Reviews from

in the past


Holy shit this game is so amazing I literally got fired from a job staying up all night playing

The most unnecessary remaster of all time.
Half of the "improvements" are just ray-tracing and while i like the fact that its on pc, it requires needlessly high specs for little reward other than fancier textures and smoother gameplay.
I don't really care about peter's face change as i know I'm going to spend nearly 90% of the game with him behind a mask, but it does feel a little bit sudden and out of the blue to just abandon the original face model and switch to a new one with arguably little to no next gen improvements or additions.

Just more proof that Sony will remaster, remake and re-release literally every game in their catalogue except for the ones that actually need a remake/remaster/re-release or BLOODBORNE SONY.

Excelente! História fenomenal, bons vilões, bom desenvolvimento de personagens, muitas reviravoltas.

Li e Otto foram um espetáculo a parte, vilões a altura do melhor super herói de todos os tempos.

A estrutura do mundo aberto não é enjoativa, toda hora você desbloqueia um novo poder, apetrecho ou traje.

O combate é muito dinâmico e fácil de aprender, sair por aí soltando teia é satisfatório demais, nem precisa de viagem rápida pois é muito gostoso saltar e balançar pelos prédios sem um destino certo.

Amei muito, com certeza jogarei o do Miles e o Spider-Man 2.

Marvel's Spider-Man was one of the swan songs of the PS4 generation, alongside TLOUp2 and Ghost of Tsushima. It was the first of these three to drop, and while the PS5 would not be released until a few years later, this was the beginning of the end so to speak.

It came about via a special partnership between Sony Interactive Entertainment and Insomniac Studios -- the kind of business deal that is not at all alien/bizarre in the realm of console exclusives. By the time of Spider-Man PS4, the team at insomniac studios were at a bit of a rough spot in terms of recent video game releases.

Ratchet and Clank petered out at the tail-end of the PS3 generation, and the recent reboot tie-in game to the film for Ratchet and Clank 1 was also met with middling reception. Sunset Overdrive, their game before that, was met with good reviews but released to an underwhelming sales performance.

Needless to say, in comparison to their roots as a PS2/3 powerhouse, releasing Ratchet and Clank and Resistance games like nobody's business, Insomniac was somewhat of a shell of their former selves. But! They were not left in the dust.

Sony Entertainment was aware of the extreme technical prowess of the team at Insomniac. Ratchet and Clank's remastered game might have been the same as its early-2000s counterpart, but the physics engine and graphical presentation of the game was simply astonishing. It laid the groundwork for eventual games like R+C: Rift Apart, and of course, Spider-Man PS4.

So, out of a bevy of candidates, Sony finally decided to give the task of developing a brand-new Spider-Man game to Insomniac. Prior to this game's release, the videogame side of Spidey's collection of media products was seriously lacking. I know that there's hundreds of thousands of people online who have an undying (and frankly nostalgia-blinded) love for games like Ultimate Spider-Man, Spider-Man 2, and even Spider-Man Shattered Dimensions... but c'mon yall. Most of those games are tie-in slop that could've been bundled with a happy meal. Spider-Man, until 2018, never had a Batman: Arkham-CIty-Esque experience where a dev team created an entirely new and CLASSIC universe for one of comic book's most beloved superheroes.

So, when the game released in 2018, practically everybody loved this thing. It was the first step Insomniac took towards developing this Spider-Man PS4 universe, and what a first step it was. Featuring a basic, predictable, but CLASSIC narrative, a beautiful rendition of Manhattan, and graphics that were jaw-dropping, Spider-Man PS4 embodied the fantasy of swinging through New York as Spidey better than any game before it... and in my opinion after it too.

This game is great. The combat is fun, punchy, and responsive, and the gadget system is perhaps a little overpowered but fun as hell to use. Mission design is similarly hit or miss at certain points in the game, with the MJ stealth sections being unfortunately quite boring.

Also, the pacing of certain missions even as Spider-Man himself were boring. Parts of the game where you had to "investigate" were long and uneventful, whereas the missions where you get to kick villain ass were comparatively 10x more fun and interesting.

So what content did it offer other than a classic Spider-Man story? Well, perhaps due to it being an open-world game, it's overworld content. Collectibles, crime encounters, enemy bases, and different types of trials make up this game's side content, alongside one (kinda lame) side quest featuring Tombstone of all villains.

While this side content might get repetitive once you reach the last few enemy bases and crime encounters, the path to 100%ing Spider-Man PS4 is very, VERY easy. This allows for the broader video game experience to be very fun. Overall, this game seeks to provide players with just that. Fun. Not an amazing story, not a depressing narrative that makes you rethink everything you know in life, not the most hardcore technical gameplay mechanics in the world... it's just sheer, accessible, fun. And considering this game's lack of disappointing elements (since it was the very first game in this series, expecting perfection is a little ridiculous), it ends up being just a great time all around.

If only the follow-up games to this one were as good. I don't even remotely think SMPS4 is amazing, but it is great, and that's something SM2 and SMMM cannot say about themselves.

not a spider fan but i enjoyed this game(except the MJ stealth mission). swinging around NY feels so good, combat is pretty much what the arkhan series stablished and its ok and i liked the story. Overall it i had a great time playing this