Reviews from

in the past


I have no idea how I feel about this 'game' and what it's attempting to say. I guess the visuals are improved, but it's rather bland when compared to the unique look of it's predecessor.

This barely even feels like a game. You mostly just push a single button and read text.

Also the ending made zero goddamn sense. So I guess you could say that this game is neither good nor bad.

This review contains spoilers

Some really pretty art and a solid dreadful soundtrack but it's also riddled with such an inconsistent tone and writing that makes it really hard to enjoy. it starts off really interesting and some of the visuals and ideas are terrifying and dreadful and it does attempt to explore this character's pain, but it becomes so redundant and the pacing doesn't do any of this pain justice. You hear the same thing over and over again the same inconsistent conversations yet you learn so little about this character that it becomes difficult to empathize with her outside of the usual, "wow this character is definitely mentally ill!" without much substance to that character. The first game, while also imperfect, nails the metaphors and the perspectives to make a really short meaningful experience. It created an ambiance and left you with something other than just a visual novel about a girl who needs help. it tries to be nuanced and respectful but it comes off so half-baked like it's feeding into it's own ego, it has nothing to say other than how much of a struggle her life is to live.

Every ending is such a struggle to get to as you skip and skip and skip through the same dialogue where your choices don't matter until you need to play the pace-breaking point and click game that loses it's charm after the first playthrough. Some of the endings do have some interesting ideas I especially like how one of them reflects the original game but once again it's nothing more than abstract metaphors that don't really get anything across. Sit and scroll through the screen as her face changes, sit and scroll through the screen while the same pizza metaphor is used, sit and scroll while the same pointless dialogue of how she's in so much pain that the game has no answer to. It's not even nihilistic in it's message or optimistic of change it's simply just unhinged unfinished pain.

I think despite my criticisms and negative feelings towards the game it is worth experiencing and there is value in a lot of what it showcases but I can't say I enjoyed my experience with it.

muito boniot
muito reflexivo
muitos pensamento cabeca de cimento

very similar to the first game in terms of themes and storytelling but with a big bump in visuals I really like the aesthetic of this game it's very eye-catching and it fits the vibe of this story perfectly

More visual art than a game. eally captures some of the disorganized, painful places you can go to when living with a mental illness very effectively. It;s hard to get through, but is not without some sweetness and hope. A game worth sitting with for a while