Reviews from

in the past


they put da monkey in da ice how could they

altough it is good, it lacks the charm of the SNES era games.

Outstanding level design, themes, platforming, and style I have come to expect from Donkey Kong Country. I enjoyed Returns more since it had more levels and was a lot more challenging. I spent days on the cliff, factory, and volcano levels where no level on this game me that much trouble besides the final boss which was more tedious than it was challenging. Still loved the hell out of this and am now going to get all the KONG letters.

Great stuff. The new games have fun levels, I just kinda wish they felt more like the SNES ones? Two player simultaneous coop is a great time though.

I absolutely cannot enjoy this game.
Call it a skill issue but I found this incredibly frustrating to play - it's heavy and slow and very punishing.

I do appreciate its visuals and music, the game looks and sounds great.

It's not bad by any merit but I don't see the brilliant design, wish I did.


Finally played tropical freeze after years of waiting and i don't have much to say other than... MASTERPIECE!!!

Way better than original and fun than returns, one of the best 2d platformers out there

Feels like a Donkey Kong game, one that can be recommended, some parts are forgettable but its fun.

big man monkey dong made the best 2d platformer to date

I WONDER if 2D Mario will ever be this fun and unique again

They improved on DKCR in every way. This is the best DKC game since DKC 2!

The level design is better, the music is amazing, more Kongs are back and the bosses are better and don't drag on as much as in DKCR.

Game is still hard while fixing up some of the gimmicks that didn't work as well in DKCR (thank you retro for letting us take more than one hit on the rocket barrel!).

Funky mode is a fun distraction that works well for speedruns, but I lost interest in playing through it casually since it made the game too easy.

😞😞 نينتدو
كنت متوقع شيء عجيب زي ماريو ثري دي وولرد
مشاكل اللعبة كلها تكمن في البلاتفورم بحد ذاته، نظام الارواح والتحكم المعطوب، تخلي اللعبة غير ممتعة في اللعب، الافكار لم يستغلوها بأفضل شكل
الخلاصة اعيد كراش افضل لي

Superb game! Does everything DKCR did wrong, right! Far longer levels, far more creative archetypes, more choice in how you tackle the levels, and the soundtrack is just absolutely incredible. It's a beautiful game with a lot of personality and fantastic level and boss design.

This was a good one, it looked beautiful, the switch compliments DKC well. This is similar to other DKC games obviously, my main gripe with it would be that it felt like it lacked the difficulty the other 4 games had, maybe that’s just because I played 5 of these back to back, and I'm just good at it now, but I think it was genuinely easier. The only 2 things that gave me difficulty were the final boss and that bitch ass pufferfish boss, everything else was a breeze that only took a few attempts or less. That aside, I really loved this game, the soundtrack was great as it is with all these games, and like I said before, it looked beautiful. The controls in this game are probably the best of any of the games, it feels really smooth, and I like being able to combine motion controls with normal controls, because smacking the ground? Not sure what to call it, feels a lot better with motion controls in my opinion. Having multiple partner choices was good this time, added diversity. I didn’t play the Funky Mode, but I'm sure that was awesome too, I liked this game a lot, just wanted it to be a little bit harder.

4.25 Stars
This is a tough and annoying platformer, that happens to be highly enjoyable. The levels are expertly designed, allowing you to zip through them or sometimes play at a methodical pace. A nice touch is all of the levels can be completed without the aid of another Kong.

Donkey Kong’s move set is minimal and the challenge mostly comes from the platforming itself. As tough as the game is, it is fair. The classic vehicle levels adds variety, but the highlights are the “relic” levels. These are unlockable, extended levels with numerous obstacles that will test your skills, patience, and reflexes to the limit. They must be finished in one go or you restart from the beginning, but are immensely satisfying once completed.

This game was slightly too long and will often drive you crazy. But, it is rewarding, has a lot of charm, a nice soundtrack, and challenging platforming that shouldn’t be missed.

Fun game that feels like a natural evolution of the Donkey Kong Country format. This includes being weirdly somewhat difficult, or at least I thought so back when I had it on the WIi U.

Donkey Kong’s home has been taken over by vikings! It’s up to the main Kong to take back the jungle! But first he must battle his way across several islands before he’s back to Kong Island for the final showdown.
Visuals

My first thought upon loading Donkey Kong Country: Tropical Freeze was that it’s sooo pretty! It’s likely not the prettiest game to exist, but as a long time DK fan, I have never seen the game look this good. I’m use to the old school graphics of the SNES or the wonky 3D renderings of Donkey Kong 64 (my all-time favorite game). This is just leagues above anything in the franchise.

Oddly enough, my favorite visual from this game is when you reload from a checkpoint. DK or (Funky) will float down into the level with a red balloon. It’s such a cute touch that makes the balloon lives make sense!

Sound Effects + Music

The classic Donkey Kong theme is back but slightly remixed. It sounds new and modern, but still recognizable and brings back so many memories of long afternoons playing Donkey Kong Country on the SNES and my Gameboy Advance. Of course, there’s also new music to accompany the new worlds and they fit in perfectly.

My favorite musical moment is during the water levels, because it brought me right back to playing Donkey Kong Country 2: Diddy’s Quest and those stressful underwater levels with lava! Well, there’s no lava water in Tropical Freeze, but there’s plenty of other hazards to avoid. The music was perfect.

Gameplay + Controls

Donkey Kong Country: Tropical Freeze is tough! I should have realized that when the game opens and asks if you want to play “Funky Mode” which is easier and provides more help. I opted to stick with “Original Mode” as that seemed like how the game was meant to be experienced. I quickly wished I had taken the easier route! The game isn’t crazy difficult, especially for experienced platformers. While I love me some platformers, I’ve mentioned that I’m actually not that good at them. That doesn’t stop me though!

