Reviews from

in the past


gameplay horrível e travada além de ser um jogo que da uma sensação de mesmice o tempo todo e uma dificuldade que as vezes é meio injusta

It's a great game but it's not my style, everytime i play a souls-like i think "Man, i could be playing Zelda instead of this".

Its so difficult to describe my issue with Nioh in an intuitive way, but I guess I would say: if it feels more rewarding to underutilize or completely avoid components of your combat systems, youve probably designed your combat poorly. The Souls formula centers around oppressive conditions but Niohs mistake was putting all that oppressiveness in the player mechanics.

STOP DOING ARPG ELEMENTS
ITEMS WERE NOT SUPPOSED TO BE GIVEN RANDOM STATS
YEARS OF GAMES yet NO REAL-WORLD USE FOUND FOR +3.5 Water Resistance
Wanted to do more damage in an action game? We had a method for that: It was called "GETTING GOOD"
"Yes please give me -4% Backstab Damage Taken. Please give me -8% Quick Attack Ki Usage"
-Statements dreamed up by the utterly deranged
LOOK at what gamedesigners have been demanding your Respect for all this time, with all the computersoftware WE built for them
"Hello I would like +3.8% Yokai Close Combat Damage"
They Have Played us for ABSOLUTE FOOLS...


Todos os combates no jogo são muito bons.
Os mapas repetem muito, mas não é TÃO problemático assim.
O foco não é ser bonito mas alguns bichos são bem bonitos até, principalmente os humanos, os sets de armadura quando completo deixa qualquer boneco bem bonito.

I love dark souls. I love Japan. Being a non-Japanese person who lived in Japan and learned a lot about the language in culture and worked there I loved the idea of Nioh. I absolutely hate the bonkers stamina pump mechanic and the logic for the enemies is some of the worst I've ever encountered in gaming. Stance idea has some promise but I don't have the patience to deal with this any time soon.

Great gameplay with skill trees that push is well past souls-likes, fun bosses, and overall just a nice comfort game weirdly for me.

Excellent souls like mais tellement frustrant par moments, beaucoup plus de situations où on se fait one shot que dans les jeux from software. La magie onmyo est aussi beaucoup trop cheatée.

I really found this game pretty disappointing. The stunlocking is atrocious, many of the enemy mobs are just unfair and the bosses are simply ridiculous. I definitely despised those aspects as well as how the player can only summon with a consumable item. I did love the art style as well as the locations in the game. They were great, which did keep me playing.

Nioh is the best action RPG I've ever played. And I didn't think so itinially. I went through the entire game playing around with weapons, picking up whatever gear I found and just equipping anything based on numbers alone. And it was fun, though nothing exeptional, really.

Then I got to the DLC and tried out Way of the Demon... And Nioh became an absolutely different game. Now builds became incredibly important, and I spent hours and hours theorycrafting and assembling fun builds, looking for synergies and playing through the entire base game and all DLCs on this new difficulty. It was an incredibly addicting and fun experience, and elevated Nioh to one of my favorite games.

Better than the second one, creative ideas mixed with not so creative ideas. Combat is snappy but sometimes has an overreliance on the complex move system that makes it unfun to play.

Challenging and exhilarating.
The game combines intense combat, deep customization, and a richly detailed world inspired by Japanese history and mythology. Basically Dark Souls in Japan.

While it draws inspiration from the Soulsborne genre, Nioh manages to carve out its own identity with its distinct setting and mechanics, making it a standout title for fans of challenging action RPGs.

one of the best soul likes out there, combat is perfection, i would say its even better then dark souls, also underrated pvp mode that is unfortunatly swarmed by hackers, cant wait to try out the sequel

o yo soy tonto o este juego es muy dificil

A great gamed marred with some questionable design. This is a soulslike, but with much better combat and a random loot system similar to a looter. Level design isn't so great and none of the levels are interconnected. It's odd that you can't really make a build till around your third playthrough. The beginning is a bit too hard as well, it ends up being much easier later on because it's all about the power of your gear which you don't have much choice of early on. A bit too long as well.

Sıkıcı ve kötü bosslar. Saçma ekipman sistemi. Sürekli tekrar eden tasarımsız bölümler. Olmayan denge. Tek olumlu yanı dövüş sistemi ama karşınızdaki düşmanlar sizi iki vuruşta indiren 5 canavar ve düz askerlerden oluştuğu için bununda anlamı kalmıyor. Hikayeyide öylesine yazmışlar sanırım.

Surpreendentemente bom, com uma gameplay ótima e bosses excelentes em sua gigantesca maioria. Facilmente o melhor soulslike que não é da From, adicionando muita coisa legal ao gênero.

fun arpg with different styles of play. the pace of combat moves very quickly so you'll often be on your toes for each new encounter.

The combat is awesome but the level's are really boring


Pretty fun take on a soulslike game, but let's be real sekiro is so much better.

as a big fan of souls games, i figured id try this game, seeing as its always praised as one of the better souls likes. playing this game (and many other souls likes), made me come to the conclusion that i just really like fromsoft games, and dont actually care for the souls formula that much.

Great game, it doesn't try to hold to all the tropes that come with the genre and pretty much does it's own thing, drinking deeply from japanese history to spin it's narratives and justifying all of it's mechanics in-universe.

Combat is simple to learn and hard to master, options galore both weapon and style-wise, ninjutsu, living weapon and onmyo (magic) are sewn into the main story in an interesting way that allows you to really use all the cards the game gives you.

The only bad thing that I can say about it is that the last story boss of the Omi region is quite weird and janky, some of the later stages tend to appeal to tricks and "gotchas" to keep players guessing, which can get tiring but it's somewhat understandable that it's there. Also the hardcore gearing for the NG+ is a complete madness, but that's extremely optional so get into it at your own peril.

Overall a great game that suffered from being launched into an oversaturated market of weird soulslikes at the time of it's release, but that it went above and beyond to do it's own thing and stand out as a full-fledged game. Really impressed by this one.

A pretty good Soulslike, but outdone by the sequel in every way.