24 Reviews liked by 7amma


كل واحد تكلم عنها يقول انها افضل من الاولى بكثير و من ذا الكلام بس بصراحة ما اشوفها ذااك الفرق
جيدة

I don't need to say much about this since super mario bros 3 is already a masterpiece, but this version has a save feature which makes it automatically superior

SO AWESOME ITS SO CREATIVE AND FUN SPIDERVERSE WOULD BE NOTHING WITHOUT THIS MASTERPIECE

Utter Trash I remember crying myself to sleep as a child knowing I couldn’t get a ps3 and the only web of shadows ps2 had was this shit

This game is literally Spider-Man Devil May Cry meets prototype


Peak fiction im afraid

completed this way too many times...

I put a good few hours into Lost Planet and if you put a gun to my head and told me to tell you a single detail from the game I'd ask you what Lost Planet was.

Best one yet, just binged 15 hours in one sitting.

I waited half an hour for a chicken to lay an egg

Excellent game, came out on my birthday, too chicken shit to play it

I think the greatest sin of the NSMB games is that they've "flattened" people's perception of what the 2D Mario games were/can be. Believe it or not, games like SMB3 and SMW didn't limit themselves to just "grass world, desert world, ice world, water world", and even when they did use those tropes, they didn't depict them exactly the same way. Those games didn't just have an overworld map, SMB3 had essentially a board game with moving pieces that was catered perfectly to competitive playthroughs, and provided variety between levels. SMW's map was less varied, but told a story through the way you progressed through a detailed map with detours and distinct sections that all made sense in how they were all a part of one specific location. Even SMW has more than just one 1-up minigame. These games had distinct personalities, different aesthetics and inspirations, and the NSMB series serves to get everything in one perfect line. This is what Nintendo would have you believe Mario has Always Been and Always Will Be, which is why it seems projects like Super Nintendo World and the Illumination Mario Movie seem to borrow a lot from these games.

There are some actually good ideas for Mario levels here, some joy is to be had in terms of providing good, reliable 2D Mario platforming. Honestly, I wouldn't go all the way to say this is a bad game. But it seems to actively try to be unremarkable the whole time. The game's marketing revolves around "look at AAALLLL the COOOIIIIINS" but I'll be honest, there's a lot of them but not THAT many. Not enough to hang your entire game on. Also the raccoon leaf is here, P-meter and all, no real reason, it's just here because they need something here, god forbid they come up with an actual new power-up. Like I said, there's genuinely good levels and moments in this game, but it's not worth it.

One last thing: this game tries not to be too hard in terms of level design, which is fine, but it tries to make up for that by making some of the collectibles absurdly difficult to find, usually involving assumptions I would never make on my own. I guess that's also not a bad thing, just slightly exhausting. Glad I never got tricked into actually buying this game at any point. Did you know it's very easy to hack your 3DS?

This review contains spoilers

family guy death pose

One of the most criminally underrated JRPGs ever holy shit. It slaps so much.

really glad i played this game, enjoyed it the whole way through and sobbed during the ending…

Maaaan this was very entertaining and I like how Urobuchi narrates horror or whatev but boy
It felt edgy as fuck and filled with cheap shock value so yeah