Reviews from

in the past


who wrote this description ??

"On the NES, Double Dragon II is a much more innovative and unique sequel than in the arcade, but it marks also the time Double Dragon started its schizophrenic shifting between wildly different tones and gameplay styles. In a way it’s one of the best games to bear the Double Dragon name, but it’s hard to shake the feeling that Technōs had already started to loose a cohesive vision of what it meant to be Double Dragon, both in tone and in gameplay."

why do people see an IGDB description box and paste in their 8 hour video essay script like calm down

One of the best games on the NES. A perfect mix of beat-em-up and platforming in the classic Double Dragon vein. Plenty of challenge for the hardcore gamer as well as enough fun for the casual player with the addition of a great two player mode to keep you coming back. A good mix of level styles ranging from the standard scrolling streets and wilderness to helicopter interiors and claustrophobic corridors. If it has any faults it's that the special moves are a touch hard to pull off using the NES pad.

They some how improved on the original

Much more refined than the first game, but it started leaning too hard on the platforming in the back half for my liking. Still a decent time though

NES Classic Game # 7 / 30: Double Dragon II: The Revenge

While I was not able to complete Double Dragon 2, I was able to play a good bit of it. For a Beat-em-up, this is pretty fantastic for the NES. I have not played the first or the third Double Dragon games on NES, so I cannot compare, but on its own this is great. I was really surprised with how many moves you could perform, even if a lot of them are just finishing moves upon grabbing someone. The super moves are really good and are well balanced. It seems to scale in power based on ease of performance. Where the uppercut feels the weakest but the easiest to perform, and the spinning kick being a little harder to perform (and more situational) but feeling more powerful. Finally, there's the hyper kick which is really hard to reliably use, but is insanely powerful. Sometimes it's frustrating but being able to constantly and easily use the hyper kick wouldn't be all that fun.

On the negatives, the game ends up using a lot of platforming later on, which is especially horrid when 1) it's a beat em up and 2) jump is A + B. Another issue I had is that enemies often hit you right when you get up, leading to you getting juggled a lot if you mess up. It was partly my own fault for getting into those messes and not being able to respond with a super move, but it still didn't feel very fair.

As a whole, very fun but tough challenge. I recommend trying it out.

I'm not super familiar with the Double Dragon games but I know they're pretty influential to the beat-em-up genre, so I think this game should be on the mini. Maybe I'd replace it with the first game, but I'd have to play it to know for certain. I just know the NES port of 1 is more talked about.

7/10


Playing Through My Evercade Collection Part 10: Technos Collection

Going from Renegade, to Double Dragon, to this has been a nice uphill ride of it all as once again, this game improves on the previous one by quite a bit.

For a start the graphics are mostly better, the controls are overall cleaner, theres more moves to perform when fighting and levels feel snappier and quicker, despite there being a lot more of them than before. Its mostly an improvement.

However its still got its fair share of issues, while graphics are mostly better, theres now a lot more flicker around the place, the occasional bit of slowdown also rears its head at times. Difficulty the game is also harder overall and the lack of checkpoints and continues makes trying to clear out the game without save states a bit of a bugger.

I'll also knock the game for its higher emphasis on platforming... While for the most part its not too much of an issue, the engine clearly isnt designed fully around it so theres the odd moment where the jumping mechanics shit the bed and cause more grief than needed.

Still though, its overall a pretty decent beat-em-up for the NES and its surprising me since for ages I presumed I deathly hated all of the Technos stuff. Huh.

Solid little beat em up

The best Double Dragon game on the NES.

In many ways, Double Dragon II improves on its predecessor.
It feels like your attacks actually will connect with your opponent this time around, and while there are no more hearts to increase your moveset repertoire, you already have plenty of moves at your disposal, and there is no time limit to worry about anymore.

The problem comes with these three aspects:
- Some of the game's platforming segments, which feel very clunky to go through, considering you jump with both A and B buttons;
- The fact that the buttons for punching and kicking are reversed whenever your turn around, and considering that kicking now hits behind you, it makes it really difficult to hit enemies on both sides and having to constantly switch buttons just to hit in front of you
- And the fact that there some enemies that suck balls, like the ninjas, that are super difficult to actually hit.

Double Dragon II: The Revenge on the NES is an improvement in many ways, but it also has some problems the original didn't have.
Two steps forward, and one step back.

This is the best game in the double dragon series.

Kept falling and dying instantly. Very fun design choice.

Your fighting moves are harder to control than the first one. High Jump Kick is so hard to execute that over half the time I can't get it to work. Jumping with A and B together is not great either. Beat it on the hardest difficulty to get the true ending, I think it was worth it.

Easily an improvement over the first game.
The controls feel a little more smooth, the experience system was ditched in favor of the forward/back attack style which works really well, and the story is...not special but it's somewhat interesting that the effort was there. The graphics and music are also damn good, with the former being a definite step up compared to the original.
One of the best beat em ups I've personally played.

Platforming, why'd it have to be Platforming?

A slightly better beat'em up than the sequel.

Un muy buen paso adelante con respecto al anterior.