Reviews from

in the past



+ Clean and creative monster designs
+ "Gotta catch em all" great motivator
+ Multiplayer trading and battling with friends

- Buggy and some poorly designed battle mechanics
- Basic story with lots of filler (grinding)
- Severely lacking in quality of life

One of my favorite Pokémon games of all time. Being one of the originals to me it was perfect for the time.

Get a Mankey...for the love Christ and all the Arch Angels GET A MANKEY

it's the best one because it's got pikachu in


Mudaram o plot de Red e Blue para adicionar a história do Anime neste jogo. Não mudou nada.

This game is fucking amazing for being what it is. Being able to play with all 3 starters is awesome. Kadabra being able to solo the whole game is fun, and the fact that the game is actually hard is wonderful. Such a fun experience.

If you squint hard enough it kinda looks like you're playing as pikachu

Pokémon RBG só que mais legal

I just replayed this on a whim to indulge in some nostalgia. It's still quite fun to pick some random pokemon and see how they do against the elite four. Something I didn't notice when I was a kid is that psychic types are so powerful because of a lack of moves that are super effective against them!

I am Generation 1’s strongest soldier.

- Small limited inventory makes you actually consider every item you pick up and I think that’s neat. Putting this one at the start to filter anyone who can’t stand the idea of someone defending gen 1 inventory management. But if you actually go through and check what items you need and what ones you don’t every so often you won’t often cap out on bag space and you’ll probably make a good bit of money from all the vitamins and TMs and other random stuff you don’t really need. It’s just another aspect of preparation, and it makes sense for prep to be important when setting out on an adventure.

- The region layout is fun, there’s just enough freedom to let you poke around in places where you don’t really belong. It’s probably a bit awkward to navigate for someone getting into it for the first time, but on the other hand the lack of explicit guidance or scripted events benefit the sense of freedom - both in the literal exploration of the region (though it is a little more railroaded than I remember early on), and thematically in allowing it to feel like your own journey (something I find important in a Pokemon game, where the core mechanic of catching and teambuilding leans heavily into individuality).

- The region thematically is probably the most compelling. It’s incredibly ‘raw’ - putting its warts fully on display and having 10 year old kids freely wander around in it all. Future games have your protagonist take on moustache-twirling supervillains whose plans are varying degrees of nonsense, whereas Team Rocket acts and operates very much how Yakuza organisations might do (limited knowledge of this admittedly), with parallels to real life such as the Game Corner acting as both a front for their operations as well as mirroring the legal loopholes real-life pachinko parlours use to evade gambling laws (social commentary, in *my* Pokemon game??). There’s so many cute, weird and uncomfortable little details there to pick up on that sell the workings of the region, no matter how weird, with a joyful yet disarming honesty. (One of the less serious, more entertaining things I picked up on was that the Fighting Dojo lost its gym status because they got the shit kicked out of them by the Psychic gym which, like, yeah of course they did! It’s funny, but it’s also an interesting look into how the world actually functions.)

- The game has the purest and most unfiltered vision of a 'complete' Pokemon experience. Filling the dex is heavily encouraged/mandatory (you wouldn’t use a map for Rock Tunnel, would you…….), though admittedly not handled with the most elegance, and in-game trades are much more frequent than later games, as well as being more desirable - there’s a good few Pokemon that are otherwise unobtainable, and in Yellow in particular you can just get a Machamp from an in-game trade! Though exploration and battling are clearly at the forefront, it puts much more emphasis on these other elements of Pokemon that would end up being eroded away over time. (Admittedly features like the GTS and Wonder Trade help keep trading alive, though those two definitely have their own issues)

- Barren movesets and HMs come together in a really strange way. Moveslots have the least value out of any Pokemon game in most cases because most of your options just aren’t that good, so you’ll be sticking to your few good ones. This makes HMs easier than ever to slot onto your team! You can have a slot taken by Flash or Cut or even Dig or Teleport for the whole game and you probably won’t feel it all that much! Not to mention that half the mandatory HMs - Surf and Strength - are actually just really good moves (more than half if you’re not using Flash, but you WOULDN’T use a map for Rock Tunnel, WOULD you???).

