Reviews from

in the past


Pretty fun and streamlined Zelda-lite, with a nice art style and exceptionally good music. Ruinc Games was too good for this world.

Nice graphics, good platform type puzzles. The best is the design of the map and how it change. When playing, it gets repetitive and a lot confusing (They definitely need add a map marker)

Hob is a very pretty game with rather monotonous gameplay. Most of your time will be spent navigating and searching for a way forwards. The entire adventure consists of running from place to place pressing puttons and pushing objects, with only the occasional combat encounter. I didn't exactly dislike my time with Hob, but there's nothing standout about the experience besides stellar art direction. In the visual department that is, music is practically nonexistant. Though the general ambient sfx were pleasing.
There were some technical difficulties in the beginning where the game would crash. Both instances were resolved by reducing shadows and shaders to medium.
I also ended up resorting to hints twice, as the water level and final corruption had easy to miss paths forward.

Pretty nice and cool adventure, halfway between Metroid and Zelda. Lack of technical polish (rip Runic) make it slightly infuriating sometimes, but nothing that can't be solved with a reboot of the game. Recommended!


6/10

A fun experience with an interesting interconnected world, but its lack of narrative depth and confusing death mechanics hold it back.

Un bellissimo clone di The Legend of Zelda, che chiaramente si rifà ad uno dei capitoli meno lineare di tutta la serie, ovvero A Link The Past.

cute and puzzles w/ action-adventure~

I simply could not make it through this one. Dated visual style, poor world design, and very little intrigue. Felt like an Xbox Live Arcade game from 2013, and not in a good way.

Fun and gorgeous game that suffers from performance issues. Especially the challenge runs (basic equipment, sub 5h, sub 5 deaths) were pretty fun to do.

lotta really cool ideas here. the world and the way it changes as you progress through the game is an incredibly cool approach to exploration. things you do literally change the layout of the world, and this is used in some pretty neat ways. combat is pretty barebones though, and I haven't talked to anyone who didn't run into a handful of glitches while playing. all in all, there is enough here to enjoy, but it definitely falls short of its potential.

I want to play this game, but every time I run this game it's always run and 10 FPS,
no matter how much my PC is powerful, or changing the Setting to lowest to lowest it's still 10 FPS,
after searching for the problem few days after this post,
I noticed my problem is not my PC,
the game have some problem loading area when moving to next spot and the map,
I played this game in 2018 and I thought all this time,
my PC is the problem but no the game programmer was the problem,
plus they didn't fix the problem until now

Hob would have been a fantastic game if it had been polished. Unfortunately Runic closed down and you can tell the game suffered from it. It's still worth playing through if you're a fan of Runic and wanted to see what they could have been capable of outside a dungeon ARPG. The game has great graphics and music. However it has frame issues, unpolished gameplay, a story that isn't fully realized, and major collision issues.

Une formidable expérience. L'univers est très joli tout comme les animations du personnage principal. Une belle aventure paisible avec un côté contemplatif.

Plataformas colorido cuyos saltos son ligeramente imprecisos. Está bastante trabajado en los puzzles sin ser ninguno complicado. Ideal para niños un poco más crecidos dada la dificultad de algunas plataformas, pero muy asequible. Una cosa que no se si es bueno o no es que la espada choca en las paredes, impidiéndote a veces dar un golpe certero. El diseño de niveles es bastante pasillero, pero no por ello malo al llenarlo de secretitos. Tiene entornos de lo más variados y como curiosidad, carga rapidísimo, pudiendo entrar a jugar en pocos segundos desde que inicias el juego.

I don't know if I'll continue this, the movement feels kinda clunky.

Very fun puzzle platformer. Would love to see more games in a similar style. Ending was a bit lackluster, but the game itself was enjoyable enough that I don't mind.

1 arm big 1 small is cool.
Ancient ruins are cool.
No dialogue is cool.
Crypic games are cool.
But leaving the game for a week, coming back and not knowing what was I doing or where to go, that's a bit bad.