One of the many, many, many, MANY brilliant yet abandoned IPs Capcom is sitting on and doing nothing with because it doesn't start with "Street" or "Resident."
This is about the closest thing I can imagine to what a 3D Smash Bros. would be. The fighting revolves around battling your opponent in small 3D arenas packed with items and hazards over control of 3 Power Stones that appear on the stage (among other crazy items like swords, bazookas, bombs, etc.) which cause your character to transform into a special powered up version of themselves upon collection of all 3. Also like smash, all items can be turned off, even the Power Stones, and the fighting itself is robust enough that the game is still fun without them. This IS Capcom after all, they made some of the best fighting and action games of all time.
It's alot more fun with items though, running around the stages and chucking boxes and tables and chairs at your opponent to steal their stones is a blast. A Power Stone 3 sure would be nice.
This is about the closest thing I can imagine to what a 3D Smash Bros. would be. The fighting revolves around battling your opponent in small 3D arenas packed with items and hazards over control of 3 Power Stones that appear on the stage (among other crazy items like swords, bazookas, bombs, etc.) which cause your character to transform into a special powered up version of themselves upon collection of all 3. Also like smash, all items can be turned off, even the Power Stones, and the fighting itself is robust enough that the game is still fun without them. This IS Capcom after all, they made some of the best fighting and action games of all time.
It's alot more fun with items though, running around the stages and chucking boxes and tables and chairs at your opponent to steal their stones is a blast. A Power Stone 3 sure would be nice.
É inecreditavel a quantidade de coisas que consegumos fazer nesse jogo.
Seria algo só divertido apra rmim, mas acaba se tornando um jogo cheio de surpresas e com um toque initmos nas lutas. 1v1 é sempre mais pessoal e com perosnagens tao incriveis, cada luta se torna um show a parte.
sem falar nos movimentos junto a facilidade de combate que criam cenários surpreendentes
Seria algo só divertido apra rmim, mas acaba se tornando um jogo cheio de surpresas e com um toque initmos nas lutas. 1v1 é sempre mais pessoal e com perosnagens tao incriveis, cada luta se torna um show a parte.
sem falar nos movimentos junto a facilidade de combate que criam cenários surpreendentes
Super Smash Brothers eyes this title with "there but for the grace of God go I" sentiment welling up in it's heart. This is the party-fighting-FFA game road not taken, and it's not that hard to see why. It's as shallow as a kiddie pool, but as fun as a water park -- you want to play for 6 hours twice a year.
Might be fun with friends but I'll be damned if the A.I on this isn't some Grade A bullshit. The CPU doesn't even try fighting you because it knows the optimal strategy is to get the 3 power stones which for an arena fighting game is the equivalent of having a smash ball available at every instance in a smash game. Also the final boss is stupid and unfun like most final bosses in fighting games at the time. Cool everything else though.