Un juego cortito de puzzles, tal y como son el resto de esta saga. Es el segundo que juego con mi pareja, y de la misma forma que del anterior, cumple muy bien su función de proponer puzzles que deben solucionarse desde los 2 puntos de vista en situaciones variopintas. Muy buen juego para pasar con alguien una noche!
I'm not happy with this arrangement, why make the ending dependent on passing each stage of the game if you can't go back to them anymore. In fact, this is an attempt to get people to replay, but the bottom line is that it is almost impossible to figure out how to finish the game in this way on your own. As for the passage itself: The game turned out to be much more beautiful and interesting than the previous one, although there were also various bugs and just strange missions.
Explaining how shapes work was not something I thought I'd be doing today.
We Were Here: Too builds upon the original brilliantly, the puzzles are more fleshed out with multiple stages, each room is interesting, and communication between players is even more vital.
If you've played the original I'd highly recommend picking this one up, and if you haven't go play that now.
We Were Here: Too builds upon the original brilliantly, the puzzles are more fleshed out with multiple stages, each room is interesting, and communication between players is even more vital.
If you've played the original I'd highly recommend picking this one up, and if you haven't go play that now.
A great sequel to We Were Here! The co-op puzzling was even more creative than in the first game. I played it with my best friend and for the most part we had a great time. Some unclear game mechanics in one of the last puzzles lead to some easily avoidable frustration if gameplay was clearer. If you're going to play for yourself, really pay attention to when your cursor does and doesn't expand to know what you can interact with. That's all I'll say, my brain is too fried after playing it all in one night to think of anything more. Give it a go with a plus one!