Reviews from

in the past


It wouldn't be wrong to say that the main attractive of Gekisha Boy is its cartoonish visual, offering a wide range of cartoony freaks to photograph, but the way they play out is just as charming; you'll be taking pictures of people casually tripping, fighting or turning into aliens, fatal accidents happening in the background and even some pop-culture references here and there, sometimes your camera shots can even make a subsequent scene unfold.

But it's not so easy, it's a wink and you miss it, and our photographer boy won't go unbothered. All sorts of useless garbage will be thrown at you, which you can try to dodge or destroy by using one of your valuable camera rolls (hey, it's still points), but one way or another the screen will be filled with chaos, turning the simple task of taking some nice and timely photos into a real ordeal.

It's only natural that the game relies heavily on memorization to effectively tackle each level, as you need to remember where and when exactly do things unfold. That 1CC will be somewhat of a pipedream for a while, but there's infinite continues, so take your time and MAKE THOSE PHOTOS COME QUICKLY, BOY!

Game Review - originally written by Sliver X

This game is definitely one of those japanese TG16 games that were deemed “too weird” for the american gaming audience. You control this deformed little guy who’s about to drop out of photography school due to his parents’ deaths, but is offered a test to graduate by the dean. You walk around taking pictures to gain points and more film. The stranger and more screwed up the image you take is, the more points you get. Some of the things you’ll see are pretty sadistic and evil, but that’s what makes this game so damn fun to play.

E se você quisesse ser um fotógrafo...

... mas seus pais morrem?

Heavy on trial and error gameplay and it's essentially nothing more than a collection of gags (with a heartwarming story behind it) but it's a unique concept that feels like one of the most distinct TG-16 games I've played

Putting aside the fact that it's chock-full of offensive caricatures, it's a pretty cool, score-based, scrolling "photography shooter" with elements of resource management and platforming. Cool (?) art.