Quedó a deber, la tercera entrega se sostiene mejor. Las misiones son excesivamente repetitivas, la sensación de destrucción no es tan satisfactoria como en juegos anteriores. Lo único a su favor son los eventos con el clima, en especial la misión del tornado pero de ahí en fuera no vale mucho la pena.
uno de los primeros juegos en donde no se como calificar, tiene muchos problemas como mundo abierto, misiones repetitivas, 0 interaccion con el mundo, las misiones secundarias aburren, , pero a la vez el movimiento de rico es muy divertido y el entorno tiene mucha destruccion.
no es mi juego favorito pero si esta agregado a mi lista dejuego a tomar en cuenta si llega a salir una secuela
no es mi juego favorito pero si esta agregado a mi lista dejuego a tomar en cuenta si llega a salir una secuela
The best thing I can think about it is that the open world has a great sense of scale, both vertical and horizontal and traversing it feels nice. Sure, its empty, but it still manages to look better than something like Serious Sam 4. Everything else is really uninspired though, the missions are extremely repetitive: destroy the generators, protect stuff or deliver npc. Even the main missions didn't feel much better and are too few and locked behind the generic stuff anyway. Couldn't bother finishing it.
Not the best in the series. The customization windows and their UI could have been better but after so time I got used to it. Love the game and the dark tone dispite the hate all over the world. Loved the mechanism and the intensity level of the missions. Could have been better. Doesnt beat JC 3 but still a good game cause I am a hardcore fan of Just Cause Franchise
Such a strange game. Legitimately feels like it was developed by a team of people who just did not understand Just Cause's strengths. In a series focused on movement and chaos, why am I being assigned missions where I stand in one spot and defend a computer for five minutes? Why am I slowly escorting prisoners on foot across an entire base? Why does this game look like it came out in 2014? The questions go on and on, with very little answers to be found.