Reviews from

in the past


In a lot of ways this was baby's first Metroidvania back when it wasn't exactly a huge genre. The monster system was fun, the whole game was, really, even if it was a bit rudimentary.

Shame about that remake.

if you play hideo kojima talking into your ds microphone at a specific part of the map you can unlock the secret creepypasta mode where the monster really kills people

Very fun Metroidvania with unique mechanics and cutely designed. Combat is fun

It is as charming as it is tedious. And I say that, but please don’t let this keep you from playing the game, because it really does feel filled with so much love that I’d be remiss not to recommend it if you have a DS. It’s cute, and the mechanics are unique. The main issues are how slow and unforgiving the game is, but it’s worth working past if only for how quaint the experience is.

While I like this game a lot, the only thing I dislike is the backtracking and honestly, the music. I wish they've done better in terms of that... Like arrangement using the DS sound chip would be good. It just feels a bit lifeless, but there are some songs that I like a lot.

Edit: "For the time being, I'm going to abandon this game cause I couldn't imagine myself playing this game once again.


Sehr sehr süß und spaßig, jedoch ist diese ultra lineare strukture nichts kreatives, besonders für ein Metroidvania. Aber das Gameplay ist sehr spaßig. Die letzte Stunde war aber echt arsch

I know backtracking is a foundation of metroidvanias, but this is way too much. The game is very linear and its gameplay is basically 'go there, now you go there, and now there', and every time you barely reached a new region and it sends you ACROSS THE MAP. The monster gimmick stops being interesting right after the start, the gameplay and exploration isn't fun. It's simply boring.

Monster Tale is a very creative mashup of a pet training game and metroidvania. The aesthetic elements are excellent, and controls are very tight (with one exception) which makes the platforming and combat very fun. The monster complements the main character's moveset, and training it well requires some strategic thought. This also might be one of the best uses of the dual screens that I've seen on the system.

Unfortunately the dash is extremely unreliable, which made the third boss too frustrating for me to continue. It's a shame because this is a very creative and well-executed title otherwise. I would still highly recommend it to anyone looking for unusual games on the DS.

Man I wish they made more of this game! It was so fun. I highly recommend this DS gem!

um Metroidvania muito bom e lindo.
uma verdadeira Pérola escondida do DS.

I love Metroidvanias and I loved this one, it was definitely reaching for too many things at once but the story was neat, the gameplay was fun and it had just enough puzzling without an insane amount of backtracking. This is an IP I would love to see brought back with some fixes considering where they failed.

A lot of interesting ideas that don't reach their full potential with how the game is structured. Not only is the game short, but a lot of the level design is really basic and they weirdly make you backtrack to completely different areas to grab just one thing. The combat system and monster raising is actually really fun. Juggling enemies for more items and mowing through hordes of enemies with chomp makes the game just fly by. The sprite work and soundtrack are also incredible. If anything, I really want the remake or sequel to this game that can really fix it's issues while fleshing it out to be something amazing.

Expectativa alta, decepção foi alta também. Não merecia tanto review bom para a época.

I swear I was the only one who remembered this game from it's Nintendo Power issue and it's TV commercials. The only metroidvania I really have an attachment towards