After dying approximately 30 times on level 2-2, I admitted defeat and checked out Funky Mode. I also opted to play as Funky Kong, which turned out to be an excellent decision on my part. With Funky, you get five health hearts instead of two (or four if you have Dixie, Diddy, or Cranky with Donkey), and he can double jump and hover on his surf board. And if you still die too many times, the next level still unlocks and you can come back to the one giving you trouble later (or never!). All of these perks came in handy! I still wouldn’t call the game easy, but it’s much more manageable while still providing a challenge.

An interesting thing to note about Funky Mode is that you can technically beat the game without ever finishing a single level except for the boss battles. If you die enough and keep unlocking the next level, you can just keep on going. Of course, you’d likely have to game over many times since you won’t have enough lives to just blaze through. I don’t know why you’d want to do that though.

The controls are a bit finicky and hard to get to use to. The basic controls for walking, jumping, and swimming are perfectly fine. The problems arise when it comes to rolling versus pounding. Both actions use the X or Y button, so it’s extremely easy to do the wrong action. If you want your Kong to pound the ground which is required quite often, you have to completely stop moving. If you press X/Y while still pressing the joystick, the Kong will roll instead. I rolled off plenty of ledges by not being careful.

Donkey Kong Country: Tropical Freeze also has secret levels, which can only be accessed if you find the alternate exit in certain levels. I only found this out, because I accidentally stumbled upon one of these exits (they look like glowing portals) and ended up getting an additional stage! This adds several additional levels increasing the play time.

My only real complaint about this game is the final boss. Yes, it’s hard, but I was expecting that. What I didn’t expect was the wonky hit box on the boss. Not only is he simply hard to jump on, but even when it looks like you’ve landed on him to cause damage, you don’t. There were a couple of times when I went through him, landing no damage, and a couple of times when I took damage. I suppose with the latter it could have been a case of landing too close to his horns. But that’s still probably due to the hit box being weird. It was extra frustrating.

Replayability

Donkey Kong Country: Tropical Freeze has a several collectibles which you will miss on your first playthrough. There’s the usual K-O-N-G letters, some in easy to reach places, some that require more skilled platforming. The new addition is the puzzle pieces. Each stage has up to nine of these, but they’re not just floating around. There’s some minor puzzle solving to get some of them, as well as simply collecting/destroying all of something to make one appear. Bonus levels also give a puzzle piece if you successfully complete them. If you don’t you don’t get to try again without exiting the level and restarting.

All of this lends itself well to multiple playthroughs, since you will miss a lot in the first attempt to just beat the game. Sure, you can go back and replay levels individually to grab what you missed, but the case can also be made on playing again and getting everything in one go.

You’ll also have the option to play in either Original Mode or Funky Mode (with Funky or with Donkey), whichever you didn’t start with, giving you three unique game experiences.

Overall

Despite Donkey Kong Country: Tropical Freeze really testing my limited platforming abilities and killing me over and over, I could not be happier to be back in DK Jungle with my favorite simians! The game is gorgeous, the music is great, the gameplay is challenging but engaging. It’s just an amazing game.

Fantastic platformer that builds on DKC Returns with beautifully slick levels and gameplay. Marred somewhat with one too many annoyingly tight jumps placed right at the end of long gauntlets with the final boss being the worst for this. Has some stupidly hard bonus levels much like Returns did which I respect but I wish the true final boss wasn't hidden behind needing to beat these on top of getting all the KONG letters in every level. I'll probably never attempt to 100% this legitimately. Still highly recommend even if DK's voice still sounds a bit fucked.

This game is really hard, but it make fun.

This game is hard! I'd have a hard time completing it if I didn't select the easier mode added for the Switch re-release. It's Nintendo, so you can expect nice platforming. I'd like some new ideas in the mix, they could learn something from Celeste to combine even harder levels but a quicker way for players to retry after a failure.
Collectibles offer a nice amount of replayability.

Fantastic, easily one of my favorite platformers ever. The movement feels so good, the soundtrack is beautiful, and the level design/artwork is top notch. If you like platformers, i'd highly recommend giving this game a shot.


Me and my friend played this co op and it was one of the most fun platformers I've ever played. I just love Donkey kong and even though it's a difficult franchise and all I still love it. This was the first one I've played to completion though and everything is just so beautiful. Donkey really wants to showcase the beautiful Serenity of nature and the music compliments it so well. As much as we struggled, I don't remember Raging at this game too much but I love this game. It's just a game where me and my friend could shoot the breeze over.

This game is hard as balls, but in the fair way. The way that actually grabs your attention and compels you to stick through it. The level design is peak and the game looks gorgeous otherwise as well. Donkey Kong Country just works a lot better for me than 2D Mario, it's not even a competition. I love the Wii game, but this is definitely a significant step up in many ways, particularly the controls and visuals.

It's ludicrous that this still costs 60 bucks tho.

IT'S A GAME ABOUT MONKEYS.

IT DOESN'T HAVE TO GO THIS HARD.

Level design, soundtrack, physics. I love Donkey Kong but I especially love this game for getting me into the series in the first place on the Wii U and I'm glad I got to actually pull the trigger on the purchase of the port and replay it.

I will admit though that I'm a fraud and did not play Funky Mode but I still had a phenomenal time. The bosses (except Volcano Dome) were all just fun to play as opposed to making me want to shrimp myself like DKC Returns.