Real Time Strategy is not a genre I’ve really ever dabbled in, but Pikmin immediately captured me with its art style, music, and of course, gameplay. Charming is the perfect word to describe this series. I’m happy to say that after starting and finishing this game in one day, I’m a fan. Since this was a blind playthrough, I missed the good endings, but still enjoyed my time with the game. One thing to note is that I encountered a glitch with a mandatory ship part that made it unobtainable, so even if I would have otherwise completed all the tasks for Pikmin, I still would have received the bad ending.

The first video game I played that moved me to tears. I was probably around 8-9 years old when I initially played it.

Immortality is not a game, but an interactive narrative told in a very unique way that I have never experienced before and probably won’t ever experience again. It’s confusing, both in its plot and in its delivery, but once you start catching on you won’t want to stop until you find out as much as you can. Aesthetically, this game is outstanding. Every scene feels like it could be a real clip taken from the period they take place in. I finished in probably 5 hours, but your mileage may vary. It’s rare for me to feel compelled to continue playing a game after rolling credits, but I will be finding everything this game has to offer now that I have finished. Even rarer is it that I write a review, but Immortality is something special that deserves to be talked about.