The Tanker mission equivalent for MGSV. It's an awesome way to start the game and is a classic Metal Gear experience, but it can't be fully appreciated until you play through the main game and understand the controls. However it's still a great setpiece with very smooth controls, an amazing opening sequence, and an intriguing story that I was surprised to take place straight after Peace Walker as I assumed they'd not give much attention to a PSP game, but I was glad to know that playing it at least had some benefits.
Por mais que seja apenas um prólogo para o The Panthom Pain, eu curti bastante, só uma missão é de história e as outras por mais que simples são bem divertidas, tem até uma missão em que você resgata o Kojima!
Porém a que eu mais curti foi a missão "Déjà-vu", que disponibiliza uma skin com os gráficos do PS1 para o Snake, e tem várias referências ao MGS de 98, simplesmente maravilhoso!
Agora falando da história, é um bom prólogo, que após ouvir todas as tapes deixa a história bem mais pesada e triste pra caralho.
Porém a que eu mais curti foi a missão "Déjà-vu", que disponibiliza uma skin com os gráficos do PS1 para o Snake, e tem várias referências ao MGS de 98, simplesmente maravilhoso!
Agora falando da história, é um bom prólogo, que após ouvir todas as tapes deixa a história bem mais pesada e triste pra caralho.
Phenomenal for what it is. I had a great time with this and I believe it to be one of, if not the, best examples of gameplay that this series has to offer. That being said, the price of this is ridiculous, and was even more so at launch. Twenty dollars, or thirty at launch, for something you can 100% in then or so hours. Get MGSV Definitive Edition on sale or from a key seller for fifteen bucks or so.
For a prologue to the Phantom Pain and sequel to peace walker, It carrys on the story of Big Boss exceptionally well, this is one of the darkest games in the metal gear series and it is HARSH.
The biggest issue is its length, it is a short game if you don't plan on doing all the bonus objectives and side missions, and the story is only really in the tapes and main mission. This has faded with time, the game practically being bundled with Phantom Pain and generally being far cheaper now than at launch. For a vertical slice of Phantom Pain, it does it's job wonderfully, this gameplay is clean as hell. Also, still looks absolutely stunning, visually the cutscenes are immaculate and in gameplay the base is wonderfully realised, lots of small details scattered around with multiple routes through the mission.
While this is a glorified tech demo/prolouge, it is damn good and I'm glad now we're not in the launch window with it's absolutely absurd original pricetag, this can be admired for the quality it is.
They really did play us like a damn fiddle.
The biggest issue is its length, it is a short game if you don't plan on doing all the bonus objectives and side missions, and the story is only really in the tapes and main mission. This has faded with time, the game practically being bundled with Phantom Pain and generally being far cheaper now than at launch. For a vertical slice of Phantom Pain, it does it's job wonderfully, this gameplay is clean as hell. Also, still looks absolutely stunning, visually the cutscenes are immaculate and in gameplay the base is wonderfully realised, lots of small details scattered around with multiple routes through the mission.
While this is a glorified tech demo/prolouge, it is damn good and I'm glad now we're not in the launch window with it's absolutely absurd original pricetag, this can be admired for the quality it is.
They really did play us like a damn fiddle.
Quite possibly the best stealth gameplay the franchise has ever seen!
Smart AI, a big map encampment that feels robust, and one of the best optimized experiences I’ve seen. You can feel the love and care that was placed in this game and all the ways you can approach it. And while the short time with it feels like a drawback, it’s only because you’re having so much fun that you don’t want it to stop.
Smart AI, a big map encampment that feels robust, and one of the best optimized experiences I’ve seen. You can feel the love and care that was placed in this game and all the ways you can approach it. And while the short time with it feels like a drawback, it’s only because you’re having so much fun that you don’t want it to stop.
Por mais que seja quase uma demo paga, Ground Zeroes é um prólogo bem divertido de um ótimo jogo de stealth. Pode ter só uma fase, mas você tem várias formas de rejogar ela e diversos objetivos para fazer, o que aumenta muito o fator replay. Recomendo pegar em promoção ou na Definitive Edition de MGSV, que vem junto com TPP.