While it's far from my personal favorite Nintendo franchise, I consider Punch-Out to be the first of the greats. Donkey Kong and Mario's first outings in the arcades are serviceable, and the Game and Watch games are what they are, and Duck Hunt is a fine enough light gun game, but Punch-Out feels like the first quintessential work of true Nintendo polish and vision. It looks great for the time, and as a well-considered, elaborate, one-on-one boss-rush fighting game, it was something new and visionary. Super Mario Bros might still be a year away, but The Real Nintendo starts right here.
The thing is uhhh... you've played the NES one right? You know that these guys have like, really specific tells and gimmicks that you kind of have to figure out through trial and error or from somebody telling you? Yeah that's a pretty dirty thing to tie to a quarter-munching arcade machine. Good thing none of that's really here yet! I guess?
The thing is uhhh... you've played the NES one right? You know that these guys have like, really specific tells and gimmicks that you kind of have to figure out through trial and error or from somebody telling you? Yeah that's a pretty dirty thing to tie to a quarter-munching arcade machine. Good thing none of that's really here yet! I guess?
It's a passable first attempt at Punch-Out, but I definitely agree with a lot of the other reviews here that the incessant punch-by-punch narration is excessive. I think it would've felt more exciting for the player if the narration voice clips kicked in after having done a certain amount of damage, or landing the meter-based super punches. When every single punch cues the announcer to talk, it makes you start tuning it out, which seems like the opposite of the intended effect.
Anyway, did you ever think about the fact that Glass Joe predates Bowser? Makes you think.
Anyway, did you ever think about the fact that Glass Joe predates Bowser? Makes you think.