Reviews from

in the past


One of the best twist heavy games I've played and still is to this day. Also helps that all the characters are really well written and while a couple of them felt a bit iffy to me there isn't a single one I dislike which is such a rarity. Still kinda wish it was a stand alone but it ends in a way that feels like that so I appreciate it for that.

never really got into it lol, good game tho overall

It was... good enough I guess ?

- I liked the cast and the twists were good imo but when the true end ended I was left with many questions without answers and it feels very frustrating.
- I like the chara designs A LOT, and the english voices were spot on, I loved the localization so much !!
- Ngl the characters dropping science theories or maths every 2 seconds was very funny, I'll admit that.

I'll try to give the other games a chance, in general I like Uchikoshi's works so maybe I'll like the others more !

This is one, if not the best story told in a video game ever. It blows you away with how much the characters and plotline sticks with you. If not for this, the death game visual novel genre would've not have thrived as much as it had. I. Love. This. Game.


Kotaro Uchikoshi you insane man.

Nope. Nothing smart to say. This is the best video game to ever exist. It may have ruined every game I ever play because the story, cast of character, voice acting, ambience & settings, music, big brain gameplay never comes close (or so I thought... I've gotten better at not comparing and just appreciate how we can experience such good games for a few bucks these days).

Only regret is that I'm giving it full score and not funny 9 rating.

“Yeah I, I hit the bottom. Hit the bottom and escape. Escape.” - Radiohead, (Weird Fishes / Arpeggi, In Rainbows)


Escape, the end, the goal. We all want to escape. We want to escape bad circumstances, we want to escape our past, or maybe we want to escape our fate, escape death. Nine Hours Nine Persons Nine Doors [also known as 999] is about escape. The gameplay, and the narrative are focused on escaping. And despite how focused the game is on escaping, I found myself wanting to do the opposite by the time the final credits wrapped up and the game ended.

999, for those unfamiliar, is a puzzle escape game release originally for the Nintendo DS, and rereleased on various consoles and PC in the years following its original release. The game’s protagonist is a young man by the name of Junpei. Who is kidnapped by a mysterious person known as Zero. From then Junpei awakes upon a cruise liner and is thrusted into the deadly Nonary Game alongside 8 other individuals. All Junpei and the 8 persons are tasked with finding a door with a 9 on it in 9 hours, or else the cruise will sink.

From this point forward your character has to make it through various numbered doors containing puzzle rooms akin to those you’d find on those dingy and grimy iPad escape room games. With each door and character combination you’ll find new information that provides a wider image to what exactly is going on in 999. After entering any combination of doors you’ll find yourself at one of the 6 endings, each with their own significance upon the story of the game.

One of my favorites parts of this game is how each room combination recontextualizes the story and characters for you. With each individual playthrough you’ll find yourself rethinking what what you know and what you learned. You’ll also find yourself rethinking each character, their motives, their words, and their actions. It’s a masterpiece in storytelling by letting the player in on enough information to build suspense, confusion, and excitement. All of it builds up with an absolutely hard-hitting and thought provoking ending which absolutely flips the story on its head and fills in most narrative holes quite perfectly, there’s still stuff I’m realizing about the games story even as I write this. It is one of the most well written insane plots I’ve ever seen in a video game.

It’s not perfect though, there’s one particular big plot thread that had a majorly underwhelming conclusion, I don’t think it’ll be quite a problem the next time I play this game (because I will 100% replay this), but it still slightly irritates me. That being said, a game this narratively dense can’t be perfect in every way, and the overall story is one that doesn’t let you down in the slightest.

I almost forgot to add, but if you look like June dm me. That is all.

I give this game a GIVE ME A P, GIVE ME AN I, GIVE ME A P, GIVE ME AN E. WHAT DOES THAT SPELL?!/10

Ok sure I've only completed one ending so far but SHUT IT IM RATING

my baby. i will never resonate with something so deeply ever again

still can't put my thoughts into words nearly a year after beating it

While I finished most endings around April, I finally unlocked the true ending and it was incredible! The puzzles, the dialogue, the conspiracy theories and the information in the game were incredible. Loved the cast of characters and I didn’t see the twists coming at all. Well done and I can’t wait to play the sequel

ACTUAL PEAK FICTION. This game has the greatest plot twists I've ever seen in any piece of media

Actual peak visual novel, the remaster especially. Sure they changed one of the puzzles for the worse, but the voice acting alone adds so much.

