Reviews from

in the past


FFX is a refreshing reminder that JRPGs used to be the weird kids at the lunch table. A story with a head-spinning amount proper nouns and rich with allegory is complemented by a script for our main cast that feels as if it covers more ground than many like it, while simultaneously being far more focused than those that attempt to cover less, which shows the pristine craftsmanship on display. The HD remaster offers a revitalized soundtrack that elevates the experience in ways remasters often don’t, even if the uncanny nature of character’s faces didn’t perfectly translate onto modern graphics technology and high resolutions.

FFX’s combat elements are handled extraordinarily well compared to shit-at-the-wall approach that other JRPGs can devolve into. The sphere grid offers unique ways to customize and grant meaningful power to party members. Level ups are very frequent while maintaining a challenging but fair level curve, and random encounters often feel more akin to mini-bosses with less fluffy, grindy nonsense even when the map layouts can resemble straight lines. FFX’s biggest detractor is that it unfortunately does not escape the JRPG curse of sluggish third acts. Multiple, lengthy, consecutive puzzle segments, division of the party, and story elements that feel inconsequential or could use a trim; FFX is yet another in a long line of games that kill their momentum a tad as soon as the going gets good. That being said, FFX is a flourish of talent, passion and competence not often seen by the genre.

I was looking forward to finally getting to play the international version of this game, but honestly the dark Aeons where underwhelming and Perseverance was poorly designed. The graphic updates to HD are fantastic and the game looks great. There is some nasty input lag that should have been fixed. Overall a great HD remaster worth playing if you like the first game.

This is the first mainline Final Fantasy game i've completed as im writting this (18/02/2024) and i dare to say that this game is the perfect one to introduce people into the series. it has a more normal turn based combat system compared to other games in the franchise, has memorable characters and a great story that has feels all over it. a masterpiece of a game that everyone should play.


the good: no ATB
the bad: most of the rest of it

Overall, I enjoyed playing this gem and I was really fond of the battle system and the sphere grid. The characters are hit-or-miss for me, especially Tidus, and some of the gameplay does show its age, which is at no fault of a 20+ year old game but did affect my experience.

just a better version of an alread good game

Jogo fantástico
Fazia muito tempo que queria jogar, e valeu a pena a expectativa
Gosto muito de todo esse setting de peregrinação, combinado com o design linear do jogo, que apesar de épico do meio pro fim, sempre é bem fechado na relação entre os personagens e na jornada deles
Curti muito o sistema do sphere grid, queria que mais jogos usassem algo parecido

Could have been a "perfect" game a la Chrono Trigger if not for a few major flaws. Although some of the digital "acting" is a bit stilted, the writing and voice acting convey a compelling narrative and I formed a strong connection to each character. The battle and leveling systems are tactically engaging without being overly granular. Many of the boss battles are masterfully crafted, and most of the major setpieces hold up very well. Unfortunately much of the game is plagued by dated and clunky JRPG mechanisms like obscure missables, frequent random encounters, and impossibly-hard minigames. The cloister puzzles are so tedious (even with a walkthrough on-hand) that it truly boggles the mind that they were included in the final product. I stopped shortly before the final boss because a generic enemy wiped my over-leveled party at full HP with a dying attack, setting me back almost an hour's progress. I will watch the final hours online and definitely try out FFX-2, but I really hope some of the above issues are addressed.

Eschewing the active time battle system for a more refined rock-paper-scissors turn-based combat system, I found this to be the most engaging and enjoyable of the final fantasy titles for gameplay.

The story is simple and well executed with compelling and believable characters. the voice acting is fine, the voice direction is appalling...

Overall a tight package that feels as refined as you'd expect given the series' reputation.

A terrible remaster of a series landmark. Just play the original.

Probably the best written final fantasy story but I didn't like the leveling up system.

FF 10 is the most overrated numbered entry in the Final Fantasy series.

Story has engaging beats, but in general its just walking to this one place.

Characters are very one note with the 2 notable exceptions being Yuna and Tidus, but thats not new to FF. Most characters in most games dont get properly developed.

The combat and exploration are the worst offenders to make this game just not fun. The "explporation" are just the same corridors over and over with a puzzle here and there to try to cut down the monotony. The combat is easy but battles, more so bosses, just drag forever.

It is an okay game, overall. What it does is middling, and it doesnt do much beyond that. Completely undeserved of the high praise it gets.


......Fuck, man, some of you be talking about this game like it cured your mom's cancer and shit. This?! Really?!

A new favorite of mine, possibly beating out FFIX as my favorite Final Fantasy game. Very minor complaints about this game but I definitely wish I played the original since the remaster is a little ugly in comparison.

"I want my pilgrimage to be full of laughter."

I can definitely say I see why this game is so beloved. Going through these trials with this cast was such a good time. Wakka and Auron are two I'd say are on my all-time list now. I felt a great connection with them, and the story overall hit hard.

The fantastic music only enhanced my experience, and the combat was mostly enjoyable.

Most of the things I had issues with can be chalked up to age. I found a lot of the puzzles to be overly tedious and the grid system to be a bit dated, but I appreciate what they were going for.

The final stretch is one of the best I've experienced. Great game.

Completely expected to hate this going in ("why does his outfit look like that?" was the prevailing thought I had, and a huge deterrent it was) but found myself extremely charmed by the end. Once again found it difficult to want to complete any of the post-game after the credits rolled, and there's not even that much of it.

Still, this is one hallway I would gladly walk down all over again.

