Reviews from

in the past


5 is saved by the coop, 6 suffers a different fate. Bland, uninspired, forgettable, I actually think Jake is an interesting idea but they bungle that plotline as well.

Chris and Leon doing gunfu combat for a split second was hot though, so adding a half a star for my starving days who have been done so dirty by this franchise. More hot men brawling please!!!

- Didn't enjoy this on release, on revisiting its fine based on the side elements of the game.
- The movement and shooting is great and is very enjoyable to handle.
- The plot is over the top to the point of being silly, its cheesy and not in the good way. And when it is not being that it is incredibly bland.


Nivanfield #deserves_better. All jokes aside, some people might have shit to say about this game, but I love it. I love each of the gameplay! Jake-Sherry and Piers-Chris being my top two.

um dos jogos mais fracos da franquia com uma lore mais rasa q piscina infantil, só a campanha do chris/piers q teve peso

É melhor que o RE5, mas ainda assim é muito ruim. Pelo menos a campanha do Leon é boa.

Definitely the weakest mainline RE ( haven't played Village yet but I'll assume this will remain true ), but Chris's campaign is legitimately really fun to play, and the dynamic of Jake and Sherry in their campaign is pretty endearing.

Also even though Leon's is massively inconsistent, that element along with its mostly breakneck pace make it the most funny and absurd of the segments, so its got that going for it. Simmons animoprhing business goes crazy.

Hated by RE "fans" and Capcom shills who'd rather do anything else except playing the games, this game is the natural stylistic conclusion of Resident Evil, it's bombastic, silly, and still delivers a story from so many different angles which makes it extremely replayable if a bit too simplified.
It's even more fun when played with friends.

This is like that one person in the family who isn't really that smart or distinguished, but who is just so fucking funny and likable that holy shit I cant help but say this is my favorite Resident Evil game. I have laughed harder at few videogames above this while playing 2 player split screen.

Take all the modern PS360 era clichés and put them all in one game, add some shaky ass camera, a non-functional cover system and general jank that ruin an otherwise really good gameplay, and you get Resident Evil 6.
Story is divided in 4 campaigns, and I'd consider only one of them good. Leon's is probably the best-paced campaign, followed by Jake's which is good but gets a lot worse in the last couple missions, but it's overall ok: Chris's campaign is total chaos, and the last campaign is an insult to gaming. They didn't even TRY to make Ada's campaign decent, it feels like something they added at the very last moment and the second before they closed development they added co-op. Every other campaign is conceived to be experienced as a co-op experience, just like the previous game, but Ada's is a SINGLE-PLAYER campaign in which the second player can't do anything except shooting. No interactions, no co-op segments, nothing. Player 1 (controlling Ada) decides when to keep going, Player 2 can't even do QTEs and spends half the time walking and looking at Ada: on top of that, this campaign is shorter than the others and doesn't really add anything to the game, except for Ada's signature weapon, the crossbow.
Escape sections suck, especially Chris's. They would work with tank controls, but the camera works against the player and you end up dying without knowing what hit you.
he most infuriating thing though has to be the action button. Imagine this: you're holding the run/action key, running somewhere, and you pass near an object you can jump on/off/over: even if it is BEHIND you, the game will make you interact with it. Why would I interact with something I'm not even looking at with the camera? Who thought it would be a good idea?
There are some good things about it: the dodge system is fun and satisfying, the melee combat with all the different stuns and finishers expands on what RE5 did, and it is fun when it works (ie: when you actually can stomp an enemy if you see the on-screen prompt, not whiff your attack because the game is jank), and Mercenaries is good, but I think overall RE5 is a far better and more polished game, with a consistent campaign and a less technical but more functional gameplay.

me chamem de maluco, estranho, doido... mas eu amo esse jogo! não é um dos melhores, mas eu acho a história muito interessante e toda a trama entre os personagens principais é muito boa.