80/100
Great

Before playing the true ending I was a little skeptical about it, but after seeing how the story truly wraps up I feel completely satisfied with the game. It did an excellent job in creating the death game itself, a set of likeable characters and an ending route that brings together perfectly all the bits and pieces of information and clues scattered throughout other routes as well.
I wish the puzzles could be a little more balanced though, going from finding pins inside drawers to solving math problems with base numbers was a little off-setting at times.

When she said she would get wet, she meant it.

Hands down, this is one of my top favourite games EVER. The story, the music, the characters, the puzzles... EVERYTHING is amazing! I can't stop recommending it to people!

This review contains spoilers

Oh. Oh my god.

I finished this game a few days ago, and god. I don't even know how to express how it makes me feel. I gave myself a few days to think it over, so I'll try to put it into words for this review.

9 Hours 9 Persons 9 Doors is one of the best visual novels you can play, period. If you want an experience that leaves you guessing, thinking, yearning for answers and perfectly set-up twists that shake your brain a bit, play this game.

The story is masterfully crafted. I love almost every single part of it and I love how each ending, despite appearing at first glance to be an early stop, gives you new information about the full picture that only makes sense later. I started with the coffin ending purely by coincidence, which I believe is the best way to start the game. The setups with the morphogenetic fields, the information Clover gives you about Snake's arm, everything. In every ending, there are tiny setups and wonderful atmospheric tidbits. God, even that one scene where Junpei asks if Snake and Clover are really siblings, and gets the reply that not all siblings look alike.

Santa's entire character is re-contextualized by the information that Akane is his sister.

The music is really fitting. I can admit that I think the replay of each route for new endings gets a bit tedious, but that isn't enough to subtract from my five star rating.

I love how each character just knows all this weird information that they shouldn't. The rants about ice-9 and the titanic, the stuff Seven tells you about that one chemical I forget the name of, Ace's whole situation. That isn't even acknowledging Akane and Junpei's LITERAL ABILITY TO KNOW THINGS FROM TIMELINES IN WHICH BOTH OF THEM EITHER DIE OR FAIL. Well, Junpei through Akane. I'd say Lotus gets a pass for this type of thing cause she just seems to know weird things anyhow. I really liked Lotus, honestly. Misogynists will tell you she's a bitch but she's really sympathetic.

Akane's whole character is wonderful. Her living a life in which everybody remembers a timeline where she was dead the entire time. If Schrodinger's cat was a girl, honestly.

Play this game. It's wonderful. You won't regret it.

Just impossible to explain with words. Play it!

What an experience! It does drag on for a bit by the end but the puzzles and insane twists kept me going.

What a fantastic visual novel, having played very few this game has spoiled me and set the bar very high if/when I decide to play the other games in the series and just for visual novels in general

Dear god, ITS PEAK!!!!!!!!!!!!!

I adore this game with all my heart. A short but sweet mystery with fun puzzles and a compelling narrative that takes great advantage of videogames as a medium.

OK NOW THIS IS PEAK AND ALONGSIDE VLR MY FAVORITE GAMES OF ALL TIME HOW CAN A GAME BE SO PERFECT I WANT TO ERASE MY MIND AND PLAY IT AGAIN


MAN the twist at the end of the true ending of this game is insane. Blew my expectations out of the water. Honestly among the genuinely enjoyable VNs that even people who don't heavily engage with VNs should give a shot at least once. Could it have been better? Maybe, imo some puzzles are extremely dense, but it's an extremely fun ride from start to finish.

ESTE JUEGO ES DEL DIABLO
Si le das la vuelta al titulo saldrá 666
NO JUEGUEN, JUEGO DE SATÁN

Just being clear that the five stars is for the DS Version. The remaster is, like, a 3/5.