Played on the original PS2, with my brother.
HOLY FK this game was so fun, probably the best couch co-op me and my brother experienced. We have so many found memories of this game.
It's a Mortal Kombat game with couch co-op, beat-em-up-ish style while retaining its gruesomeness, what's not to like? Need to replay this someday...
HOLY FK this game was so fun, probably the best couch co-op me and my brother experienced. We have so many found memories of this game.
It's a Mortal Kombat game with couch co-op, beat-em-up-ish style while retaining its gruesomeness, what's not to like? Need to replay this someday...
Debo decir... lo recordaba más largo. Y más difícil, pero este playthrough fue increíblemente sencillo y por supuesto, muy divertido de jugar. Creo que nunca me he sentado a terminar el juego con Liu Kang, solo Kung Lao, y no me quejo, es muy divertido jugarlo con él. Desafortunadamente el juego dejó de funcionar en la última pelea, pero creo que puedo considerarlo terminado sin queja o arrepentimiento. Ojalá un día pueda acabarlo bien bien y darle otra vuelta pero con Sub-Zero/Scorpion.
Joguei o modo história para descobrir qual era o propósito de existir as batalhas doidas desse jogo. E simplesmente descubro que a história é só um pretexto ridículo e mal contado. As cutscenes são toscas pra caralho e não demostram nenhum pingo de contexto plausível sobre o que está acontecendo. Chegam a ser cômicas de tão zoadas que são kkkkkkk.
Mas até que o combate tem seus valores de gameplay com muitos combos e ataques especiais diferenciados, o fator co-op também ajuda pro jogo não ficar maçante ou repetitivo, além da violência ser muito bem feita. Apesar de ter vezes que o jogo fica insuportável por colocar alguns desafios e bossfights muito arrastadas ou difíceis de enfrentar(a última bossfight foi a coisa mais difícil do jogo inteiro).
Simplório e nulo, mas é legalzinho de jogar.
Mas até que o combate tem seus valores de gameplay com muitos combos e ataques especiais diferenciados, o fator co-op também ajuda pro jogo não ficar maçante ou repetitivo, além da violência ser muito bem feita. Apesar de ter vezes que o jogo fica insuportável por colocar alguns desafios e bossfights muito arrastadas ou difíceis de enfrentar(a última bossfight foi a coisa mais difícil do jogo inteiro).
Simplório e nulo, mas é legalzinho de jogar.
Really awesome MK beat em' up spin off game. This one takes place after the first game in the series and features one of my favorite CG intros. This title has a lot in common with God Of War such as the fixed camera and general way of traversing through the game.
The main draw in this game is the co-op but I played solo and still had a lot of fun. Many of the combos in Shaolin monks are performed by juggling enemies and thats also how you gain XP to buy moves. If you are good at action games like me you'll get all the upgrades by mid game and have surplus amounts towards the end.
Platform sections and real basic puzzles exists and are solid enough. You get access to more fatalities and abilities, some which allow you to travel back to find secrets. One of these is an optional boss fight with Kano. Sound design and graphics are pretty good. Most scenes are shown in-game and this is naturally how the plot progresses. Fans and action gamers owe it to themselves to play Shaolin Monks. If you can get a friend to kick ass with, even better.
The main draw in this game is the co-op but I played solo and still had a lot of fun. Many of the combos in Shaolin monks are performed by juggling enemies and thats also how you gain XP to buy moves. If you are good at action games like me you'll get all the upgrades by mid game and have surplus amounts towards the end.
Platform sections and real basic puzzles exists and are solid enough. You get access to more fatalities and abilities, some which allow you to travel back to find secrets. One of these is an optional boss fight with Kano. Sound design and graphics are pretty good. Most scenes are shown in-game and this is naturally how the plot progresses. Fans and action gamers owe it to themselves to play Shaolin Monks. If you can get a friend to kick ass with, even better.
PS2 Revisionism made this game look WAY more fun than it actually is. Kinda liked playing it as a kid and even that might be overestimating it a bit. Kombat Combat is fun for 20 minutes, so is everything else, interesting becomes bland quick (granted, I played for some 4 more hours or something like that, because I'm a moron). That gets worse because the game also tries to be a platformer and it's so insistent on that it causes me physical pain, so that fighting becomes button mashing, boss fights suck absolute ass and platforming jump sections become torture. Don't think playing it with a friend would helped making the game better, but suffering together is always preferable than doing it alone. Won't give it a half star because it's some fun on laughability, terrible cutscenes and voice acting; Case in point is the scene that plays before Baraka's fight, true testament to the latent, mostly untapped comedy that engulfs Mortal Kombat as a whole. In fact, it's ridiculous that it took me a long time to realize this, but this franchise doesn't really have its charm anymore after you're no longer 11 years old. I mean, nothing wrong with being goofy, or even enjoying watching as the enemy pours down litres of blood after you punched his throat or something. But it fucking stinks when you're told left and right that's the best game this decadent fighting game series ever spit out, and that it's got this deep, awesome, fun action with a serious story! Fuck off. I'll stop here before I lose my head over a 2005 game. And don't get me started on those shitty fatalities. Play something else.