It has Whip and that sells it for me. Also I think the backgrounds are breathtaking.
From this KOF onwards they go in a more Edge Sci-Fi direction which is pretty cool imo.
They added the Striker System which is super fun. Basically you select a Fourth Team member you can then call as an assist during the fight.
Dodging Backwards is weird in this game though as it makes you hop forward automatically right after.
From this KOF onwards they go in a more Edge Sci-Fi direction which is pretty cool imo.
They added the Striker System which is super fun. Basically you select a Fourth Team member you can then call as an assist during the fight.
Dodging Backwards is weird in this game though as it makes you hop forward automatically right after.
The PS1 Version is better than I excepted. Of course you have loading times after each round but on the plus side you get a ton of concept art (including cool unused sprites) and you can recolor all of the characters.
Also you have the option to assing four of your special moves to your controller buttons. This probably breaks some of the balance since charge characters don't need to charge anymore with this feature but it might help beginners get into the game :)
Also you have the option to assing four of your special moves to your controller buttons. This probably breaks some of the balance since charge characters don't need to charge anymore with this feature but it might help beginners get into the game :)
Because I gave KOF '00 another chance, I decided to give this one a chance too. I liked it enough. Most of my thoughts are on my KOF '00 "review" though. Although the new mechanics in this one feel way more unpolished. It makes sense since it's the first game they're trying a new thing with.
(One thing I did forget to mention is how much I LOVE the OST and stages for both games)
(One thing I did forget to mention is how much I LOVE the OST and stages for both games)
Good game, but this is the start of the downfall of the franchise.
Amazing sprite work in characters and scenarios. The characters' presentation and artwork are amazing, and the color edit is a fun touch in the series. K', the new protagonist, has some charm and charisma, but the rest of his team makes no sense. The new characters have good designs, but they don't blend well with their teams. And about the gameplay: why did they make the controls so stiff? Back in the day, I was shocked at how hard it was to make a simple special move compared to KoF 97 and 98. Good game, but it's just not better than 98...
Amazing sprite work in characters and scenarios. The characters' presentation and artwork are amazing, and the color edit is a fun touch in the series. K', the new protagonist, has some charm and charisma, but the rest of his team makes no sense. The new characters have good designs, but they don't blend well with their teams. And about the gameplay: why did they make the controls so stiff? Back in the day, I was shocked at how hard it was to make a simple special move compared to KoF 97 and 98. Good game, but it's just not better than 98...