This review contains spoilers

I liked it but the trials and jecht boss fight were horrible

Hot take: out of all the Final Fantasy games, this game and X-2 have aged the worst. They're essentially PS1 games that don't look like PS1 games, so it kind of messes with your brain a little. The highs are still high (Yuna's sending scene, the underwater date, the ending etc.) but the game has plenty of issues. The voice acting is awful, the pacing is weird, the writing isn't the best and it overall just feels really, really janky. I'm gonna be honest and say if it weren't for the nostalgia goggles I'm wearing at the moment, I'd probably rate this a little lower.

If cutscenes were skippable it would get that missing half star because I've spent too many hours of my life watching the pre-Yunalesca fight cutscene.

Excels on a lot of aspect but I really hate the minigames or side activities which is also necessary for getting the ultimate weapons also the cloister of trials are a pain and not fun at all

It may have taken me 4+ years but all four years were so worth it this game I'd incredible

Final Fantasy X would mark the franchises first foray onto the PlayStation 2 and the leaps made from the previous entries is immediately present. Breathtaking FMVs that still hold up today serve as one of the main cinematic storytelling elements. The in-game cutscenes are equally as high of quality, though at some times jarring when blended with the FMVs. The story is slow to start, but once it gets going it is hard to put it down. This is a somber story that reflects largely on the meaning of death, free choice versus fulfilling our perceived duty, and the relationships we share with our family, our friends, and ourselves.

eu poderia escrever um texto com infinitas linhas pra falar o quanto esse jogo é especial, mas vou resumir em duas palavras
OBRA PRIMA

This review contains spoilers

I love how ffx presents you with scenarios that are both genuinely tragic and really fucking hilarious. The aforementioned made up boyfriend thing is so silly but it doesn't feel that way when tidus tells yuna he has to go and he's about to jump off the airship and she runs after him and literally passes right through him and falls to the ground. And everything about tidus and jecht... having to defeat the "sin" that threatens to destroy the world, but also the current incarnation of that entity is your father, who wasn't nice to begin with and then he started drinking... and then he left and your mom got so depressed she died. But he also loved you and just didn't know how to show it, and as tidus comes to realize this he has to reconcile his hatred of his father with the empathy he feels for him upon seeing what he's become. So they're transposing that kind of fraught parent/child dynamic onto a conflict for the fate of the world, and you as the player have all of this information and at the same time tidus is running around yelling in his johnny test voice about how much he hates his dad. And it's funny, even some of the party members joke about it, but then as you defeat sin and he dies as plain old shitty dad jecht, tidus runs over and hugs him and cries as he tells jecht he hates him one last time. Like I cried too it was a lot. There are other elements of the game that contribute to how tonally bizarre I find it to be (not a bad thing!), whether it's the growing pains of the early ps2 graphics or the voice acting (truly not hating it is very fun), but the emotional whiplash looms large in my mind. Did you know people in this world can just choose not to die. You can get killed and say. Actually no thank you!

I wrote this as a tumblr post but figured it would serve as a decent backloggd review too lol. What I will add here is that even though I despise the sphere grid and fucked it up so badly I bricked myself out of the final dungeon, this game hit all the right emotional marks for me at the most opportune moments in my life. I played most of the game up to that final dungeon last summer on vacation. I remember the nights I spent sleeping on my friends' couch playing this on the tv after everyone else was in bed. The famous lake scene was a highlight. Coming back to the ending now after spending the last few months working through complicated feelings re: my own family did actually make me cry a little. This is all so incredibly vague and meaningless to anyone other than myself but I think about these things and I want to remember them

I don't mind linearity in games, I in fact welcome it compared to the asinine amount of open world games we've had in the past 8 years. I was expecting something like God of War 2018 where it was linear with a bit of openness but no. Barely any side paths to take from what I remember, the only way to truly grind was to keep moving forward. Felt claustrophobic. Might pick it back up but definitely not anytime soon.


A perfect story and combat system that I felt were severely hindered by some parts like frustrating world design (constant random encounters and corridor routes made exploration tedious) and making every music track in the game amazing outside of the boss theme, which you hear a LOT. The second half became a massive slog with the grinding. I dunno, maybe I was doing it wrong.

I have only played X yet and I am stuck at the final boss fight. Other than that, Final Fantasy X is a phenomenal experience with an intriguing story and a tight battle system.

kind of a huge mess of a game, to be honest, the cutscenes feel like they were cut from different cloth half the time, like the events that occur make sense in order but the tonal shift or the way they jump from one camera angle to another is just... weird

i dunno

the characters all have a nice arc and tidus especially really matures from the entitled dipshit he is at the start to a guy who actually bothers to empathize with all his new friends by the end

which i think is where this really differs from most previous ffs (maybe 8 is the same, actually) in that it's far more characters and emotions focused than plot focused - not that there isn't a LOT of plot, but it's secondary

gameplay wise i sure was yawning for most of it until the end when i started going for the optional bosses at which point it became wayyyyy too hard until i maxed out the sphere grids and then it became wayyyyy too easy lol

not my favorite ff that's for sure but not terrible

Eu já gostava da série antes, porém foi nesse jogo que eu me apaixonei de verdade e que me deu vontade de jogar os outros títulos. O X tem seus pontos ruins (Cloister of Trials), mas de forma alguma consegue ofuscar os vários acertos do título. Facilmente recomendo para qualquer pessoa que quer entrar no mundo de Final Fantasy.