Reviews from

in the past


Something of the middle child of the trilogy, this lacks the polish of the first game (which as a 2D platformer benefited from developer LakeFeperd's experience making all those Sonic fangames) or the third (which benefited from his experience making, well, Spark 2) but brings enough to the table to still be worth a look.

This is a very clear send-up to the Adventure-era Sonic games, with the open, shortcut-friendly levels of Adventure 1 and the more industrial atmosphere and grittier (if tongue-in-cheek) storytelling of Adventure 2. Levels are meant to be both exciting and replayable, with resident Metal Sonic stand-in Fark's rocket-like speed and equally impressive agility lending well to speedruns. A medal system, with 2 each based on time and scoring, even encourages this, though of the two sets i really only bothered with the time medals.

Things aren't perfect; again the game lacks polish, the levels lack memorable backdrops or sequences and can start to blend into each other while the bosses are a joke (unfortunate when the first game had some excellent ones). That said, there's still a great time to be had with Spark 2, and the series only goes up from here

spark actually isn't in this one

this game would be good if most of the levels didn't hurt my eyes

Way better than the first game. It went from a clearly Sonic inspired game to more of its own thing. However, the combat and the bosses were a joke. The only good thing was the gameplay, where my only complaint is that sometimes you get lost in these huge levels and don't know where to really go, but that's fine. The story was ok too, kind of generic Anime story.


Definitely better than the first one. The only issue here is that some of the levels are still kinda shallow when it comes to actual platforming challenge over spamming a bunch of enemies and traps. When it comes to combat in this game, you can literally get away with just pressing L1 like you're in a soulsborne and spamming attack. It was an enjoyable, albeit, short game.

Pretty decent but 3 is the better version of it

I was surprised to find out that the entire game is played as Fark. I wasn't aware of its previous name, but hey I think it still works as a sequel. The gameplay is pretty good. I like My only complaint with it is the feeling of the homing attack doesn't feel quite as smooth as I want it to be. The level design becomes way too simplistic as moments as well. Showing this game off to a fellow Sonic fan was a hard time LOL

Continuing my Spark Journey. While Spark 1 was an offbrand 2D Sonic, Spark 2 goes the 3D Sonic route.

Spark 2 does an admirable job of capturing the energy the Sonic Adventure games had. Unfortunately, I found the controls a bit too loose and slippery for my liking (3D Sonic games also have this problem sometimes). This made the more precise platforming segments later in the game pretty frustrating. Having the ability to use the shoulder buttons to nudge Fark left and right while running like in later 3D Sonics would have made a huge difference for me.

Even with all that aside, this is still a pretty impressive effort for a game where the lion's share of the design is made by a single person. Looking forward to Spark 3.

Fun 3D "sonic" game with way fewer Kirby inspired power mechanics and a god-awful story. Gameplay is what I really wanted from 3D Sonic games but combat (specially against bosses) is very eh. Some character models are really bad but I guess it's still impressive given it's basically a one-man project. Has some REALLY cool level design ideas that I’ve never seen done in actual Sonic games.

Um declínio bem grande comparativamente ao primeiro jogo. Eu zerei em pouco tempo, grande parte por que fiquei voando pelo cenário e ignorando completamente os inimigos. As boss fights também são bem fáceis e entediantes. Sem falar que eu não vi uso nos power ups do Fark, prefiro bem mais a campanha dele no primeiro jogo.