorite scene in the game because I've genuinely felt the same way in life without going too much into detail. I never thought I would see a lot of things in FF6, and this probably was the biggest thing. Emotions were high and the musical leitmotif of her theme in the background definitely didn't help me from NOT tearing up, but it did help me personally.

It was a surprise, a surprise out of nowhere from a game that I had very minor expectations of that there always is hope in the absolute worst of the world. It's corny, its generic, but I genuinely was touched by how scenes like this as well as other scenes in the darker half of the game display hope, display love, display life. It feels like the game always reminds me of these things....because I can't stop playing it. Hell, I couldn't stop playing it then, and I sure as hell can't now.

I am really shit at sitting down and playing games, especially when I am 21, broke, and stupid. I would say overall, I am NOT a critical person, but it takes a decent bit for a game to make me sit down with it for multiple hours and FF6 is one of a handful of games that won me over. When was the last time you sat your ass down and played a game for hours, slept and thought to yourself "Damn I can't wait to play <insert mid here> tomorrow"? Because that feeling is the best and FF6 was so good upon my first playthrough, I just felt this way after every session. Beat that game in like a WEEK. Matter of fact, FF6 is so good that I just....keep replaying it. Every year or so, I just pop it in and play it start to finish. It's like therapy for weird niggas cause that shit is usually too expensive. But I genuinely feel empowered playing it and I doubt that will ever change.

TL:DR
I could go on more about the story and the funny clown being an amazing. memorable, and nihilistic villain or the funny train Supplex or some shit, but Ill be honest I wrote this review purely out of BOREDOM. I AM BORED AS FUCK and I am kinda also bored of just passing off things I like/dislike/am mixed on as just "It was goated", "it was ASS", or "It's ok". Sometimes you're passionate about something and have to yap somewhere, so I chose to yap here. I don't give a fuck about objectivity or none of that shit, i just wanted to make a personal lil essay on why I think Final Fantasy 6 is an awesome game. Free thinker opinion I know, but who gives a fuck about what people think? I sure as hell don't

One of the best Final fantasy games.
The characters are amazing, the music is no sense, they even composed an opera for this fucking game.
And the antagonist... literally god.

Genuinely peak, Square Enix really hit their stride making this game. ALSO THE MUSIC IN THIS GAME GRAAAAAAAH!!! Everyone involved in making this game was in their element and added amazing ingredients to make a delectable dish.

So after years, I finally gave a shot to the Final fantasy series (yeah I know I am very late), and I decided to try FF6 first because it is considered a classic and one of the best in the series.

And after playing it... yeah I get it!

I love how you have a story that never stops surprising you with all different events and even different gameplay formulas. For a second, you are in the middle of a war, then you have a stealth section, then a Scooby Doo episode, then you have to memorize a literal theatre script.... for a SNES title, this is really ambitious, especially considering what happens to the world and the party members near the end of the game (the scene with Celes on the island almost put me to teras, like YO).

The way you have split paths is also really cool, tho I kinda wish the game did more of these events, where you have characters doing different stuff at the same time only to converge together in the later half of the story.

I saw people say that this is what Octopath Traveler should have been and honestly..... nah, I prefer Octopath's more unidirectional structure (Keep in mind Octopath 2 is one of my favorite games of all time).
I don't think this game does justice to all of its characters equally like Octopath does, even though some of them gets a really great arks, like Terra, Cyan or Locke.

Anyway, the hype regarding Kefka is 100% justified: holy moly, what a cool chaotic villain. I don't think he is absolutely one of the best villains in videogames, but he really is as funny, and deep, and tragic and amazing as everyone say.
Dancing Mad does him a lot of justice too: I don't get how this orchestral masterpiece was able to fit a SNES cardridge, but it somehow did and it is incredible.

A cult classic, that I don't think is one of my favorite RPGs, but it is still able to stand the test of time.