- When Pikachu faints it makes the most horrifying blood-curdling scream that a GB could ever produce and I think that’s awesome

Sure there are more than enough valid criticisms of these games and I still can’t blame anyone for not liking them. Someone in the 8th gym used tackle on me. Tackle! Like I don’t mind the limited movesets that much but I think that’s a bit excessive. But I think they tend to get weirdly overhated nowadays and for reasons that don’t really make much sense? Either complaining about very specific quirks and glitches (‘The AI is so bad!!’, I yell, as I intentionally send out a poison type to make Lorelei’s Dewgong spam Rest), or comparing them to later entries when they are not those later entries (limited movesets being a big one, I won’t fight tooth and nail to defend them but they really don’t feel as bad as you’d expect coming from, like, Gen 4 onwards). And I think there’s a lot of value in these silly little games that’s easy to overlook.

Melhor game da franquia, quem concorda respira

Pokémon Yellow é um upgrade dos primeiros jogos da franquia, com cores vivas, os sprites refeitos, as interações com o Pikachu e as partes arrumadas como o Ginásio quiz que agora é obrigatório responder tornam o jogo uma experiência ainda melhor que em seus antecessores.
Não dei 8 pois apesar dessas evoluções, a base do jogo é praticamente a mesma, assim não ganha tanto no quesito de surpreender ou inovar, mas é um ótimo jogo.

Scizor no existe, así que este juego es una mierda.

Además va a la mitad de velocidad

I just gave up after I couldn't even beat the first gym lol. Pikachu is not a very good starter for the first gym and it was horrible. Ill give this gen a change again with Red or Blue.

Being one of the fist monster collector rpg for the masses the nostalgia on this is strong for the people growing up with a gameboy.
I have a soft spot for its sounds and sprites. I also probably beat the game over 20 times by now, trying out new team compositions as well as changing up the number of team members per run can add additional fun after beating it once. The Pokemon I love the most have to be Nidoking, Slowbro and Magneton.
Despite glitches, exploits and other minor aspects it delivers a good pacing. Some other Problems may include the small inventory, traded evolutions not being accessible and the odd AI. But my biggest complaint is the post-game which is nonexistent excluding catching Mewtu. I will return to this game, but I doubt that younger players can be amazed by this dinosaur.

O Pikachu anda atrás de nós.

My first Pokémon game so I'm extremely biased towards it. What can I say about this game that hasn't been said already, it defined a generation and changed how we engaged with other players with the trading and battling system.

These are times that I will cherish until the day I die and I'm sure we will never see a phenomenon like this one.

Pokemon Yellow, on the Virtual Console, were some of the latest games I've played, and I quite enjoyed them. I prefer it's Let's Go remake, however, but the game is a good experience.

It has a lot of flaws, like the glitches, terrible move pools, and a lot more. But it's a game I hold dearly to me despite its glaring flaws, it's a good comfort game that you play for short bursts.

Unlike later gens' third entry, Pokemon Yellow doesn't act like a "definitive" version of the previous two games, but more like a reimagining. And I think that works very well in its favor! This is THE game to play if you want an experience that most closely mirrors Ash and the anime.

consertou muitas das falhas do RB como o fato do charizard n aprender fly (?????) mas deixaram de melhorar muitas das mecanicas datadas da gen 1 como a evasão quebrada, AI dos treinadores e o tipo psiquico ser quebrado
pra uma franquia que tem como marketing capturar todos os pokemon, o jogo te impede de construir um time completo tanto pela falta de opçoes (boa sorte derrotando o brock sem um mankey) quanto pela dificuldade q é grindar sem jogar o console pela janela
não foi horrivel tho, mto bacana fazer carinho no pikachu :)

Tem defeitos e qualidades parecidas com o Red clássico, mas esse é melhor por ser mais bem trabalhadinho.


Pretty much the same game as Red and Blue but with color, better sprites, and a few things unique to it like starting with a Pikachu, having access to the 3 starters without trading and having Jessie and James.

Fixes SOME of the issues with Red/Blue. Sprites and move sets are updated. I like how you can get all 3 starters. Game really feels like the anime like how Pikachu can't evolve and the inclusion of Jessie, James and Meowth.

Yellow still has some of the same problems as Red/Blue but I won't judge too harshly considering this came out last century.