2manyW
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When I first played this version, I was so burnt out by the American one that I just used save-states, so I couldn’t notice any of the difficulty changes. On replay, I beat this game legit and GODDAMN is it better.
The American Castlevania 3 was so hard that it became a slog to play, while this game is a lot more fair. It’s still the hardest of the trilogy, but it’s never really hard (except stage 9). It’s an absolute delight to go through. The final boss is a bit too easy though.
Man, I hate localisation changes.
The American Castlevania 3 was so hard that it became a slog to play, while this game is a lot more fair. It’s still the hardest of the trilogy, but it’s never really hard (except stage 9). It’s an absolute delight to go through. The final boss is a bit too easy though.
Man, I hate localisation changes.
It’s time to replay the American Castlevania 3. One of the hardest games of all time, a shitty bastardisation of a masterpiece…
I actually think I like this version better than Akumajou Densetsu. I’m not trying to be a contrarian or anything, i’m also not trying to act like I’m incredible at games, but upon replay, I don’t think it’s as hard as its reputation suggests. Maybe it’s the route I took (I went for Grant, but rejected Sypha) but I didn’t have too much trouble beating the game.
Not only that, I realised that Grant is INSANELY good. If you use him right, he can skip hard parts of the game with ease (6-0C, 9-04 etc.)
Also, being sent back to A-02 if you die on Dracula isn’t too bad, he’s not too hard (as long as you get the axe), especially compared to the clone. If you can beat the Japanese version, you can beat the American one.
One day, I’ll try Alucard’s path, and maybe I’ll hate it, maybe I’ll love it. But for now, it’s a fantastic game.
I actually think I like this version better than Akumajou Densetsu. I’m not trying to be a contrarian or anything, i’m also not trying to act like I’m incredible at games, but upon replay, I don’t think it’s as hard as its reputation suggests. Maybe it’s the route I took (I went for Grant, but rejected Sypha) but I didn’t have too much trouble beating the game.
Not only that, I realised that Grant is INSANELY good. If you use him right, he can skip hard parts of the game with ease (6-0C, 9-04 etc.)
Also, being sent back to A-02 if you die on Dracula isn’t too bad, he’s not too hard (as long as you get the axe), especially compared to the clone. If you can beat the Japanese version, you can beat the American one.
One day, I’ll try Alucard’s path, and maybe I’ll hate it, maybe I’ll love it. But for now, it’s a fantastic game.
1984
Ever since my first review, I think I’ve replayed this game about 20 times (mostly on normal), so I decided to just log a replay already.
Great on easy, one of the best run & gun games oat on normal, and fucking mind numbing on hard. Don’t let people trick you into thinking Hard Corps is tougher than contra 3 on hard.
Hard mode is just goddamn impossible man, I had to use the Japanese version with infinite continues just to get far in it, and that second checkpoint in stage 6.. holy shit.
Play this on easy or normal, don’t even bother with hard unless it’s on the Japanese version. still love this game even if the stage 5 boss exists
Great on easy, one of the best run & gun games oat on normal, and fucking mind numbing on hard. Don’t let people trick you into thinking Hard Corps is tougher than contra 3 on hard.
Hard mode is just goddamn impossible man, I had to use the Japanese version with infinite continues just to get far in it, and that second checkpoint in stage 6.. holy shit.
Play this on easy or normal, don’t even bother with hard unless it’s on the Japanese version. still love this game even if the stage 5 boss exists
1985