Bowties8Glasses
Bio
"Abandoned" sounds really mean so instead nearly every game I played but didn't finish is set as "Shelved" even though I don't think I'll get back to most of them anytime soon, though when I was so close to the end I can't help but just put "Played" instead. Oh gosh I can't even begin to go about what makes me decide what is a Played. "Completed" is simple though, just beat the game, no being picky and having it only for 100% or anything. Also I don't count demos
Really I just made this to have a gamer list and write reviews, this bio is basically my review of this site. My critique is that there should be a "watched a LP of it" option
"Abandoned" sounds really mean so instead nearly every game I played but didn't finish is set as "Shelved" even though I don't think I'll get back to most of them anytime soon, though when I was so close to the end I can't help but just put "Played" instead. Oh gosh I can't even begin to go about what makes me decide what is a Played. "Completed" is simple though, just beat the game, no being picky and having it only for 100% or anything. Also I don't count demos
Really I just made this to have a gamer list and write reviews, this bio is basically my review of this site. My critique is that there should be a "watched a LP of it" option
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Noticed
Gained 3+ followers
1 Years of Service
Being part of the Backloggd community for 1 year
Busy Day
Journaled 5+ games in a single day
GOTY '23
Participated in the 2023 Game of the Year Event
Well Written
Gained 10+ likes on a single review
Elite Gamer
Played 500+ games
Liked
Gained 10+ total review likes
On Schedule
Journaled games once a day for a week straight
Shreked
Found the secret ogre page
Gamer
Played 250+ games
N00b
Played 100+ games
534
Total Games Played
021
Played in 2024
001
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Compared to previous Art Academy games, which teach you more classical practices and tries to emulate traditional art, this game (and probably also the Disney one) focuses more on character art, which is def more alurring for all the DeviantArt kids it marketed itself to
That's me, I'm DeviantArt kids, I bought the Wii U game first and got grumpy none of the lessons were helping me draw My Little Pony OCs better so picked this one physically for like 50 BRL
Lots of neat things to it, they actually give you sort of a second layer(exclusive for lineart), there's cute illustrations based on dex descriptions (many I think are the only time they were officially visualized?), and one of the funniest and most genius way to make players not feel bad their art isn't exactly like the lesson's example
That's me, I'm DeviantArt kids, I bought the Wii U game first and got grumpy none of the lessons were helping me draw My Little Pony OCs better so picked this one physically for like 50 BRL
Lots of neat things to it, they actually give you sort of a second layer(exclusive for lineart), there's cute illustrations based on dex descriptions (many I think are the only time they were officially visualized?), and one of the funniest and most genius way to make players not feel bad their art isn't exactly like the lesson's example
I picked this one up at around 2018/2019(?) because I wanted to see what a game in the AC setting without the real-time clock would look like and ended up becoming Lottie's first fan ever
it's one of those games with a design philosophy that just hopes you go along with, that you just intrinsically want to do and look an try all the things it has to offer. Animal Crossing always has been this type of game, but Happy Home Designer is a different breed of it
You can beat Happy Home Designer, there is a end goal (building a town) which accomplishing makes the credits start rolling, but also the villagers will never ever be anything but happy with what house you make, and that's where the game hopes you play along and make something cool out of the prompts and tools it gives you
And I had a very nice time with it! I would still open the game to make one or two new houses months after beating it, and lately I've been wanting to get a way to do the special villager requests, this game kinda filled New Leaf's void of giving them some more personality and lore
it's one of those games with a design philosophy that just hopes you go along with, that you just intrinsically want to do and look an try all the things it has to offer. Animal Crossing always has been this type of game, but Happy Home Designer is a different breed of it
You can beat Happy Home Designer, there is a end goal (building a town) which accomplishing makes the credits start rolling, but also the villagers will never ever be anything but happy with what house you make, and that's where the game hopes you play along and make something cool out of the prompts and tools it gives you
And I had a very nice time with it! I would still open the game to make one or two new houses months after beating it, and lately I've been wanting to get a way to do the special villager requests, this game kinda filled New Leaf's void of giving them some more personality and lore