Reviews from

in the past


Will be completing this soon. Glad to have this and the sequel, which I played briefly in my late teens!

Cheguei com a expectativa de um open world, acabei me decepcionando um pouco, pois é um jogo de fases, com objetivos e limite de espaço, mas tem uma gameplay realmente divertida, acabei não curtindo muito o boss final mas ainda assim vale a pena jogar, porém não espere tanto, é um jogo bem com a cara do PS2 e não dos modernos jogos de mundo aberto vasto.

The blueprint for how to do a remake


adaptação fiel da chegada do et d varginia no interior d minas gerais

Horrendous game design got me so angry I broke my headphones, fuck my life.

entretenido pero se torna muyyy repetitivo en poco tiempo, en sesiones cortas esta god

I can appreciate this remake for just how gorgeous it looks- especially on ps5 now that it's been bumped up to sixty frames per second. They also didn't dial the humor back for "mOdErN aUdIenCeS" which was a rather important aspect of the original DAH!

However, it really botched up the holobob mechanic and made the last two bosses ungodly spongy for no reason at all. Those two things are why i prefer the original game. Still I didn't have a bad time with this and in terms of remakes I would put it above Crash N Sane trilogy at least.

A fun enough remake, I had never played the original myself so it was a fun game to experience, the story pokes fun at a lot of serious topics, mainly related to American culture, a lot of the dialogue is campy and does show it's original age, the story isn't all that long and pretty varied with the exception of a couple too many stealth missions, but the main fun to be had is in the side open world activities you unlock by progressing in the campaign with only a couple of those getting at times frustrating towards the end of the game.

Nothing special, but a fun enough thing to pick up for idle fun.

I swear I remember the original game being a lot better than this... But I won't judge this remake for the content of the original. So I guess I'll give 5 stars since it's a good remake, even if playing it made me realize the base game kinda sucks.

It only adds more good to the game. Lots of nice little quality of life changes that you didn't know you needed until you started playing. Plus lots more details to make the world feel more alive. Normally I'm not into remakes, which I guess says something complimentary about this.

The game itself is mindless fun and destruction. It's for people who played GTA but never did the story, just ran around killing everyone. Not really sure who this game is FOR. Its game play loop only entertained me as a kid, and as an adult it falls flat. But then the characters are talking about communism and you're firing an anal probe at people to make their brains pop out, so, who knows. Maybe that means it's meant for the whole family to enjoy together.

vastly improved remake that makes me cum, still corny

It's just fun.

Like sometimes you just need something that's fun.

i think the moment i was fully confident that i was playing a fantastic remake, its when you start the first Rockwell level and if you go near the cars outside the fair, you can see cars shaking with handprints on the windows, it shows that the developers have a fantastic eye for small details.

this is text book example of an excellent remake that doesn't strive away from what made the original good, improve issues with its controls and didn't removed any content while adding stuff that makes the open world feels more lived in, though its only issue is random stuttering no matter your specs.

completely full with confidence with its new gameplay additions, allowing from combat being a smooth as possible thanks to being able to use your Psi-Abilities on the press of a single quick keybind/d-pad arrow, instead of forcing you to open a sub-menu like in the original, an addition to a free skateboard-like dash that allows exploration to be more fun and adding mechanics from its sequel like transmorg objects for ammo.

loved it all.

While I played the original back on the PS2, I can't say I had a lot of nostalgia for this game. The remaster looks great, handles well, and for what it is, was fun all the way through. The humor was hit or miss, but Grant Albrecht's delivery of Crypto carries even the worst jokes. The games levels were varied enough between on foot/saucer combat, and holoblob (cloaking) stealth. By far the funnest parts of the game are destroying entire towns with your saucer.

100% Completion Notes: Had a fun time with this one and its very straight-forward achievement list. Got 90% of the achievements just playing through the game and just had to clean up challenges and optional mission objectives, none of which were too hard.

pure ps2 fun, but enhanced. story is goofy and the ending is very clearly meant to say "yo were making another game btw what if furons went to other country". overall pretty fun but its nothing remarkable, doesnt overstay its welcome.

I played the original Destroy All Humans! quite often when it first came out. It stood alone then as being unique - playing the 'villain', piloting space-craft and vaporising humans seemed a new take on a third-person open-world shooter. Its writing was dry and sarcastic, and riffing off 1950s Cold War hysteria and pop-culture was something new for me as a teen. You were humanity's saviour: saving them from their stupid selves, harvesting brains for the good of the Furon Empire.

Does this all translate today? A lot of it does actually, but perhaps not entirely. The writing and performance seems a bit stilted and the complexity of the missions aren't nearly as groundbreaking anymore, but it's still a hell of a lot of fun.

Like Spyro and Crash remakes, the differences to the original are predominately visual. Blackforest Games have 'cartoonified' the models here which is a striking difference but works more in the game's favour than against it, I thought. Unlike those PS1 remakes, there are some gameplay control changes which work well for me but might not for others. Some added abilities from the second game like the Transmog are welcome, and an all-new S.K.A.T.E. mechanic for quick traversal on ground as well as better manoeuvrability for the jetpack are both godsends. New side-story challenges are a good addition too.

Definitely worth picking up if you liked the original but may not have legs if you’re new to the games. Honestly, it’s incredible to me that it was even chosen by game developers to be remade as although the games have a decent following, it’s not that huge.


Played 1 level, enjoyed it, never launched the game again.

Que jogo divertido, não tive a oportunidade de jogar esse jogo antigamente, mas esse remake esta fantástico. O jogo conta uma historia ali, mas ela fica de plano de fundo pra gameplay, que é explodir e matar tudo.

Great if you're five years old, which is probably how old I was when the original came out since I used to think this game was a masterpiece.

It's mechanically fine.. for the most part, but it's just painful to get through. It's sensory overload, the NPCs and main characters just never, ever shut the hell up. It's chaotic in all the wrong ways and was an aggravating slog to get through.

There are very similar mission designs that repeat elements, so half the time you finish them in minutes only for the game to all of a sudden ramp the difficulty to 1,000 right in the final inning for no real reason but to spit on me on its way out.