dawg im famous https://youtu.be/Zy_5wlx2668
Very fun to play with my one friend that plays this but this game huuuuuurts my hands. The hitstop on combos is non-existent so you have to mash the fuck out of buttons super fast to do anything. Also this game has a weird issue where you dash/backdash half the time you try to do DP/reverse-DP inputs. Better game than Type Lumina though.
back alley white girl fight with @Flee_Fleet goes crazy
In spite of the characters themselves not really fitting what is expected of fighting game character design (Aoko is peak unironically) it sports some of the most fun movement mechanics in the genre not from a platform fighter and a freeform pressure system that has a lot of room for experimentation. Aoko is a very unique take on a shoto that I enjoy and I also really enjoy the setplay potential of Nanaya. Also has the best soundtrack of the genre. Be sure to play the community addition for rollback if you want to play online.
An extraordinary game. Accessible to newcomers due to its simple characters and understandable combo system while still providing an entertaining experience for those who wish to dive deeper. The fact that the version with the rollback is free also helps bring in newcomers and i often use this game to teach new players the basics of anime fighters. H-Ryougi is life.
Unrivaled player expression in fighting games. Constant adjustments on the fly from timing, spacing, baiting and reacting to your opponent's options. The rebeat system allows for huge amounts of variation and player expression in offense, and the movement does as well. It is the most "player vs. player" fighting game out there; you can get very far without learning knowledge checks