Obviously inspired by the Milk series, it's a game that seems to knows its limitations, and knocks the pacing out of the park. However, the other aspects of the game are just okay or medicore. Unlike Milk, I felt no attachment to the character, and the other character is just sort of there, almost shoe-horned in.
That being said, I do look forward to dev's future works, as it's still an admirable game.
That being said, I do look forward to dev's future works, as it's still an admirable game.
Looking up I see only a ceiling es un juego hiperbreve, pero que te cuenta mucho en su pocas pantallas y diálogos. Quizás habría agradecido un poco más profundidad en su historia. Porque bien es cierto que la historia y el porqué de la protagonista no termina de desarrollarse y en algunos puntos está agarrado con pinzas. El juego tiene un ritmo acelerado y que nos insta a actuar rápido, para alguien como yo que le gusta investigar los escenarios con calma y parándose en cada detalle y objeto, eso es un horror. Por suerte, al lograr el «final bueno», se nos desbloqueará un nivel o nuevo modo en el que investigar la casa a gusto.
Para leer la reseña completa en mi columna de Nivel Oculto: https://niveloculto.com/looking-up-i-see-only-a-ceiling/
Para leer la reseña completa en mi columna de Nivel Oculto: https://niveloculto.com/looking-up-i-see-only-a-ceiling/
Looking up I see Only a Ceiling is a good little narrative adventure. You explore the house, learn a lot about stress and how she manages to deal with it. The atmosphere quickly changes about half way through. The vibe is very creepy and makes good use of audio to give you a sense of urgency and stress. Once the game is beaten you unlock explore mode where you fully explore the house and learn more about the lore. A nice little treat for beating the game.
My only complaint is that the game is very short but it doesn't mean it's a bad game by any means. I'm hoping if their is another game that the length will be a little longer.
My only complaint is that the game is very short but it doesn't mean it's a bad game by any means. I'm hoping if their is another game that the length will be a little longer.
While not as depressing or as mysterious as the two milk games, I still greatly enjoyed my time playing this. While it goes in a different direction from the milk series, it excels instead at it's handling of mental health. I'm excited to see what that epilogue update is like and these games are gonna stick in my mind for awhile.
never really got too into this, which sucks, but it is what it is
it's incredibly short, but I think it's this devs first project so can't be too harsh on that
i think maybe my biggest problem is that theres too much unnecessary stuff here; dialogue, points of interest, even just getting achievements for "checkpoints" every couple minutes got a little annoying and doesn't feel that necessary for a game that, again, is at most around 30 minutes
so yeah, maybe if they just cut back on a lot of that stuff and made the player figure the story out more through the environment and not just reading text boxes i think that could have been cool idk
it's incredibly short, but I think it's this devs first project so can't be too harsh on that
i think maybe my biggest problem is that theres too much unnecessary stuff here; dialogue, points of interest, even just getting achievements for "checkpoints" every couple minutes got a little annoying and doesn't feel that necessary for a game that, again, is at most around 30 minutes
so yeah, maybe if they just cut back on a lot of that stuff and made the player figure the story out more through the environment and not just reading text boxes i think that could have been cool idk
Not very good. Sound & music are great but that's where pros end. Wears it's inspiration on it's sleeve but doesn't hit any of the beats on why the inspiration was good in the first place. Art is alright. Adventure style gameplay is cool but that in itself a long with the dialogue falls flat. "I can't do that now"/"I don't have time to do that now" the game. Then the game gives us the answer leaving no room for wonder. Personally speaking the underlying problem was very mundane as well.
Needs to bake in the oven way longer.
Needs to bake in the oven way longer.
Of course, comparison with milk series is unavoidable. This one is much more straight forward, and much lighter. There is no serious mental illness, no boundless isolation, just a student under the weight of her study, dealing with anxiety and exhaustion, something quite relatable to many of us. Indeed, it ends on a much more positive note, just like how most of us got it through.
Esta cortita novela visual narra una historia sobre el estrés y el impacto que puede llegar a tener en nuestra vida, llevándonos a un bucle difícil de escapar. Me ha resultado bastante cercana, por el hecho de que la protagonista es una estudiante universitaria al igual que yo. He sentido esos mismos sentimientos como lo ha hecho ella. Aunque pese a todo, creo que peca de ser algo simplista, que es sin duda su mayor defecto. Por otro lado, me gusta su apartado artístico y sobre todo su uso del color. Durante la parte principal está dibujado en colores pastel apagados, simbolizando esa apatía generalizada que sientes en esos momentos. Es casi como si viéramos el mundo a través de sus ojos. Los colores se llenan de vida al conseguir acabar el juego, junto con ella. Las mismas zonas nos transmiten algo diferente. Se nota que su perspectiva ha cambiado. Todo el juego esconde mucho simbolismo tras cada uno de sus detalles.
En definitiva, looking up i see only a ceiling es una novela visual interesante, que trata el tema del estrés con mucho respeto, pero que se acaba sintiendo un poquito demasiado simple para lo que podría haber sido.
En definitiva, looking up i see only a ceiling es una novela visual interesante, que trata el tema del estrés con mucho respeto, pero que se acaba sintiendo un poquito demasiado simple para lo que podría haber sido.
Looking Up I See Only A Ceiling es una aventura narrativa breve con una historia que busca profundizar en un problema importante como es la ansiedad y lo hace desde un punto de vista respetuoso y acertado, pero su corta duración no le permite entrar a fondo en el tema, una lástima, porque tiene ideas muy buenas y bien contadas pero se siente un poco vacío. Quizás su punto más débil es la jugabilidad ya que tiene puzles, pero son extremadamente sencillos, lo que le quita la diversión del desafío.
En el apartado artístico es donde Looking Up I See Only A Ceiling brilla con luz propia, una luz en colores pastel, que le ayudan a crear una ambientación de tensión y terror magnífica. No es una historia muy profunda, pero resulta entretenida y te invita a llegar hasta los distintos finales, y pese a su brevedad y sus limitaciones es una experiencia muy recomendable
Leer análisis completo en Retro & Pixel Press: https://retropixelpress.blogspot.com/2024/02/analisis-de-looking-up-i-see-only.html
En el apartado artístico es donde Looking Up I See Only A Ceiling brilla con luz propia, una luz en colores pastel, que le ayudan a crear una ambientación de tensión y terror magnífica. No es una historia muy profunda, pero resulta entretenida y te invita a llegar hasta los distintos finales, y pese a su brevedad y sus limitaciones es una experiencia muy recomendable
Leer análisis completo en Retro & Pixel Press: https://retropixelpress.blogspot.com/2024/02/analisis-de-looking-up-i-see-only.html