The more games in this series Crystal Dynamics made, the buggier they became. I had to stop no earlier than during the first chapter because the bouncy physics engine made it impossible to solve one of the puzzles and there was nothing I could do to fix it.

As long as these guys have their claws in this series, I consider Tomb Raider to be dead.

This is the kind of shit that horror games get stereotyped as being like.

I'm trying so hard to get into through the first section, but the fact that you lose ALL your currency when you die makes it so goddamn tedious. Is there something I'm missing here? Am I not playing it right? Someone please tell me, or just give me some advice to get through it. I want to know what all the fuss is about.

This review contains spoilers

This would've been 5 stars if Wheatley's turn to the dark side didn't come out of nowhere like it did. Otherwise, amazing puzzles, gorgeous environments, and a phenomenal climax! This is the textbook example of how you do a sequel that expands on the original!

Honestly, I couldn't wait for this game to finally be over. Not because it was particularly bad, but because I couldn't stomach seeing all this amazing puzzle design and platforming getting ruined by so many irritating bugs.

Don't play this game on Steam, it is one of the most unbearable buggy pieces of shit ever conceived into a game that's otherwise stellar in almost every way.

My favorite part of this game isn’t even fighting the colossi, despite Phalanx (colossus 13) being the one I am always most looking forward to. No, what I love most about Shadow of the Colossus is the freedom of roaming around the forbidden land. There is so much attention to detail and so many achievements and items to go for and unlock, and none of it is done through loading screens, cutscenes or any NPCs disturbing the experience. It’s just you, your horse, and the giant monsters between the wide open spaces waiting to be killed.

1993

Influence aside, this game is absolutely nothing special.

2001

Maybe I'll rate this 5 stars when I play it on a system that doesn't stop me from running whenever I use the analog stick.

The most unironic fun I’ve ever had with an objectively unfinished product.

God, I hate Ubisoft.

Here's a fun fact: When you type 'Beyond' on the Backloggd search bar, this is the first game you get suggested. Not Beyond Good & Evil, but the game many consider to be David Cage's worst product.

The PS4 version is awful, but even that can't distract me from its wonder and creativity.

A whole year of 13 playthroughs of the greatest game I have ever played. I have no life and I'm proud of that!

And about the remake, I stopped hoping for the best. The new content they've shown us over the past few days only make me fear for the worst.

Not as good as I remember. It's railroady and has some really frustrating moments where one minor mistake can kill you. Inside is better.