Shadow of War is a solid follow-up to the first game that showcases the same visceral, exhilarating combat that made me adore Shadow of Mordor. However, this game often feels like there were too many cooks in the kitchen at times, and I often felt like the developers were trying implement too many different systems that often make the game feel bloated and convoluted, and it largely feels this way as a means for them to find as many ways as possible to funnel players into their monetization system.
Fortunately, you can play the whole campaign and most side objectives without interacting with the store at all, and the monetization really only becomes apparent once the game tries to encourage you to play fortress defense, which would require a lot of grinding to participate in, unless you're willing to pay. It was at this point, after finishing all of the story-quests, I checked out.
Overall, I enjoyed the game, aside from the story, which felt like complete fan fiction instead of something that would actually be believable as a part of the Tolkien universe. About mid-way through the game, I simply just stopped caring about the narrative because I couldn't take it seriously, no matter how hard I tried. But regardless, the gameplay was good enough to motivate me to play through the entire story and all of the side missions and collectibles.
If you enjoyed Shadow of Mordor, it's definitely worth giving this a playthrough. It mostly builds upon what worked in the first game while adding some neat new features as well. It's just a shame that the developers were forced to design a large part of the game around monetization, which I feel really hindered the game in the long run and spoiled what could have been something marvelous.
Fortunately, you can play the whole campaign and most side objectives without interacting with the store at all, and the monetization really only becomes apparent once the game tries to encourage you to play fortress defense, which would require a lot of grinding to participate in, unless you're willing to pay. It was at this point, after finishing all of the story-quests, I checked out.
Overall, I enjoyed the game, aside from the story, which felt like complete fan fiction instead of something that would actually be believable as a part of the Tolkien universe. About mid-way through the game, I simply just stopped caring about the narrative because I couldn't take it seriously, no matter how hard I tried. But regardless, the gameplay was good enough to motivate me to play through the entire story and all of the side missions and collectibles.
If you enjoyed Shadow of Mordor, it's definitely worth giving this a playthrough. It mostly builds upon what worked in the first game while adding some neat new features as well. It's just a shame that the developers were forced to design a large part of the game around monetization, which I feel really hindered the game in the long run and spoiled what could have been something marvelous.
Warner has the possibility to make the greatest game of the generation by making a sequel or shadow-esque game where instead of both of your protagonist being brooding edgy assholes who have a stick so far up their own asses one of them is an actually funny sidekick. Hell that's not even that far off, most of the orcs here, specially the plot important ones, are constantly oozing charisma, and the dynamic they had in Arkham Knight between Batman and The Joker was by far the most enjoyable part of the game. They just need to take those two aspects into one game, since they are so fucking greedy they are making sure literally no one can make a game with a mechanic similar to the nemesis system
Pros: Improved on everything from the first game especially the nemesis system
Cons: doesnt feel as ''focused'' as the first game. Combat is good but it doesnt feel as good as mordor. Graphics even tho good dont have the nice artstyle of mordor. Got repetetive at the end
Good game wit hfun nemesis system
Cons: doesnt feel as ''focused'' as the first game. Combat is good but it doesnt feel as good as mordor. Graphics even tho good dont have the nice artstyle of mordor. Got repetetive at the end
Good game wit hfun nemesis system
God damn this game is a slog to play through.
The first act was fun and a good set up to what I thought would be a better story. I was wrong. I was wrong because the same dang thing happened to me like in the first game. I was bombarded with side content that I completely forgot what the main mission was and was questing if I was doing a side quest when I was actually doing main missions.
How the hell did they do it again. I thought clearing the the outposts was the game and I had to fight my way back to the opening area. I was very wrong and it's probably my fault, but I'm still annoyed.
I am happy that the nemesis system was expanded and more integrated with the main story, even if I cleared all the outposts before I really did the main content and ruined the pace of the game. Actually, I'm mad that they allowed me to do that. Maybe I'm not liking open world games as much as I use to, but I wish there was a bit more linearity to the game so I actually feel compelled to play the main story. I hate being bogged down by all of this filler side shit in games and this game especially.
The combat has also made an improvement over the pretty good combat in the first game. I like that the orcs have more strengths that make me vary up the way I approach the encounter and that they add more beast as into the middle of fights as well too. Pretty good mix of that. Unfortunately the gosh darn parkour still sucks and I feel like is worse because I had to spend so much more time playing the. It became pretty infuriating towards the end when I would get stuck on stuff on the ground or climbing or assassinating the wrong guy over and over and over. That was a really big let down and something I thought would be fixed.
Higher highs and lower lows. This really is Assassin's Creed.
The first act was fun and a good set up to what I thought would be a better story. I was wrong. I was wrong because the same dang thing happened to me like in the first game. I was bombarded with side content that I completely forgot what the main mission was and was questing if I was doing a side quest when I was actually doing main missions.
How the hell did they do it again. I thought clearing the the outposts was the game and I had to fight my way back to the opening area. I was very wrong and it's probably my fault, but I'm still annoyed.
I am happy that the nemesis system was expanded and more integrated with the main story, even if I cleared all the outposts before I really did the main content and ruined the pace of the game. Actually, I'm mad that they allowed me to do that. Maybe I'm not liking open world games as much as I use to, but I wish there was a bit more linearity to the game so I actually feel compelled to play the main story. I hate being bogged down by all of this filler side shit in games and this game especially.
The combat has also made an improvement over the pretty good combat in the first game. I like that the orcs have more strengths that make me vary up the way I approach the encounter and that they add more beast as into the middle of fights as well too. Pretty good mix of that. Unfortunately the gosh darn parkour still sucks and I feel like is worse because I had to spend so much more time playing the. It became pretty infuriating towards the end when I would get stuck on stuff on the ground or climbing or assassinating the wrong guy over and over and over. That was a really big let down and something I thought would be fixed.
Higher highs and lower lows. This really is Assassin's Creed.
This review contains spoilers
Really wanted to like the game.
It feels awesome to play in a Lord of The Rings setting and understand the references.
But the game in itself sadly wasnt fun for me.
First of all the controls made me soooo mad. The Character always selected the wrong thing. Spells went onto orcs that I didn't want them to, Dodging felt awful cause I always jumped into a different direction or onto an orc with Shield Breaker that threw me onto the ground and on soo many counts my character started climbing something even though i didnt want him to. Very clunky in my opinion.
And gameplay wise its very repetitive. When the Base-Building theme started I was excited at first but then it got tedious. And 2 times I succesfully sieged a castle just to get one-shotted by the overlord. After the second time I just unistalled the game because it wasn't worth it.
2 Stars for the cool LotR story. The rest is not made for my taste.
It feels awesome to play in a Lord of The Rings setting and understand the references.
But the game in itself sadly wasnt fun for me.
First of all the controls made me soooo mad. The Character always selected the wrong thing. Spells went onto orcs that I didn't want them to, Dodging felt awful cause I always jumped into a different direction or onto an orc with Shield Breaker that threw me onto the ground and on soo many counts my character started climbing something even though i didnt want him to. Very clunky in my opinion.
And gameplay wise its very repetitive. When the Base-Building theme started I was excited at first but then it got tedious. And 2 times I succesfully sieged a castle just to get one-shotted by the overlord. After the second time I just unistalled the game because it wasn't worth it.
2 Stars for the cool LotR story. The rest is not made for my taste.
muito bom vc arregaçar um orc, depois ele volta pra te matar e consegue fazer tal feito, então vc vai atrás da sua vingança e arranca a cabeça do orc, e de uma forma impressionante ele volta com a cabeça costurada pra conseguir sua vingança e acontece a maior batalha dos animes
jogo bom demais
da minha parte um forte e sincero abraço
jogo bom demais
da minha parte um forte e sincero abraço
I've enjoyed this game a lot more than I ever thought I would, and even returned for a second playthrough since launch. I think it helps that I'm not really a fan of the setting, so I've come into it expecting very little. The gameplay is fun, the story is fulfilling enough and the nemesis system in particular is what makes this game for me.